Player Matchup

Baron Samedi
Baron Samedi
Beechay
Baron Samedi
Level 127
God Stats
2W - 0L
1,716 SR
Queue Stats
64W - 62L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
GebGamer
Hou Yi
Level 102
God Stats
3W - 2L
1,581 SR
Queue Stats
498W - 430L
1,612 Elo+
Party 1
Charon
Charon
Ketsuchi
Charon
Level 156
God Stats
6W - 4L
1,528 SR
Queue Stats
131W - 40L
1,791 Elo+
Party 1
Ix Chel
Ix Chel
Yalovecici
Ix Chel
Level 148
God Stats
5W - 1L
1,709 SR
Queue Stats
178W - 135L
1,664 Elo+
Party 1
Nox
Nox
valtino3
Nox
Level 159
God Stats
6W - 2L
1,703 SR
Queue Stats
187W - 98L
1,723 Elo+
Party 1
Team Averages
Level 138
1,647 SR
1,668 Elo+

VS

Team Averages
Level 130
1,578 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ehoode
Geb
Level 107
God Stats
144W - 124L
1,560 SR
Queue Stats
183W - 166L
1,544 Elo+
Solo
Hades
Hades
Hepburn777
Hades
Level 147
God Stats
33W - 22L
1,649 SR
Queue Stats
453W - 484L
1,480 Elo+
Solo
Vulcan
Vulcan
deadape
Vulcan
Level 126
God Stats
164W - 144L
1,500 SR
Queue Stats
815W - 832L
1,540 Elo+
Solo
Arachne
Arachne
qwlap
Arachne
Level 155
God Stats
10W - 4L
1,679 SR
Queue Stats
162W - 138L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beechay
Baron Samedi
12
3 / 0 / 7
7,217
1,203
6,100
4,630
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
GebGamer
Hou Yi
12
1 / 0 / 10
6,743
1,124
6,158
2,062
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
Ketsuchi
Charon
12
4 / 0 / 7
7,435
1,239
5,203
4,339
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Yalovecici
Ix Chel
12
0 / 0 / 7
6,407
1,068
3,714
3,782
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

13
3 / 0 / 7
8,290
1,382
2,050
3,702
2,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

372

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 0
6,065
1,011
1,624
1,753
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
Ehoode
Geb
11
0 / 4 / 0
6,645
1,108
1,077
10,965
7,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
11
0 / 4 / 0
6,279
1,047
2,152
6,300
2,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
deadape
Vulcan
11
0 / 1 / 0
6,229
1,038
8,961
1,384
416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
qwlap
Arachne
12
0 / 2 / 0
7,049
1,175
3,057
6,092
3,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
11
Kills
0
0
Deaths
11
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Baron Samedi
Beechay
Baron Samedi
3
0
7
6.5
L
Geb
Ehoode
Geb
0
4
0
0
W
Hou Yi
GebGamer
Hou Yi
1
0
10
6
L
Hades
0
4
0
0
W
Charon
Ketsuchi
Charon
4
0
7
7.5
W
Ix Chel
Yalovecici
Ix Chel
0
0
7
3.5
L
Vulcan
deadape
Vulcan
0
1
0
0
L
Arachne
qwlap
Arachne
0
2
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
16,871
18,515
Taken
26,494
10,230
Mitigated
14,311
9,325
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,624
628
0
723
1,753
488
0
1,145
420
0
10,052
W
Baron Samedi
Beechay
Baron Samedi
6,100
464
1,119
1,976
4,630
3,373
0
3,253
1,377
15,221
1,694
L
Geb
Ehoode
Geb
1,077
0
0
1,136
10,965
7,500
0
6,447
4,109
6,027
0
W
Hou Yi
GebGamer
Hou Yi
6,158
2,355
0
356
2,062
775
0
1,461
601
0
12,507
L
Hades
2,152
0
99
1,092
6,300
2,770
0
3,560
2,566
12,193
0
W
Charon
Ketsuchi
Charon
5,203
280
0
889
4,339
1,702
0
2,832
1,507
15,409
572
W
Ix Chel
Yalovecici
Ix Chel
3,714
1,120
1,876
2,133
3,782
1,393
0
2,235
1,547
15,593
0
L
Vulcan
deadape
Vulcan
8,961
126
0
0
1,384
416
0
683
633
23,431
467
L
Arachne
qwlap
Arachne
3,057
2,508
0
1,420
6,092
3,137
0
3,542
2,398
0
19,440
W
2,050
581
0
976
3,702
2,987
0
2,241
1,461
18,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
32,267
143
Minions Killed
122
6
Camps Cleared
6
562,042
Distance Traveled
573,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,065
1,011
24
4
1
77,581
0
W
Baron Samedi
7,217
1,203
24
4
1
98,294
0
L
Geb
6,645
1,108
4
1
0
111,749
0
W
Hou Yi
6,743
1,124
16
3
0
104,932
0
L
Hades
6,279
1,047
26
4
1
130,741
0
W
Charon
7,435
1,239
23
4
2
120,727
0
W
Ix Chel
6,407
1,068
37
6
3
112,446
0
L
Vulcan
6,229
1,038
28
5
3
124,718
0
L
Arachne
7,049
1,175
40
7
1
128,709
0
W
Nox
8,290
1,382
43
7
0
125,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role