Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ddoom21
Bellona
Level 144
God Stats
65W - 64L
1,495 SR
Queue Stats
334W - 321L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
DonnyTheDeaIer
Sun Wukong
Level 104
God Stats
13W - 12L
1,581 SR
Queue Stats
146W - 142L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
Dxnhxz
Aphrodite
Level 89
God Stats
12W - 13L
1,138 SR
Queue Stats
527W - 509L
1,405 Elo+
Solo
Izanami
Izanami
progrham
Izanami
Level 48
God Stats
2W - 0L
1,687 SR
Queue Stats
77W - 86L
1,464 Elo+
Party 2
Team Averages
Level 102
1,480 SR
1,457 Elo+

VS

Team Averages
Level 96
1,544 SR
1,459 Elo+
Awilix
Awilix
CIubs-_
Awilix
Level 66
God Stats
32W - 30L
1,520 SR
Queue Stats
132W - 132L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
Cuply_Sugars
Ah Puch
Level 120
God Stats
5W - 3L
1,714 SR
Queue Stats
192W - 192L
1,475 Elo+
Solo
Charybdis
Charybdis
LoBatteri
Charybdis
Level 126
God Stats
8W - 20L
1,388 SR
Queue Stats
115W - 122L
1,473 Elo+
Party 1
Chang'e
Chang'e
LoyalWolf_
Chang'e
Level 107
God Stats
7W - 8L
1,563 SR
Queue Stats
113W - 116L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Suave_rican86
Cthulhu
Level 62
God Stats
9W - 6L
1,533 SR
Queue Stats
79W - 81L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 2 / 6
8,013
572
12,379
6,954
2,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Ddoom21
Bellona
13
0 / 2 / 0
7,735
553
3,776
14,170
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
DonnyTheDeaIer
Sun Wukong
13
7 / 0 / 2
7,635
545
8,890
8,118
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Dxnhxz
Aphrodite
14
2 / 0 / 0
8,083
577
6,360
11,928
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
progrham
Izanami
11
3 / 1 / 3
6,903
493
6,435
7,470
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CIubs-_
Awilix
11
1 / 3 / 0
6,009
429
6,665
11,831
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Cuply_Sugars
Ah Puch
13
2 / 1 / 0
7,308
522
8,839
6,861
2,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
LoBatteri
Charybdis
10
2 / 5 / 0
5,823
416
4,114
10,187
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
LoyalWolf_
Chang'e
11
0 / 4 / 0
6,277
448
5,053
8,780
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
0 / 1 / 3
6,290
449
5,805
14,059
6,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
6
2.5
L
Awilix
CIubs-_
Awilix
1
3
0
0.33
L
Ah Puch
Cuply_Sugars
Ah Puch
2
1
0
2
W
Bellona
Ddoom21
Bellona
0
2
0
0
W
Sun Wukong
DonnyTheDeaIer
Sun Wukong
7
0
2
8
W
Aphrodite
Dxnhxz
Aphrodite
2
0
0
2
L
Charybdis
LoBatteri
Charybdis
2
5
0
0.4
L
Chang'e
LoyalWolf_
Chang'e
0
4
0
0
L
Cthulhu
0
1
3
1.5
W
Izanami
progrham
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
30,476
48,640
Taken
51,718
23,005
Mitigated
17,280
18,983
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,379
1,488
0
2,356
6,954
2,859
441
2,106
4,826
47,541
0
L
Awilix
CIubs-_
Awilix
6,665
2,551
0
1,824
11,831
3,306
0
4,101
7,730
0
38,815
L
Ah Puch
Cuply_Sugars
Ah Puch
8,839
326
0
3,825
6,861
2,428
0
0
6,861
48,630
0
W
Bellona
Ddoom21
Bellona
3,776
541
0
4,222
14,170
10,064
0
8,839
5,331
0
47,652
W
Sun Wukong
DonnyTheDeaIer
Sun Wukong
8,890
1,876
0
1,156
8,118
4,038
0
1,255
6,829
0
42,451
W
Aphrodite
Dxnhxz
Aphrodite
6,360
1,288
187
9,354
11,928
3,678
11
4,064
7,298
66,747
2,569
L
Charybdis
LoBatteri
Charybdis
4,114
1,344
196
2,721
10,187
2,492
0
4,346
5,841
0
31,491
L
Chang'e
LoyalWolf_
Chang'e
5,053
338
440
1,973
8,780
2,251
0
4,673
4,107
32,415
0
L
Cthulhu
5,805
242
45
3,933
14,059
6,803
0
5,285
8,774
37,967
0
W
Izanami
progrham
Izanami
6,435
4,922
0
1,708
7,470
2,366
273
2,811
4,659
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
31,707
402
Minions Killed
340
0
Camps Cleared
0
1,322,030
Distance Traveled
1,367,178
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,013
572
58
4
0
247,552
7
L
Awilix
6,009
429
65
5
0
322,270
1
L
Ah Puch
7,308
522
80
6
0
232,820
0
W
Bellona
7,735
553
103
7
0
261,013
0
W
Sun Wukong
7,635
545
59
4
0
320,147
2
W
Aphrodite
8,083
577
116
8
0
238,639
7
L
Charybdis
5,823
416
46
3
0
254,727
4
L
Chang'e
6,277
448
85
6
0
273,997
0
L
Cthulhu
6,290
449
64
5
0
283,364
3
W
Izanami
6,903
493
66
5
0
254,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role