Player Matchup

Chiron
Chiron
FernandoIV
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,641 Elo+
Party 1
King Arthur
King Arthur
Leyteh
King Arthur
Level 126
God Stats
2W - 2L
1,516 SR
Queue Stats
37W - 18L
1,674 Elo+
Party 1
Charon
Charon
Malleii
Charon
Level 156
God Stats
17W - 14L
1,564 SR
Queue Stats
68W - 63L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
SkollNidas45
Cliodhna
Level 167
God Stats
5W - 4L
1,458 SR
Queue Stats
114W - 89L
1,633 Elo+
Party 1
Ra
Ra
manzanito
Ra
Level 161
God Stats
11W - 6L
1,952 SR
Queue Stats
47W - 25L
1,697 Elo+
Party 1
Team Averages
Level 154
1,598 SR
1,635 Elo+

VS

Team Averages
Level 148
1,557 SR
1,547 Elo+
Ravana
Ravana
AdmiralDash
Ravana
Level 105
God Stats
10W - 12L
1,526 SR
Queue Stats
187W - 173L
1,576 Elo+
Solo
Artemis
Artemis
Astralign
Artemis
Level 147
God Stats
12W - 11L
1,599 SR
Queue Stats
357W - 343L
1,528 Elo+
Solo
Ares
Ares
EngorgedThirdArm
Ares
Level 199
God Stats
4W - 2L
1,581 SR
Queue Stats
284W - 229L
1,532 Elo+
Solo
King Arthur
King Arthur
Vecheeto
King Arthur
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
56W - 51L
1,568 Elo+
Solo
Vulcan
Vulcan
depredor21
Vulcan
Level 159
God Stats
1W - 3L
1,574 SR
Queue Stats
63W - 59L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FernandoIV
Chiron
13
1 / 2 / 1
6,806
524
6,478
8,966
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Leyteh
King Arthur
13
3 / 1 / 4
7,722
594
5,547
9,522
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
Malleii
Charon
12
0 / 1 / 3
7,187
553
4,484
7,964
5,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
SkollNidas45
Cliodhna
14
4 / 1 / 4
7,530
579
7,506
9,131
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 2
8,235
633
5,316
6,060
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 2 / 0
6,294
484
4,985
7,574
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Astralign
Artemis
11
3 / 2 / 0
6,313
486
7,117
7,948
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 3
6,441
495
4,424
11,395
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Vecheeto
King Arthur
8
1 / 5 / 0
5,880
452
6,417
11,079
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
depredor21
Vulcan
11
0 / 2 / 1
6,708
516
2,638
4,945
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
2
0
0.5
L
Artemis
Astralign
Artemis
3
2
0
1.5
L
0
2
3
0.75
W
Chiron
FernandoIV
Chiron
1
2
1
0.75
W
King Arthur
Leyteh
King Arthur
3
1
4
5
W
Charon
Malleii
Charon
0
1
3
1.5
W
Cliodhna
SkollNidas45
Cliodhna
4
1
4
6
L
King Arthur
Vecheeto
King Arthur
1
5
0
0.2
L
Vulcan
depredor21
Vulcan
0
2
1
0.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
25,581
41,643
Taken
42,941
20,648
Mitigated
24,157
14,973
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,985
1,124
0
1,754
7,574
3,655
0
1,498
6,076
0
53,411
L
Artemis
Astralign
Artemis
7,117
2,407
0
2,032
7,948
3,072
0
1,986
5,962
0
48,024
L
4,424
141
0
3,526
11,395
8,868
0
2,670
8,725
18,654
1,449
W
Chiron
FernandoIV
Chiron
6,478
2,641
722
2,436
8,966
2,883
0
2,592
6,374
0
66,313
W
King Arthur
Leyteh
King Arthur
5,547
960
0
1,971
9,522
6,987
0
549
8,973
0
48,813
W
Charon
Malleii
Charon
4,484
1,010
0
2,423
7,964
5,623
81
1,113
6,851
23,541
0
W
Cliodhna
SkollNidas45
Cliodhna
7,506
784
0
3,884
9,131
3,090
0
1,053
8,067
0
58,481
L
King Arthur
Vecheeto
King Arthur
6,417
998
0
1,946
11,079
6,819
0
742
10,337
1,125
31,305
L
Vulcan
depredor21
Vulcan
2,638
186
0
729
4,945
1,743
0
2,753
2,090
46,761
342
W
5,316
272
414
3,123
6,060
2,065
162
2,025
3,887
68,928
3,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
31,636
491
Minions Killed
359
0
Camps Cleared
0
1,387,140
Distance Traveled
1,238,166
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,294
484
80
6
0
279,295
0
L
Artemis
6,313
486
81
6
0
234,144
1
L
Ares
6,441
495
31
2
0
238,072
0
W
Chiron
6,806
524
127
10
0
254,648
0
W
King Arthur
7,722
594
95
7
0
272,115
4
W
Charon
7,187
553
33
3
0
253,552
8
W
Cliodhna
7,530
579
99
8
0
313,281
0
L
King Arthur
5,880
452
58
4
0
211,870
0
L
Vulcan
6,708
516
109
8
0
274,785
0
W
Ra
8,235
633
137
11
0
293,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role