Player Matchup

Surtr
Surtr
GrindingGears22
Surtr
Level 148
God Stats
11W - 15L
1,485 SR
Queue Stats
183W - 165L
1,542 Elo+
Party 1
Medusa
Medusa
Guachu21
Medusa
Level 125
God Stats
25W - 22L
1,563 SR
Queue Stats
216W - 227L
1,449 Elo+
Party 2
Zeus
Zeus
IndioXxX21
Zeus
Level 79
God Stats
1W - 2L
1,217 SR
Queue Stats
134W - 155L
1,403 Elo+
Party 2
Nemesis
Nemesis
Prokchop9258
Nemesis
Level 156
God Stats
7W - 5L
1,643 SR
Queue Stats
445W - 428L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
ShaggyGB7
Sylvanus
Level 139
God Stats
72W - 69L
1,503 SR
Queue Stats
140W - 156L
1,444 Elo+
Party 2
Team Averages
Level 129
1,482 SR
1,474 Elo+

VS

Team Averages
Level 139
1,595 SR
1,521 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Dino_Lui
Amaterasu
Level 158
God Stats
16W - 6L
1,973 SR
Queue Stats
248W - 246L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
NOVAAH
Baron Samedi
Level 108
God Stats
21W - 24L
1,397 SR
Queue Stats
233W - 230L
1,528 Elo+
Solo
Pele
Pele
SPAWN OF REAPER
Pele
Level 157
God Stats
3W - 4L
1,520 SR
Queue Stats
80W - 67L
1,521 Elo+
Solo
Ishtar
Ishtar
i a lv50 pooter
Ishtar
Level 143
God Stats
1W - 2L
1,584 SR
Queue Stats
56W - 59L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,342
695
5,919
7,954
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Guachu21
Medusa
13
2 / 0 / 2
7,319
610
6,346
6,510
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 3 / 4
7,569
631
8,984
4,883
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Prokchop9258
Nemesis
13
4 / 1 / 4
7,435
620
6,293
9,815
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ShaggyGB7
Sylvanus
12
0 / 2 / 4
6,896
575
3,339
9,490
5,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 1
6,805
567
5,430
9,792
7,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Dino_Lui
Amaterasu
11
2 / 4 / 1
6,193
516
4,998
12,682
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
NOVAAH
Baron Samedi
11
2 / 3 / 1
6,067
506
2,988
6,081
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
6,116
510
3,215
9,013
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 1
5,944
495
5,750
8,379
2,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
6
6
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
1
2.5
L
Amaterasu
Dino_Lui
Amaterasu
2
4
1
0.63
W
2
0
1
2.5
W
Medusa
Guachu21
Medusa
2
0
2
3
W
4
3
4
2
L
Baron Samedi
NOVAAH
Baron Samedi
2
3
1
0.83
W
Nemesis
Prokchop9258
Nemesis
4
1
4
6
L
0
1
3
1.5
W
Sylvanus
ShaggyGB7
Sylvanus
0
2
4
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
22,381
38,652
Taken
45,947
17,701
Mitigated
22,489
16,858
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,430
2,263
129
3,379
9,792
7,234
0
2,765
6,837
22,876
0
L
Amaterasu
Dino_Lui
Amaterasu
4,998
1,254
0
5,482
12,682
6,905
156
3,313
9,229
0
34,809
W
5,919
1,905
0
3,075
7,954
5,528
243
778
6,778
3,666
51,947
W
Medusa
Guachu21
Medusa
6,346
2,358
0
2,020
6,510
2,387
686
1,038
5,472
0
54,863
W
8,984
1,151
0
881
4,883
1,468
188
2,275
2,535
43,407
1,071
L
Baron Samedi
NOVAAH
Baron Samedi
2,988
159
584
1,793
6,081
2,329
0
2,311
3,503
32,941
0
W
Nemesis
Prokchop9258
Nemesis
6,293
1,403
0
5,729
9,815
3,141
122
1,124
8,658
0
52,142
L
3,215
670
0
2,034
9,013
3,184
0
1,524
7,389
0
50,074
W
Sylvanus
ShaggyGB7
Sylvanus
3,339
521
1,908
3,245
9,490
5,177
186
3,203
6,247
24,698
0
L
5,750
3,393
0
1,891
8,379
2,837
0
2,358
5,971
0
43,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
31,125
397
Minions Killed
341
0
Camps Cleared
0
1,241,636
Distance Traveled
1,244,828
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,805
567
23
2
0
244,448
4
L
Amaterasu
6,193
516
62
5
0
257,043
0
W
Surtr
8,342
695
107
9
0
247,230
0
W
Medusa
7,319
610
75
6
0
259,263
0
W
Zeus
7,569
631
78
7
0
237,451
0
L
Baron Samedi
6,067
506
61
5
0
240,999
0
W
Nemesis
7,435
620
82
7
0
277,055
0
L
Pele
6,116
510
97
8
0
274,441
0
W
Sylvanus
6,896
575
55
5
0
220,637
1
L
Ishtar
5,944
495
98
8
0
227,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role