Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Brotherhanky
Bacchus
Gold V
Level 108
God Stats
2W - 0L
1,884 SR
Queue Stats
32W - 31L
1,522 MMR
Solo
Serqet
Serqet
Platinum V
HKMaloXx
Serqet
Platinum V
Level 157
God Stats
8W - 6L
1,597 SR
Queue Stats
77W - 75L
1,578 MMR
Party 1
Charybdis
Charybdis
Gold I
delcurris
Charybdis
Gold I
Level 157
God Stats
3W - 4L
1,443 SR
Queue Stats
98W - 94L
1,628 MMR
Party 1
Bellona
Bellona
Gold III
jahReapz
Bellona
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 221L
1,438 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,585 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 179
1,522 SR
1,524 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
Russkiy-s-ak
Horus
Platinum V
Level 121
God Stats
14W - 15L
1,610 SR
Queue Stats
145W - 130L
1,727 MMR
Solo
Susano
Susano
Gold IV
reбer
Susano
Gold IV
Level 276
God Stats
0W - 1L
1,500 SR
Queue Stats
773W - 783L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 2
6,899
627
3,738
4,543
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Brotherhanky
Bacchus
10
0 / 1 / 2
5,008
455
2,459
6,680
4,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
HKMaloXx
Serqet
13
6 / 0 / 2
7,076
643
8,109
6,491
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
delcurris
Charybdis
12
1 / 0 / 3
6,741
613
6,610
4,955
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
jahReapz
Bellona
12
0 / 0 / 3
6,805
619
8,046
10,660
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Nu WaJormungandrAwilixMauiNe Zha

VS

Bans
Ao KuangAresCthulhuAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 1 / 0
6,168
561
6,493
12,807
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
 
Vulcan
10
1 / 2 / 0
5,805
528
3,240
4,925
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
10
0 / 1 / 1
5,417
492
4,845
6,710
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
5,228
475
2,438
9,484
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
reбer
Susano
10
0 / 4 / 0
5,153
468
1,548
7,749
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
2
4
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Sol
 
Sol
0
1
1
0.5
W
Bacchus
Brotherhanky
Bacchus
0
1
2
1
W
Serqet
HKMaloXx
Serqet
6
0
2
7
L
1
2
0
0.5
W
Charybdis
delcurris
Charybdis
1
0
3
2.5
W
Bellona
jahReapz
Bellona
0
0
3
1.5
L
Susano
reбer
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
18,564
33,329
Taken
41,675
20,368
Mitigated
18,281
12,736
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,738
174
0
1,939
4,543
3,094
0
1,792
2,751
44,433
2,003
L
Amaterasu
 
Amaterasu
6,493
2,871
0
6,337
12,807
8,293
0
0
12,807
0
50,276
L
Vulcan
 
Vulcan
3,240
30
0
747
4,925
1,475
0
2,170
2,510
37,611
0
L
Sol
 
Sol
4,845
2,695
0
2,865
6,710
1,302
0
629
6,029
41,404
4,091
W
Bacchus
Brotherhanky
Bacchus
2,459
416
0
1,860
6,680
4,761
0
2,256
4,424
16,602
0
W
Serqet
HKMaloXx
Serqet
8,109
2,269
0
500
6,491
2,401
0
1,541
4,908
0
51,611
L
2,438
1,169
312
3,671
9,484
4,898
0
2,277
7,053
0
11,340
W
Charybdis
delcurris
Charybdis
6,610
4,032
0
3,399
4,955
1,448
945
2,257
2,698
0
58,483
W
Bellona
jahReapz
Bellona
8,046
2,956
0
5,038
10,660
8,664
0
0
10,080
0
51,862
L
Susano
reбer
Susano
1,548
224
0
2,848
7,749
2,313
0
1,115
6,634
0
30,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
27,771
433
Minions Killed
354
0
Camps Cleared
0
1,179,794
Distance Traveled
1,143,688
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,899
627
108
10
0
248,491
0
L
Amaterasu
6,168
561
100
9
0
210,551
0
L
Vulcan
5,805
528
85
8
0
226,289
2
L
Sol
5,417
492
78
7
0
213,108
2
W
Bacchus
5,008
455
21
2
0
231,436
6
W
Serqet
7,076
643
86
8
0
289,177
0
L
Horus
5,228
475
23
2
0
233,418
2
W
Charybdis
6,741
613
117
11
0
200,393
0
W
Bellona
6,805
619
101
9
0
210,297
4
L
Susano
5,153
468
68
6
0
260,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role