Player Matchup

Ao Kuang
Ao Kuang
BahamaLlamaa
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 164L
1,530 Elo+
Party 1
Ymir
Ymir
CronaDemonsword
Ymir
Level 45
God Stats
6W - 3L
1,808 SR
Queue Stats
29W - 32L
1,496 Elo+
Party 1
Skadi
Skadi
SpaghettiMilk
Skadi
Level 114
God Stats
4W - 3L
1,685 SR
Queue Stats
155W - 151L
1,543 Elo+
Party 1
Team Averages
Level 96
1,664 SR
1,523 Elo+

VS

Team Averages
Level 124
1,497 SR
1,476 Elo+
Artemis
Artemis
GhostlyWay
Artemis
Level 153
God Stats
108W - 85L
1,545 SR
Queue Stats
394W - 419L
1,448 Elo+
Solo
Janus
Janus
Huckleberry1029
Janus
Level 99
God Stats
6W - 7L
1,440 SR
Queue Stats
30W - 31L
1,486 Elo+
Party 2
Tyr
Tyr
TheTexanFrye
Tyr
Level 120
God Stats
38W - 46L
1,508 SR
Queue Stats
61W - 70L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BahamaLlamaa
Ao Kuang
11
0 / 5 / 0
6,780
678
2,638
7,848
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 4 / 0
6,654
665
2,203
13,206
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 0
7,688
769
7,482
7,719
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GhostlyWay
Artemis
15
2 / 0 / 10
8,508
851
9,851
5,319
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 1 / 6
9,359
936
8,849
5,491
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 8
8,613
861
6,102
7,874
8,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
12
12
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BahamaLlamaa
Ao Kuang
0
5
0
0
L
0
4
0
0
W
Artemis
GhostlyWay
Artemis
2
0
10
7
W
6
1
6
9
L
1
3
0
0.33
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,323
Damage
24,802
28,773
Taken
18,684
13,884
Mitigated
12,139
4,497
Healing
1,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BahamaLlamaa
Ao Kuang
2,638
560
0
1,444
7,848
2,356
0
1,922
5,917
9,544
1,081
L
2,203
464
0
1,645
13,206
9,281
0
3,825
9,229
5,402
0
W
Artemis
GhostlyWay
Artemis
9,851
2,604
0
607
5,319
2,053
1,101
1,126
4,154
0
26,095
W
8,849
325
0
0
5,491
1,979
0
1,109
4,346
47,340
685
L
7,482
2,098
0
1,408
7,719
2,247
52
2,924
4,736
0
34,130
W
6,102
535
0
1,204
7,874
8,107
404
2,102
5,559
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,122
Gold Earned
26,480
90
Minions Killed
147
0
Camps Cleared
0
482,124
Distance Traveled
572,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,780
678
27
3
0
165,977
0
L
Ymir
6,654
665
3
0
0
144,965
0
W
Artemis
8,508
851
43
4
0
182,853
0
W
Janus
9,359
936
75
8
0
181,139
0
L
Skadi
7,688
769
60
6
0
171,182
0
W
Tyr
8,613
861
29
3
0
208,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role