Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChiefRambo
Amaterasu
Level 147
God Stats
2W - 1L
1,930 SR
Queue Stats
240W - 81L
1,767 Elo+
Solo
Tyr
Tyr
Theonlydk2
Tyr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 339L
1,410 Elo+
Solo
Medusa
Medusa
thejantasy
Medusa
Level 154
God Stats
9W - 6L
1,571 SR
Queue Stats
438W - 442L
1,435 Elo+
Solo
Team Averages
Level 160
1,600 SR
1,523 Elo+

VS

Team Averages
Level 108
1,407 SR
1,380 Elo+
Cerberus
Cerberus
ProfXFinessor
Cerberus
Level 67
God Stats
0W - 1L
1,298 SR
Queue Stats
79W - 171L
1,318 Elo+
Solo
Chang'e
Chang'e
ShootuhMcgavin
Chang'e
Level 159
God Stats
0W - 2L
1,470 SR
Queue Stats
30W - 39L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Toxic 801
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,201 Elo+
Solo
Kali
Kali
innoc3ntv1rg1nz
Kali
Level 87
God Stats
0W - 2L
1,260 SR
Queue Stats
123W - 131L
1,468 Elo+
Solo
Medusa
Medusa
juni0r03
Medusa
Level 100
God Stats
1W - 2L
1,508 SR
Queue Stats
105W - 127L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 1 / 5
6,470
1,294
4,191
7,959
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Hera
 
Hera
9
0 / 2 / 5
5,447
1,089
6,744
2,821
821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ChiefRambo
Amaterasu
11
5 / 1 / 5
6,508
1,302
5,125
7,229
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 5
5,852
1,170
2,757
8,196
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
thejantasy
Medusa
11
1 / 1 / 8
6,236
1,247
9,015
4,287
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ProfXFinessor
Cerberus
10
1 / 2 / 3
5,835
1,167
1,908
9,423
8,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 2
5,602
1,120
6,226
4,649
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Toxic 801
Sun Wukong
11
2 / 2 / 2
5,495
1,099
4,543
6,871
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 1
5,415
1,083
4,373
8,660
8,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
juni0r03
Medusa
5
0 / 1 / 0
4,401
880
661
909
260
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
6
6
Deaths
11
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
5
7.5
W
Hera
 
Hera
0
2
5
1.25
W
Amaterasu
ChiefRambo
Amaterasu
5
1
5
7.5
L
Cerberus
ProfXFinessor
Cerberus
1
2
3
1.25
L
2
2
2
1.5
W
0
1
5
2.5
L
Sun Wukong
Toxic 801
Sun Wukong
2
2
2
1.5
L
1
4
1
0.38
L
Medusa
juni0r03
Medusa
0
1
0
0
W
Medusa
thejantasy
Medusa
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
17,711
30,492
Taken
30,512
15,153
Mitigated
25,447
15,801
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,191
2,176
1,110
2,761
7,959
3,288
276
2,210
5,749
0
6,063
W
Hera
 
Hera
6,744
1,902
232
314
2,821
821
172
577
2,244
14,266
0
W
Amaterasu
ChiefRambo
Amaterasu
5,125
1,800
350
3,886
7,229
4,817
602
2,385
4,844
0
7,414
L
Cerberus
ProfXFinessor
Cerberus
1,908
573
0
3,826
9,423
8,556
0
2,221
7,097
5,898
0
L
6,226
409
1,708
1,483
4,649
1,749
0
679
3,970
11,794
1,129
W
2,757
839
1,120
3,200
8,196
4,782
229
2,658
5,538
0
5,324
L
Sun Wukong
Toxic 801
Sun Wukong
4,543
695
260
453
6,871
6,831
0
1,444
5,351
0
6,431
L
4,373
1,061
240
1,016
8,660
8,051
0
2,246
6,260
2,639
7,767
L
Medusa
juni0r03
Medusa
661
340
0
0
909
260
0
154
722
0
1,363
W
Medusa
thejantasy
Medusa
9,015
3,247
1,848
980
4,287
1,445
517
1,795
2,492
0
19,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
26,748
53
Minions Killed
50
0
Camps Cleared
0
531,492
Distance Traveled
426,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,470
1,294
5
1
0
116,647
0
W
Hera
5,447
1,089
10
2
0
87,082
0
W
Amaterasu
6,508
1,302
4
1
0
106,599
0
L
Cerberus
5,835
1,167
14
3
0
87,573
0
L
Chang'e
5,602
1,120
20
4
0
110,966
0
W
Tyr
5,852
1,170
10
2
0
123,063
0
L
Sun Wukong
5,495
1,099
6
1
0
112,017
0
L
Kali
5,415
1,083
8
2
0
88,242
0
L
Medusa
4,401
880
2
0
0
27,977
0
W
Medusa
6,236
1,247
24
5
0
98,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role