Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
cLoax-L2_R2
Kali
Level 59
God Stats
2W - 6L
1,220 SR
Queue Stats
70W - 112L
1,323 Elo+
Party 1
Maui
Maui
cxristiannnn
Maui
Level 77
God Stats
10W - 17L
1,407 SR
Queue Stats
30W - 56L
1,331 Elo+
Party 1
Ra
Ra
matispg
Ra
Level 99
God Stats
2W - 3L
1,508 SR
Queue Stats
34W - 79L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
zeQkinG
Hou Yi
Level 100
God Stats
2W - 3L
1,525 SR
Queue Stats
35W - 24L
1,598 Elo+
Solo
Team Averages
Level 99
1,432 SR
1,410 Elo+

VS

Team Averages
Level 136
1,547 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FotoPataUwU
Ymir
Level 94
God Stats
19W - 23L
1,566 SR
Queue Stats
410W - 304L
1,695 Elo+
Party 2
Anhur
Anhur
NoneNarrow
Anhur
Level 166
God Stats
16W - 7L
1,674 SR
Queue Stats
406W - 333L
1,627 Elo+
Party 2
Horus
Horus
eP3dr1nh0
Horus
Level 109
God Stats
3W - 3L
1,415 SR
Queue Stats
9W - 13L
1,332 Elo+
Solo
Bellona
Bellona
joyeriasL
Bellona
Level 158
God Stats
18W - 17L
1,578 SR
Queue Stats
378W - 404L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 0 / 0
9,884
706
12,025
12,693
15,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 7 / 0
5,146
368
1,191
6,978
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 1
5,763
412
691
6,422
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,890
421
640
5,402
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
zeQkinG
Hou Yi
12
3 / 5 / 1
7,399
529
5,033
10,117
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 2 / 4
8,752
625
5,704
10,659
4,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 6
8,540
610
6,112
10,122
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
17
9 / 0 / 0
10,642
760
9,185
8,524
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
eP3dr1nh0
Horus
13
0 / 4 / 0
7,299
521
5,379
12,900
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
joyeriasL
Bellona
11
2 / 1 / 2
7,136
510
3,070
9,301
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
8
Kills
18
18
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
0
0
5
W
Hou Yi
 
Hou Yi
1
2
4
1.5
W
6
1
6
9
W
Anhur
9
0
0
9
L
0
7
0
0
L
0
2
1
0.25
W
Horus
eP3dr1nh0
Horus
0
4
0
0
W
Bellona
joyeriasL
Bellona
2
1
2
3
L
0
4
0
0
L
Hou Yi
zeQkinG
Hou Yi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
29,450
41,612
Taken
51,506
23,475
Mitigated
23,867
7,825
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,025
1,917
0
2,622
12,693
15,306
158
0
11,994
2,885
79,555
W
Hou Yi
 
Hou Yi
5,704
2,991
0
3,544
10,659
4,227
2,861
466
10,193
0
66,029
W
6,112
1,483
0
4,280
10,122
4,732
735
225
9,897
57,970
0
W
Anhur
9,185
5,518
0
4,814
8,524
3,298
7,206
584
7,940
0
93,270
L
1,191
657
0
928
6,978
1,203
94
1,179
5,799
0
9,823
L
691
368
120
1,721
6,422
2,946
0
1,004
5,418
11,336
0
W
Horus
eP3dr1nh0
Horus
5,379
2,630
130
2,089
12,900
6,956
0
703
12,197
0
39,188
W
Bellona
joyeriasL
Bellona
3,070
944
0
3,102
9,301
4,654
51
888
8,413
0
38,661
L
640
48
156
1,220
5,402
1,116
0
841
4,561
25,435
0
L
Hou Yi
zeQkinG
Hou Yi
5,033
2,176
0
1,058
10,117
2,904
0
3,088
7,029
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
42,369
272
Minions Killed
505
0
Camps Cleared
0
1,074,134
Distance Traveled
1,472,079
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,884
706
134
10
0
241,431
4
W
Hou Yi
8,752
625
105
8
0
272,286
0
W
Ymir
8,540
610
104
7
0
299,624
0
W
Anhur
10,642
760
166
12
0
279,252
3
L
Kali
5,146
368
22
2
0
173,426
1
L
Maui
5,763
412
18
1
0
190,689
0
W
Horus
7,299
521
68
5
0
297,426
0
W
Bellona
7,136
510
62
4
0
323,491
0
L
Ra
5,890
421
51
4
0
196,359
1
L
Hou Yi
7,399
529
47
3
0
272,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role