Player Matchup

Amaterasu
Amaterasu
Dawnbreaker993
Amaterasu
Level 95
God Stats
9W - 6L
1,475 SR
Queue Stats
61W - 57L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LadyHscy
Nu Wa
Level 71
God Stats
15W - 22L
1,559 SR
Queue Stats
112W - 95L
1,494 Elo+
Party 1
Apollo
Apollo
Lek Doido
Apollo
Level 178
God Stats
38W - 37L
1,695 SR
Queue Stats
484W - 477L
1,465 Elo+
Solo
Mercury
Mercury
SilkenAtom83
Mercury
Level 91
God Stats
25W - 22L
1,535 SR
Queue Stats
135W - 119L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
moneyman_hou
Kumbhakarna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,485 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,489 Elo+

VS

Team Averages
Level 109
1,578 SR
1,473 Elo+
Kukulkan
Kukulkan
ChiefsDaddyMilk
Kukulkan
Level 62
God Stats
7W - 6L
1,661 SR
Queue Stats
77W - 91L
1,549 Elo+
Solo
Eset
Eset
HundredDisc6853
Eset
Level 93
God Stats
71W - 53L
1,652 SR
Queue Stats
201W - 166L
1,456 Elo+
Solo
Fenrir
Fenrir
KingRofler
Fenrir
Level 124
God Stats
10W - 14L
1,542 SR
Queue Stats
183W - 166L
1,504 Elo+
Solo
Jing Wei
Jing Wei
jadaqq09
Jing Wei
Level 158
God Stats
11W - 14L
1,537 SR
Queue Stats
918W - 877L
1,497 Elo+
Solo
King Arthur
King Arthur
naruto-kivi
King Arthur
Level 107
God Stats
17W - 12L
1,500 SR
Queue Stats
72W - 76L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dawnbreaker993
Amaterasu
16
4 / 2 / 7
10,599
623
13,520
18,381
16,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
LadyHscy
Nu Wa
15
1 / 4 / 11
9,084
534
8,846
7,871
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
Lek Doido
Apollo
18
3 / 1 / 5
10,500
618
8,783
6,969
2,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
SilkenAtom83
Mercury
18
10 / 1 / 6
10,774
634
14,780
11,690
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kumbhakarna
moneyman_hou
Kumbhakarna
13
3 / 2 / 6
8,972
528
5,688
13,944
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 3 / 4
9,576
563
8,839
7,852
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 5 / 2
8,241
485
8,422
13,089
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
KingRofler
Fenrir
13
1 / 5 / 4
7,903
465
6,620
15,433
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
jadaqq09
Jing Wei
15
1 / 2 / 0
8,465
498
4,079
10,548
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
naruto-kivi
King Arthur
15
1 / 6 / 1
8,786
517
10,894
20,036
16,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
21
Kills
10
10
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
3
4
2
W
Amaterasu
Dawnbreaker993
Amaterasu
4
2
7
3.75
L
3
5
2
0.8
L
Fenrir
KingRofler
Fenrir
1
5
4
0.6
W
Nu Wa
LadyHscy
Nu Wa
1
4
11
1.63
W
Apollo
Lek Doido
Apollo
3
1
5
5.5
W
Mercury
SilkenAtom83
Mercury
10
1
6
13
L
Jing Wei
jadaqq09
Jing Wei
1
2
0
0.5
W
Kumbhakarna
moneyman_hou
Kumbhakarna
3
2
6
3
L
King Arthur
naruto-kivi
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,617
Damage
38,854
58,855
Taken
66,958
38,654
Mitigated
38,556
17,843
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,839
1,266
0
418
7,852
3,424
288
2,036
5,526
71,331
0
W
Amaterasu
Dawnbreaker993
Amaterasu
13,520
6,723
0
8,145
18,381
16,310
607
711
17,630
0
69,355
L
8,422
1,586
451
3,743
13,089
7,742
123
3,907
8,840
26,702
0
L
Fenrir
KingRofler
Fenrir
6,620
1,593
0
1,705
15,433
7,639
0
2,631
12,498
0
56,751
W
Nu Wa
LadyHscy
Nu Wa
8,846
1,207
0
1,381
7,871
1,940
557
4,467
3,058
44,861
0
W
Apollo
Lek Doido
Apollo
8,783
5,025
0
3,881
6,969
2,711
1,023
1,993
4,976
0
96,244
W
Mercury
SilkenAtom83
Mercury
14,780
8,892
0
1,521
11,690
4,539
153
3,034
8,526
0
92,738
L
Jing Wei
jadaqq09
Jing Wei
4,079
2,942
0
2,480
10,548
3,649
384
2,428
7,826
0
74,485
W
Kumbhakarna
moneyman_hou
Kumbhakarna
5,688
525
0
2,915
13,944
13,154
0
6,706
7,110
21,866
1,779
L
King Arthur
naruto-kivi
King Arthur
10,894
1,448
0
4,107
20,036
16,102
0
1,861
17,894
0
66,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
42,971
505
Minions Killed
525
0
Camps Cleared
0
1,751,647
Distance Traveled
1,633,971
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,576
563
150
9
0
301,406
5
W
Amaterasu
10,599
623
122
7
0
320,451
0
L
Eset
8,241
485
40
2
0
322,373
9
L
Fenrir
7,903
465
92
5
0
363,405
0
W
Nu Wa
9,084
534
78
5
0
324,587
9
W
Apollo
10,500
618
156
9
0
348,550
1
W
Mercury
10,774
634
130
8
0
398,877
0
L
Jing Wei
8,465
498
117
7
0
325,787
1
W
Kumbhakarna
8,972
528
19
1
0
359,182
4
L
King Arthur
8,786
517
126
7
0
321,000
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role