Player Matchup

Baron Samedi
Baron Samedi
BROTHERPOOK3
Baron Samedi
Level 128
God Stats
3W - 5L
1,422 SR
Queue Stats
325W - 336L
1,489 Elo+
Party 1
Fenrir
Fenrir
BigBroat
Fenrir
Level 142
God Stats
28W - 24L
1,619 SR
Queue Stats
169W - 172L
1,532 Elo+
Party 1
Anubis
Anubis
Metro-Haze-_O
Anubis
Level 171
God Stats
4W - 5L
1,513 SR
Queue Stats
359W - 347L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Zoach nL
Gilgamesh
Level 140
God Stats
4W - 7L
1,569 SR
Queue Stats
244W - 250L
1,460 Elo+
Party 1
Medusa
Medusa
eltacoghost
Medusa
Level 129
God Stats
6W - 14L
1,425 SR
Queue Stats
195W - 178L
1,563 Elo+
Solo
Team Averages
Level 142
1,510 SR
1,510 Elo+

VS

Team Averages
Level 155
1,526 SR
1,489 Elo+
Ra
Ra
LazerStorm48
Ra
Level 158
God Stats
16W - 14L
1,597 SR
Queue Stats
294W - 283L
1,521 Elo+
Solo
Atlas
Atlas
SirCantankerous
Atlas
Level 209
God Stats
4W - 2L
1,698 SR
Queue Stats
162W - 145L
1,509 Elo+
Solo
Danzaburou
Danzaburou
St0nedRacc
Danzaburou
Level 113
God Stats
11W - 11L
1,519 SR
Queue Stats
134W - 167L
1,481 Elo+
Party 2
Bake Kujira
Bake Kujira
UpperPower8
Bake Kujira
Level 218
God Stats
3W - 5L
1,339 SR
Queue Stats
212W - 283L
1,491 Elo+
Party 2
Lancelot
Lancelot
W0nd3rb4ked
Lancelot
Level 79
God Stats
12W - 15L
1,475 SR
Queue Stats
133W - 185L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BROTHERPOOK3
Baron Samedi
14
1 / 2 / 5
8,028
535
6,467
9,103
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BigBroat
Fenrir
16
10 / 1 / 1
9,262
617
9,232
11,047
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 1 / 1
5,482
365
528
1,275
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Zoach nL
Gilgamesh
13
1 / 3 / 2
8,020
535
4,158
13,040
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
3 / 4 / 6
8,101
540
11,878
13,541
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 0
8,467
564
8,873
9,449
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 4
7,437
496
7,279
15,229
12,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
St0nedRacc
Danzaburou
14
1 / 4 / 4
8,191
546
6,415
10,732
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
UpperPower8
Bake Kujira
15
3 / 0 / 2
9,340
623
6,509
7,885
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
W0nd3rb4ked
Lancelot
10
0 / 3 / 0
5,780
385
851
6,445
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
11
11
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BROTHERPOOK3
Baron Samedi
1
2
5
1.75
L
Fenrir
BigBroat
Fenrir
10
1
1
10.5
W
7
3
0
2.33
L
0
1
1
0.5
W
0
5
4
0.4
W
Danzaburou
St0nedRacc
Danzaburou
1
4
4
0.75
W
Bake Kujira
UpperPower8
Bake Kujira
3
0
2
4
W
Lancelot
W0nd3rb4ked
Lancelot
0
3
0
0
L
Gilgamesh
Zoach nL
Gilgamesh
1
3
2
0.67
L
Medusa
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
29,927
48,006
Taken
49,740
21,299
Mitigated
30,079
13,329
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BROTHERPOOK3
Baron Samedi
6,467
647
635
3,637
9,103
3,768
0
4,108
4,890
63,348
1,740
L
Fenrir
BigBroat
Fenrir
9,232
2,174
0
2,403
11,047
4,386
23
5,184
5,751
0
68,989
W
8,873
862
844
2,117
9,449
3,193
0
1,230
8,219
64,631
0
L
528
91
0
380
1,275
387
0
624
631
11,705
0
W
7,279
1,980
0
1,761
15,229
12,078
0
3,223
12,006
24,341
861
W
Danzaburou
St0nedRacc
Danzaburou
6,415
1,490
0
3,448
10,732
3,808
0
583
10,149
0
58,447
W
Bake Kujira
UpperPower8
Bake Kujira
6,509
3,284
0
2,642
7,885
8,616
0
1,624
6,261
63,557
2,286
W
Lancelot
W0nd3rb4ked
Lancelot
851
172
0
818
6,445
2,384
0
335
6,110
0
36,520
L
Gilgamesh
Zoach nL
Gilgamesh
4,158
1,196
0
1,681
13,040
8,396
0
5,848
6,888
0
45,707
L
Medusa
11,878
4,672
0
4,593
13,541
4,362
750
5,794
7,747
0
63,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
39,215
440
Minions Killed
417
0
Camps Cleared
0
1,190,571
Distance Traveled
1,379,266
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,028
535
126
8
0
263,878
0
L
Fenrir
9,262
617
94
6
0
340,247
0
W
Ra
8,467
564
107
7
0
307,078
1
L
Anubis
5,482
365
31
2
0
55,964
1
W
Atlas
7,437
496
21
1
0
314,543
2
W
Danzaburou
8,191
546
113
8
0
281,943
1
W
Bake Kujira
9,340
623
121
8
0
265,079
4
W
Lancelot
5,780
385
55
4
0
210,623
0
L
Gilgamesh
8,020
535
96
6
0
289,925
2
L
Medusa
8,101
540
93
6
0
240,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role