Player Matchup

Yemoja
Yemoja
Barbaro_brutal21
Yemoja
Level 125
God Stats
24W - 19L
1,572 SR
Queue Stats
429W - 433L
1,451 Elo+
Solo
Nike
Nike
Clumsy Corteza
Nike
Level 157
God Stats
8W - 6L
1,575 SR
Queue Stats
323W - 331L
1,475 Elo+
Solo
Arachne
Arachne
DARIKAD
Arachne
Level 116
God Stats
14W - 14L
1,579 SR
Queue Stats
159W - 190L
1,481 Elo+
Solo
Nox
Nox
darkjohnn
Nox
Level 126
God Stats
10W - 14L
1,383 SR
Queue Stats
442W - 493L
1,507 Elo+
Solo
Chang'e
Chang'e
l SUUBUWU l
Chang'e
Level 153
God Stats
1W - 0L
1,512 SR
Queue Stats
38W - 35L
1,517 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,486 Elo+

VS

Team Averages
Level 101
1,522 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CavemanJustice1
Ra
Level 176
God Stats
36W - 56L
1,399 SR
Queue Stats
775W - 832L
1,504 Elo+
Solo
Nu Wa
Nu Wa
FyaAngles
Nu Wa
Level 149
God Stats
298W - 303L
1,531 SR
Queue Stats
362W - 384L
1,466 Elo+
Solo
Xbalanque
Xbalanque
RUTHLESSVATO405
Xbalanque
Level 36
God Stats
2W - 1L
1,699 SR
Queue Stats
4W - 3L
1,367 Elo+
Solo
Bellona
Bellona
madsd6
Bellona
Level 60
God Stats
5W - 6L
1,479 SR
Queue Stats
146W - 141L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,727
1,345
3,503
1,194
419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 1 / 4
6,286
1,257
3,230
5,254
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
DARIKAD
Arachne
11
2 / 1 / 1
6,237
1,247
1,658
3,412
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 0 / 5
6,175
1,235
3,878
2,198
770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
l SUUBUWU l
Chang'e
11
0 / 0 / 5
5,977
1,195
5,566
4,561
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
3,674
735
0
0
0
10
0 / 2 / 1
5,926
1,185
4,251
5,932
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
FyaAngles
Nu Wa
9
0 / 0 / 0
5,314
1,063
789
970
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RUTHLESSVATO405
Xbalanque
10
0 / 4 / 0
5,640
1,128
2,602
5,394
1,984
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
madsd6
Bellona
11
1 / 0 / 1
6,254
1,251
5,085
7,781
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
2
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
0
4
3
L
0
2
1
0.25
W
2
1
4
4
W
Arachne
DARIKAD
Arachne
2
1
1
2.5
L
Nu Wa
FyaAngles
Nu Wa
0
0
0
0
L
Xbalanque
RUTHLESSVATO405
Xbalanque
0
4
0
0
W
1
0
5
3.5
W
Chang'e
l SUUBUWU l
Chang'e
0
0
5
2.5
L
Bellona
madsd6
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
12,727
16,619
Taken
20,077
6,406
Mitigated
12,109
6,910
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,503
372
2,039
764
1,194
419
0
755
362
12,019
266
L
4,251
141
516
1,840
5,932
2,176
0
3,986
1,946
25,138
0
W
3,230
125
351
136
5,254
2,572
0
1,829
3,196
399
11,043
W
Arachne
DARIKAD
Arachne
1,658
1,241
0
340
3,412
1,430
0
523
2,780
0
9,514
L
Nu Wa
FyaAngles
Nu Wa
789
397
0
0
970
359
0
863
107
2,847
0
L
Xbalanque
RUTHLESSVATO405
Xbalanque
2,602
968
0
0
5,394
1,984
0
3,633
1,761
0
8,670
W
3,878
370
250
259
2,198
770
0
554
1,610
15,836
478
W
Chang'e
l SUUBUWU l
Chang'e
5,566
275
1,219
1,552
4,561
1,215
0
1,180
3,157
20,490
0
L
Bellona
madsd6
Bellona
5,085
569
0
954
7,781
7,590
0
4,395
3,386
0
17,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
26,808
131
Minions Killed
104
5
Camps Cleared
2
518,157
Distance Traveled
323,333
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,674
735
0
0
0
0
0
W
Yemoja
6,727
1,345
22
4
0
90,855
0
L
Ra
5,926
1,185
54
11
0
87,069
0
W
Nike
6,286
1,257
19
4
0
106,309
2
W
Arachne
6,237
1,247
21
4
5
100,700
0
L
Nu Wa
5,314
1,063
2
0
0
43,713
0
L
Xbalanque
5,640
1,128
17
3
2
76,975
0
W
Nox
6,175
1,235
32
6
0
106,714
0
W
Chang'e
5,977
1,195
37
7
0
113,579
0
L
Bellona
6,254
1,251
31
6
0
115,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role