Player Matchup

Nu Wa
Nu Wa
FBGM Wave
Nu Wa
Level 112
God Stats
13W - 10L
1,608 SR
Queue Stats
94W - 91L
1,478 Elo+
Solo
Awilix
Awilix
Peacemaker22617
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 200L
1,301 Elo+
Solo
Bacchus
Bacchus
WarDog0321
Bacchus
Level 153
God Stats
0W - 1L
1,826 SR
Queue Stats
15W - 21L
1,526 Elo+
Solo
Team Averages
Level 110
1,645 SR
1,435 Elo+

VS

Team Averages
Level 102
1,612 SR
1,578 Elo+
Nu Wa
Nu Wa
AIvIPeD
Nu Wa
Level 109
God Stats
102W - 96L
1,535 SR
Queue Stats
332W - 320L
1,461 Elo+
Solo
Maui
Maui
LordKovon
Maui
Level 70
God Stats
25W - 2L
2,041 SR
Queue Stats
254W - 58L
1,835 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jundle01
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
67W - 73L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FBGM Wave
Nu Wa
12
0 / 6 / 0
6,875
688
4,156
8,043
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 0
6,796
680
2,197
10,064
2,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
WarDog0321
Bacchus
12
0 / 7 / 0
6,806
681
6,905
13,621
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIvIPeD
Nu Wa
16
10 / 0 / 11
10,042
1,004
8,693
4,264
1,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
15
2 / 0 / 19
9,064
906
7,269
8,806
7,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
jundle01
Ah Muzen Cab
15
9 / 0 / 9
9,728
973
10,400
6,464
2,248
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
21
21
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIvIPeD
Nu Wa
10
0
11
15.5
L
Nu Wa
FBGM Wave
Nu Wa
0
6
0
0
W
Maui
2
0
19
11.5
L
0
8
0
0
L
Bacchus
WarDog0321
Bacchus
0
7
0
0
W
Ah Muzen Cab
jundle01
Ah Muzen Cab
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
26,362
31,728
Taken
19,534
18,528
Mitigated
11,378
3,041
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIvIPeD
Nu Wa
8,693
3,795
0
1,647
4,264
1,549
1,850
3,067
1,048
37,803
848
L
Nu Wa
FBGM Wave
Nu Wa
4,156
1,440
0
210
8,043
2,058
0
4,631
3,105
33,561
0
W
Maui
7,269
941
0
131
8,806
7,581
286
2,988
5,546
19,082
95
L
2,197
1,068
0
67
10,064
2,616
0
5,562
4,265
0
14,948
L
Bacchus
WarDog0321
Bacchus
6,905
686
0
2,764
13,621
13,854
0
4,649
8,561
21,613
0
W
Ah Muzen Cab
jundle01
Ah Muzen Cab
10,400
5,086
0
1,130
6,464
2,248
1,706
4,366
1,871
0
36,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
28,834
107
Minions Killed
142
0
Camps Cleared
0
407,810
Distance Traveled
558,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,042
1,004
50
5
0
175,591
0
L
Nu Wa
6,875
688
57
6
0
145,809
0
W
Maui
9,064
906
31
3
0
200,576
0
L
Awilix
6,796
680
28
3
0
125,356
0
L
Bacchus
6,806
681
22
2
0
136,645
0
W
Ah Muzen Cab
9,728
973
61
6
0
182,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role