Player Matchup

Ymir
Ymir
Grimm_Lycan
Ymir
Level 88
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 28L
1,467 Elo+
Party 1
Janus
Janus
ThynameisPrice
Janus
Level 127
God Stats
3W - 4L
1,342 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 1
Pele
Pele
psymarcos
Pele
Level 143
God Stats
1W - 0L
1,493 SR
Queue Stats
21W - 28L
1,492 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,455 Elo+

VS

Team Averages
Level 125
1,451 SR
1,522 Elo+
Nu Wa
Nu Wa
JazperLokes
Nu Wa
Level 129
God Stats
15W - 13L
1,597 SR
Queue Stats
143W - 125L
1,507 Elo+
Solo
Bacchus
Bacchus
YourGirlKnows22
Bacchus
Level 88
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 6L
1,529 Elo+
Solo
Medusa
Medusa
wildseed1
Medusa
Level 159
God Stats
10W - 17L
1,481 SR
Queue Stats
61W - 60L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,194
819
5,578
7,811
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 2
8,876
888
6,952
4,209
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
13
0 / 2 / 1
8,205
821
1,913
8,092
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,997
600
292
670
109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 3
7,407
741
3,663
9,374
10,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
wildseed1
Medusa
14
3 / 1 / 1
8,201
820
7,609
6,856
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
2
Kills
3
5
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
1
0
0
W
1
2
2
1
L
0
1
3
1.5
W
Pele
0
2
1
0.25
L
Medusa
wildseed1
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,443
Damage
11,564
20,112
Taken
16,900
9,972
Mitigated
13,551
3,321
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,578
861
0
1,499
7,811
6,081
274
2,499
5,312
17,530
898
L
292
66
0
0
670
109
0
0
670
1,409
0
W
6,952
310
0
1,164
4,209
1,310
369
979
3,230
32,681
237
L
3,663
991
268
1,375
9,374
10,952
0
5,864
2,784
9,296
0
W
Pele
1,913
411
0
658
8,092
2,581
0
810
7,282
0
40,482
L
Medusa
wildseed1
Medusa
7,609
2,971
0
691
6,856
2,490
155
4,924
1,458
0
29,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
21,605
142
Minions Killed
66
0
Camps Cleared
0
602,580
Distance Traveled
438,291
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,194
819
17
2
0
178,000
2
L
Nu Wa
5,997
600
2
0
0
37,082
2
W
Janus
8,876
888
68
7
0
204,159
2
L
Bacchus
7,407
741
16
2
0
191,647
2
W
Pele
8,205
821
57
6
0
220,421
0
L
Medusa
8,201
820
48
5
0
209,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role