Player Matchup

Hel
Hel
 
Hel
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElZorro4820
Chaac
Level 50
God Stats
2W - 3L
1,309 SR
Queue Stats
126W - 112L
1,537 Elo+
Solo
Hun Batz
Hun Batz
ThreeBacon
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,522 Elo+
Party 1
Skadi
Skadi
poptartma
Skadi
Level 16
God Stats
6W - 5L
1,773 SR
Queue Stats
33W - 26L
1,653 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,542 Elo+

VS

Team Averages
Level 96
1,455 SR
1,499 Elo+
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 117
God Stats
80W - 78L
1,511 SR
Queue Stats
118W - 131L
1,430 Elo+
Solo
Thanatos
Thanatos
PacificoRDRS
Thanatos
Level 85
God Stats
3W - 6L
1,510 SR
Queue Stats
257W - 201L
1,599 Elo+
Solo
Janus
Janus
RolarV
Janus
Level 98
God Stats
0W - 4L
1,491 SR
Queue Stats
34W - 37L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
SmiteLoverXDD
Ah Puch
Level 97
God Stats
0W - 4L
1,195 SR
Queue Stats
382W - 383L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnkindGazelle
Ah Muzen Cab
Level 81
God Stats
2W - 2L
1,566 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 3
6,230
623
2,007
4,510
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
9
2 / 1 / 6
5,867
587
3,475
7,106
4,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 1
7,140
714
2,211
7,081
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
ThreeBacon
Hun Batz
11
6 / 1 / 1
6,495
650
6,870
7,258
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
poptartma
Skadi
10
4 / 2 / 3
6,064
606
7,861
5,792
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JacobWolverine1
King Arthur
9
2 / 1 / 1
5,713
571
2,286
6,579
3,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
PacificoRDRS
Thanatos
10
1 / 2 / 3
5,504
550
3,864
8,288
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RolarV
Janus
8
1 / 3 / 0
4,905
491
2,815
5,201
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
8
1 / 7 / 3
5,393
539
3,871
7,530
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
UnkindGazelle
Ah Muzen Cab
9
0 / 3 / 1
4,713
471
4,254
8,288
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
5
5
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
3
2.5
W
Artio
 
Artio
2
1
6
5
W
3
0
1
3.5
L
King Arthur
JacobWolverine1
King Arthur
2
1
1
2.5
L
Thanatos
PacificoRDRS
Thanatos
1
2
3
1.25
L
Janus
RolarV
Janus
1
3
0
0.33
L
Ah Puch
1
7
3
0.36
W
Hun Batz
ThreeBacon
Hun Batz
6
1
1
6.5
L
Ah Muzen Cab
UnkindGazelle
Ah Muzen Cab
0
3
1
0.17
W
Skadi
poptartma
Skadi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
17,090
31,747
Taken
35,886
14,103
Mitigated
11,706
9,361
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,007
34
528
1,519
4,510
1,477
138
2,192
2,317
39,998
2,091
W
Artio
 
Artio
3,475
67
677
2,262
7,106
4,876
0
189
6,917
8,926
0
W
2,211
197
0
2,956
7,081
3,696
144
2,358
4,451
0
45,862
L
King Arthur
JacobWolverine1
King Arthur
2,286
512
0
1,405
6,579
3,746
0
1,684
4,895
0
14,312
L
Thanatos
PacificoRDRS
Thanatos
3,864
642
0
6,886
8,288
2,435
0
1,103
7,185
0
35,349
L
Janus
RolarV
Janus
2,815
0
0
485
5,201
1,355
30
0
5,201
25,287
0
L
Ah Puch
3,871
320
0
668
7,530
1,947
0
1,371
6,159
27,053
823
W
Hun Batz
ThreeBacon
Hun Batz
6,870
2,491
0
808
7,258
2,392
0
1,282
5,976
0
36,486
L
Ah Muzen Cab
UnkindGazelle
Ah Muzen Cab
4,254
2,081
0
1,725
8,288
2,223
0
1,285
7,003
0
34,848
W
Skadi
poptartma
Skadi
7,861
3,419
0
611
5,792
1,662
0
553
5,239
0
36,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
26,228
305
Minions Killed
245
0
Camps Cleared
0
1,073,819
Distance Traveled
990,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,230
623
78
8
0
219,864
2
W
Artio
5,867
587
21
2
0
223,440
2
W
Chaac
7,140
714
74
7
0
191,833
0
L
King Arthur
5,713
571
31
3
0
214,627
4
L
Thanatos
5,504
550
74
7
0
222,342
0
L
Janus
4,905
491
52
5
0
185,799
0
L
Ah Puch
5,393
539
42
4
0
187,949
0
W
Hun Batz
6,495
650
63
6
0
241,036
1
L
Ah Muzen Cab
4,713
471
46
5
0
179,982
0
W
Skadi
6,064
606
69
7
0
197,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role