Player Matchup

Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MestreDasTaticas
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Run_Jormungardr
Cthulhu
Level 124
God Stats
3W - 4L
1,498 SR
Queue Stats
86W - 118L
1,415 Elo+
Party 1
Nox
Nox
WildTaco__
Nox
Level 116
God Stats
8W - 11L
1,532 SR
Queue Stats
55W - 71L
1,428 Elo+
Party 1
Eset
Eset
jxllyfishys
Eset
Level 87
God Stats
0W - 3L
1,612 SR
Queue Stats
33W - 38L
1,432 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,447 Elo+

VS

Team Averages
Level 88
1,601 SR
1,456 Elo+
Ymir
Ymir
ChizaDj
Ymir
Level 83
God Stats
3W - 0L
1,720 SR
Queue Stats
44W - 41L
1,445 Elo+
Solo
Anubis
Anubis
JASD2705_
Anubis
Level 84
God Stats
6W - 3L
1,630 SR
Queue Stats
112W - 131L
1,403 Elo+
Solo
Medusa
Medusa
R_SLAYIN
Medusa
Level 125
God Stats
19W - 17L
1,583 SR
Queue Stats
148W - 157L
1,460 Elo+
Solo
Arachne
Arachne
T4ctualC1rcl321
Arachne
Level 42
God Stats
5W - 5L
1,573 SR
Queue Stats
10W - 11L
1,521 Elo+
Solo
Mulan
Mulan
sirjando52
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 5 / 0
4,813
401
3,283
7,117
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,275
440
3,399
11,267
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 0 / 0
7,837
653
6,891
8,190
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 1
5,021
418
2,221
6,974
3,888
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 0
6,225
519
8,060
8,048
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChizaDj
Ymir
10
0 / 0 / 8
6,515
543
3,314
9,218
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
JASD2705_
Anubis
12
4 / 1 / 2
7,591
633
6,341
10,069
3,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
R_SLAYIN
Medusa
13
11 / 0 / 0
7,727
644
11,771
8,368
3,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,447
537
3,502
6,994
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
11
0 / 3 / 0
6,746
562
4,591
9,486
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
17
17
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Ymir
ChizaDj
Ymir
0
0
8
4
W
Anubis
JASD2705_
Anubis
4
1
2
5
L
0
4
0
0
W
Medusa
R_SLAYIN
Medusa
11
0
0
11
L
3
0
0
3
W
2
0
2
3
L
0
3
1
0.17
L
1
5
0
0.2
W
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
29,519
41,596
Taken
44,135
15,383
Mitigated
20,587
12,898
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,283
1,059
0
579
7,117
1,659
0
827
6,290
0
23,603
W
Ymir
ChizaDj
Ymir
3,314
577
0
3,332
9,218
6,793
0
1,505
7,666
15,180
2,285
W
Anubis
JASD2705_
Anubis
6,341
61
0
6,380
10,069
3,027
236
6,513
2,743
46,287
484
L
3,399
656
0
4,281
11,267
3,187
0
2,264
9,003
0
35,304
W
Medusa
R_SLAYIN
Medusa
11,771
6,299
0
5,287
8,368
3,197
978
767
7,601
0
63,916
L
6,891
841
0
4,251
8,190
4,522
0
490
7,700
50,479
2,578
W
3,502
3,258
0
2,223
6,994
2,572
0
1,343
5,541
0
43,775
L
2,221
110
0
1,932
6,974
3,888
0
1,381
5,593
9,936
0
L
8,060
250
0
1,855
8,048
2,127
0
4,452
3,596
34,379
361
W
Mulan
4,591
830
0
2,886
9,486
4,998
0
4,997
3,840
0
50,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
35,026
303
Minions Killed
378
0
Camps Cleared
0
1,207,843
Distance Traveled
1,197,827
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,813
401
36
3
0
245,579
0
W
Ymir
6,515
543
27
2
0
245,564
6
W
Anubis
7,591
633
82
7
0
232,864
0
L
Susano
5,275
440
55
5
0
274,677
3
W
Medusa
7,727
644
85
7
0
220,558
2
L
Cthulhu
7,837
653
125
10
0
212,556
0
W
Arachne
6,447
537
78
7
0
257,981
2
L
Nox
5,021
418
14
1
0
236,065
5
L
Eset
6,225
519
73
6
0
238,966
0
W
Mulan
6,746
562
106
9
0
240,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role