Player Matchup

Da Ji
Da Ji
EarlRedman
Da Ji
Level 106
God Stats
2W - 2L
1,531 SR
Queue Stats
18W - 15L
1,486 Elo+
Party 1
Zeus
Zeus
PROPIPEPLAYER69
Zeus
Level 64
God Stats
7W - 2L
1,528 SR
Queue Stats
7W - 2L
1,504 Elo+
Party 1
Ymir
Ymir
SMOKE ANOTHER
Ymir
Level 86
God Stats
2W - 0L
1,630 SR
Queue Stats
16W - 15L
1,396 Elo+
Party 1
Team Averages
Level 85
1,563 SR
1,462 Elo+

VS

Team Averages
Level 86
1,514 SR
1,385 Elo+
Poseidon
Poseidon
Akwastedpenguin
Poseidon
Level 103
God Stats
48W - 71L
1,424 SR
Queue Stats
65W - 90L
1,307 Elo+
Solo
Ullr
Ullr
RomanBiscuits
Ullr
Level 67
God Stats
12W - 10L
1,553 SR
Queue Stats
77W - 89L
1,420 Elo+
Party 2
Ares
Ares
XxNamiSwan69
Ares
Level 88
God Stats
3W - 2L
1,566 SR
Queue Stats
108W - 108L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 3 / 5
8,625
863
6,188
6,947
2,951
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
5 / 1 / 5
9,612
961
7,455
3,274
966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 7
8,580
858
3,187
6,692
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 4 / 1
9,634
963
5,057
5,804
1,803
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 4 / 1
7,704
770
1,799
6,734
2,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 2 / 3
7,430
743
3,369
7,880
6,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
5
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
4
1
0.88
W
Da Ji
4
3
5
2.17
W
5
1
5
7.5
L
1
4
1
0.38
W
1
1
7
4.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
10,225
16,913
Taken
20,418
7,572
Mitigated
11,147
759
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,057
1,081
313
980
5,804
1,803
0
2,095
3,699
37,920
946
W
Da Ji
6,188
1,301
222
537
6,947
2,951
669
3,000
3,947
0
23,046
W
7,455
300
0
0
3,274
966
594
1,846
1,428
28,027
0
L
1,799
404
0
699
6,734
2,604
0
3,041
3,663
0
12,378
W
3,187
49
0
0
6,692
3,655
70
3,099
3,593
23,990
0
L
3,369
232
0
892
7,880
6,740
0
5,446
2,374
7,438
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
24,768
120
Minions Killed
112
0
Camps Cleared
0
508,277
Distance Traveled
476,424
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,634
963
82
8
0
155,458
0
W
Da Ji
8,625
863
27
3
0
160,838
0
W
Zeus
9,612
961
49
5
0
154,834
0
L
Ullr
7,704
770
19
2
0
173,618
2
W
Ymir
8,580
858
44
4
0
192,605
0
L
Ares
7,430
743
11
1
0
147,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role