Player Matchup

Fafnir
Fafnir
Beancalf30
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,348 Elo+
Party 2
Hera
Hera
JugginNfinessn
Hera
Level 106
God Stats
25W - 15L
1,684 SR
Queue Stats
406W - 428L
1,443 Elo+
Solo
Tyr
Tyr
ThyMexicanPP
Tyr
Level 124
God Stats
6W - 11L
1,501 SR
Queue Stats
155W - 156L
1,504 Elo+
Party 2
Team Averages
Level 116
1,562 SR
1,432 Elo+

VS

Team Averages
Level 67
1,534 SR
1,494 Elo+
Ah Puch
Ah Puch
BjornBrighteye
Ah Puch
Level 46
God Stats
6W - 5L
1,420 SR
Queue Stats
75W - 79L
1,474 Elo+
Solo
Hou Yi
Hou Yi
CHANYTHEHOMIE
Hou Yi
Level 67
God Stats
26W - 16L
1,681 SR
Queue Stats
99W - 78L
1,514 Elo+
Party 1
Geb
Geb
LPJEDIA
Geb
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 100L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beancalf30
Fafnir
12
0 / 1 / 2
7,189
719
3,734
8,880
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 0
7,220
722
3,473
3,994
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 2
7,097
710
8,161
9,381
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
7,990
799
4,848
6,885
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 0 / 0
8,918
892
9,219
4,367
1,689
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
12
0 / 1 / 6
7,391
739
4,864
6,523
4,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Beancalf30
Fafnir
0
1
2
1
W
0
1
5
2.5
W
6
0
0
6
L
2
2
0
1
W
Geb
0
1
6
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
18,931
22,255
Taken
17,775
14,102
Mitigated
8,751
5,639
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Beancalf30
Fafnir
3,734
843
142
3,581
8,880
7,724
0
3,840
5,011
12,188
1,506
W
4,848
301
0
467
6,885
2,318
473
2,274
4,408
31,246
0
W
9,219
4,198
0
1,223
4,367
1,689
900
1,966
2,329
0
33,260
L
3,473
287
0
395
3,994
1,153
0
1,209
2,769
15,700
0
W
Geb
4,864
806
0
325
6,523
4,744
304
2,339
4,049
10,167
2,357
L
8,161
1,137
0
1,521
9,381
5,225
0
3,998
5,338
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
24,299
97
Minions Killed
123
0
Camps Cleared
0
495,450
Distance Traveled
550,983
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,189
719
27
3
0
182,694
0
W
Ah Puch
7,990
799
58
6
0
183,369
0
W
Hou Yi
8,918
892
53
5
0
184,717
2
L
Hera
7,220
722
39
4
0
124,762
2
W
Geb
7,391
739
12
1
0
182,897
4
L
Tyr
7,097
710
31
3
0
187,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role