Player Matchup

Gilgamesh
Gilgamesh
KINGofTHEjoose
Gilgamesh
Level 122
God Stats
22W - 20L
1,565 SR
Queue Stats
562W - 582L
1,457 Elo+
Party 1
Ymir
Ymir
Lil BlkMambaz
Ymir
Level 124
God Stats
2W - 1L
1,507 SR
Queue Stats
142W - 168L
1,494 Elo+
Solo
Poseidon
Poseidon
dahruckus
Poseidon
Level 68
God Stats
3W - 6L
1,384 SR
Queue Stats
144W - 148L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
garlais
Jormungandr
Level 107
God Stats
4W - 5L
1,454 SR
Queue Stats
529W - 549L
1,522 Elo+
Party 1
Cupid
Cupid
zJumpy
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 226L
1,501 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,499 Elo+

VS

Team Averages
Level 124
1,469 SR
1,444 Elo+
Izanami
Izanami
Ceyrinn
Izanami
Level 140
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 30L
1,451 Elo+
Party 2
He Bo
He Bo
Chiyum
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,250 Elo+
Party 2
Cupid
Cupid
ThePhantom2389
Cupid
Level 157
God Stats
3W - 5L
1,527 SR
Queue Stats
221W - 240L
1,440 Elo+
Solo
Thoth
Thoth
sebulbasaur
Thoth
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 56L
1,490 Elo+
Party 2
Shiva
Shiva
xB3ASTxK1NGZx
Shiva
Level 100
God Stats
1W - 2L
1,518 SR
Queue Stats
134W - 147L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KINGofTHEjoose
Gilgamesh
15
6 / 4 / 12
9,110
828
10,110
16,280
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 16
10,134
921
5,306
12,929
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
dahruckus
Poseidon
14
2 / 3 / 12
8,224
748
7,845
7,196
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
garlais
Jormungandr
16
7 / 4 / 16
9,765
888
13,619
17,286
18,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
zJumpy
Cupid
16
7 / 0 / 13
9,600
873
7,953
10,275
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceyrinn
Izanami
15
3 / 5 / 3
8,163
742
7,759
8,400
3,326
Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Chiyum
He Bo
12
0 / 5 / 5
6,763
615
3,717
7,662
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
8,359
760
9,666
10,528
4,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 5 / 5
8,527
775
16,502
9,281
3,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 7 / 8
7,394
672
10,807
12,565
14,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
26
Kills
12
12
Deaths
26
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ceyrinn
Izanami
3
5
3
0.9
L
He Bo
Chiyum
He Bo
0
5
5
0.5
W
Gilgamesh
KINGofTHEjoose
Gilgamesh
6
4
12
3
W
4
1
16
12
L
3
4
7
1.63
W
Poseidon
dahruckus
Poseidon
2
3
12
2.67
W
Jormungandr
garlais
Jormungandr
7
4
16
3.75
L
5
5
5
1.5
L
1
7
8
0.71
W
Cupid
zJumpy
Cupid
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
48,451
63,966
Taken
48,436
38,436
Mitigated
27,956
30,198
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ceyrinn
Izanami
7,759
3,845
0
362
8,400
3,326
0
5,238
3,162
0
19,515
L
He Bo
Chiyum
He Bo
3,717
493
397
220
7,662
2,795
0
4,131
3,531
8,002
0
W
Gilgamesh
KINGofTHEjoose
Gilgamesh
10,110
1,462
824
3,812
16,280
7,259
224
3,609
12,481
0
16,224
W
5,306
200
164
6,141
12,929
7,185
442
5,797
6,816
9,491
0
L
9,666
3,547
745
3,751
10,528
4,256
0
6,161
4,367
0
25,777
W
Poseidon
dahruckus
Poseidon
7,845
716
155
314
7,196
2,026
359
2,202
4,888
18,030
0
W
Jormungandr
garlais
Jormungandr
13,619
1,271
82
544
17,286
18,335
391
4,502
12,713
32,658
280
L
16,502
189
398
348
9,281
3,486
0
5,120
4,161
25,184
0
L
10,807
947
1,490
1,665
12,565
14,093
0
6,064
6,501
0
14,034
W
Cupid
zJumpy
Cupid
7,953
2,610
11,116
7,046
10,275
3,631
644
4,109
6,090
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
39,206
119
Minions Killed
96
0
Camps Cleared
0
990,087
Distance Traveled
918,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,163
742
23
2
0
188,770
0
L
He Bo
6,763
615
8
1
0
177,656
0
W
Gilgamesh
9,110
828
19
2
0
211,137
0
W
Ymir
10,134
921
11
1
0
181,031
0
L
Cupid
8,359
760
42
4
0
171,280
0
W
Poseidon
8,224
748
28
3
0
209,060
0
W
Jormungandr
9,765
888
36
3
0
210,264
0
L
Thoth
8,527
775
17
2
0
198,954
0
L
Shiva
7,394
672
6
1
0
182,085
0
W
Cupid
9,600
873
25
2
0
178,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role