Player Matchup

Artemis
Artemis
BruteWarDog
Artemis
Level 37
God Stats
5W - 4L
1,597 SR
Queue Stats
9W - 9L
1,412 Elo+
Party 1
Thoth
Thoth
FreeThe4skin
Thoth
Level 124
God Stats
2W - 2L
1,515 SR
Queue Stats
177W - 172L
1,499 Elo+
Solo
Hun Batz
Hun Batz
GetWrecked27
Hun Batz
Level 108
God Stats
5W - 4L
1,306 SR
Queue Stats
49W - 44L
1,411 Elo+
Party 1
King Arthur
King Arthur
TxBeaster030
King Arthur
Level 165
God Stats
27W - 22L
1,552 SR
Queue Stats
354W - 324L
1,475 Elo+
Party 1
Chaac
Chaac
ikerbukel
Chaac
Level 104
God Stats
1W - 2L
1,255 SR
Queue Stats
194W - 187L
1,576 Elo+
Solo
Team Averages
Level 108
1,445 SR
1,475 Elo+

VS

Team Averages
Level 145
1,500 SR
1,498 Elo+
Nut
Nut
 
Nut
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dona1210
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BruteWarDog
Artemis
9
2 / 5 / 0
5,415
492
3,973
6,409
1,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 0
7,427
675
2,317
2,580
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
GetWrecked27
Hun Batz
11
3 / 0 / 2
6,315
574
3,074
5,794
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TxBeaster030
King Arthur
13
3 / 0 / 1
7,763
706
3,457
5,740
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
ikerbukel
Chaac
9
0 / 2 / 3
5,466
497
5,825
9,794
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
6 / 1 / 1
6,166
561
5,852
6,655
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
11
0 / 4 / 0
5,669
515
1,451
7,031
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
 
Bacchus
9
1 / 2 / 5
5,545
504
4,372
8,084
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
9
0 / 2 / 1
5,235
476
943
3,387
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dona1210
Arachne
8
0 / 2 / 1
4,635
421
1,031
6,523
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
7
7
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
6
1
1
6.5
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Bacchus
 
Bacchus
1
2
5
1.75
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Artemis
BruteWarDog
Artemis
2
5
0
0.4
L
Arachne
Dona1210
Arachne
0
2
1
0.25
W
3
0
0
3
W
Hun Batz
GetWrecked27
Hun Batz
3
0
2
4
W
King Arthur
TxBeaster030
King Arthur
3
0
1
3.5
W
Chaac
ikerbukel
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
13,649
30,317
Taken
31,680
13,663
Mitigated
16,122
7,009
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,852
2,476
0
2,727
6,655
2,018
0
165
6,490
0
36,828
L
Sun Wukong
 
Sun Wukong
1,451
169
0
1,040
7,031
4,039
0
0
7,031
0
41,473
L
Bacchus
 
Bacchus
4,372
965
0
3,254
8,084
7,029
0
102
7,982
15,974
0
L
Nu Wa
 
Nu Wa
943
114
0
190
3,387
866
0
1,929
1,458
27,453
0
W
Artemis
BruteWarDog
Artemis
3,973
2,491
0
757
6,409
1,739
546
2,453
3,956
267
19,084
L
Arachne
Dona1210
Arachne
1,031
748
0
754
6,523
2,170
0
388
6,135
0
25,878
W
2,317
0
0
1,654
2,580
702
0
482
2,098
58,665
2,369
W
Hun Batz
GetWrecked27
Hun Batz
3,074
746
0
1,244
5,794
1,955
446
530
5,264
0
35,047
W
King Arthur
TxBeaster030
King Arthur
3,457
290
0
575
5,740
4,081
0
96
5,380
0
53,262
W
Chaac
ikerbukel
Chaac
5,825
922
0
2,779
9,794
5,186
41
1,754
8,040
0
32,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
27,250
381
Minions Killed
258
0
Camps Cleared
0
1,077,077
Distance Traveled
1,061,626
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,166
561
68
6
0
175,467
0
L
Sun Wukong
5,669
515
70
6
0
230,248
0
L
Bacchus
5,545
504
17
2
0
239,041
3
L
Nu Wa
5,235
476
56
5
0
196,146
2
W
Artemis
5,415
492
42
4
0
207,958
0
L
Arachne
4,635
421
47
4
0
220,724
2
W
Thoth
7,427
675
129
12
0
191,125
0
W
Hun Batz
6,315
574
46
4
0
236,163
0
W
King Arthur
7,763
706
108
10
0
225,482
0
W
Chaac
5,466
497
56
5
0
216,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role