Player Matchup

Skadi
Skadi
Blake_11RS
Skadi
Level 151
God Stats
67W - 54L
1,573 SR
Queue Stats
267W - 279L
1,502 Elo+
Party 2
Scylla
Scylla
EternalTrippin
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Sylvanus
Sylvanus
Godoftrix
Sylvanus
Level 146
God Stats
24W - 22L
1,612 SR
Queue Stats
521W - 532L
1,520 Elo+
Party 2
Kali
Kali
I Pour Tris
Kali
Level 85
God Stats
6W - 8L
1,472 SR
Queue Stats
387W - 380L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
Stepper385
Cthulhu
Level 119
God Stats
22W - 19L
1,696 SR
Queue Stats
317W - 297L
1,563 Elo+
Party 3
Team Averages
Level 130
1,570 SR
1,484 Elo+

VS

Team Averages
Level 107
1,517 SR
1,515 Elo+
Amaterasu
Amaterasu
BUGspitting
Amaterasu
Level 156
God Stats
6W - 2L
1,584 SR
Queue Stats
133W - 125L
1,529 Elo+
Solo
Arachne
Arachne
EffyGee
Arachne
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 156L
1,488 Elo+
Party 1
Nut
Nut
Korisaurus
Nut
Level 65
God Stats
64W - 55L
1,598 SR
Queue Stats
282W - 281L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Sutomukora
Nu Wa
Level 107
God Stats
2W - 3L
1,321 SR
Queue Stats
142W - 169L
1,494 Elo+
Party 1
Sobek
Sobek
xXTheAceXx
Sobek
Level 63
God Stats
15W - 10L
1,584 SR
Queue Stats
106W - 95L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 1
5,227
523
3,939
4,838
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,907
491
592
3,728
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Godoftrix
Sylvanus
9
1 / 3 / 1
5,397
540
4,152
10,169
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,143
414
419
4,403
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
Stepper385
Cthulhu
10
0 / 3 / 0
5,084
508
3,026
6,455
2,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BUGspitting
Amaterasu
12
3 / 0 / 0
6,690
669
4,730
6,731
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
EffyGee
Arachne
10
2 / 1 / 0
5,226
523
1,872
8,011
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
5,845
585
6,709
5,361
1,380
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
12
1 / 0 / 2
6,311
631
4,860
3,387
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
10
3 / 1 / 1
6,010
601
2,294
7,173
4,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BUGspitting
Amaterasu
3
0
0
3
L
Skadi
1
2
1
0.75
W
Arachne
EffyGee
Arachne
2
1
0
2
L
0
1
0
0
L
Sylvanus
Godoftrix
Sylvanus
1
3
1
0.5
L
0
1
0
0
W
1
0
3
2.5
L
Cthulhu
Stepper385
Cthulhu
0
3
0
0
W
Nu Wa
1
0
2
2
W
Sobek
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,128
Damage
20,465
29,593
Taken
30,663
12,604
Mitigated
13,354
8,356
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BUGspitting
Amaterasu
4,730
2,170
0
4,809
6,731
4,099
0
3,026
3,705
0
45,479
L
Skadi
3,939
1,058
0
522
4,838
1,546
0
762
4,076
0
39,164
W
Arachne
EffyGee
Arachne
1,872
940
0
2,298
8,011
2,806
0
377
7,634
0
37,393
L
592
52
0
713
3,728
967
0
2,204
1,524
28,733
629
L
Sylvanus
Godoftrix
Sylvanus
4,152
1,168
380
2,949
10,169
6,699
0
3,432
6,737
18,071
1,115
L
419
145
0
2,171
4,403
1,173
0
225
4,178
0
17,795
W
6,709
3,505
0
2,094
5,361
1,380
318
1,632
3,729
0
47,755
L
Cthulhu
Stepper385
Cthulhu
3,026
356
0
1,621
6,455
2,219
0
299
6,156
32,562
0
W
Nu Wa
4,860
1,836
0
1,503
3,387
921
40
1,452
1,935
48,993
2,882
W
Sobek
2,294
278
0
3,359
7,173
4,148
0
1,190
5,983
15,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
30,082
262
Minions Killed
364
0
Camps Cleared
0
838,704
Distance Traveled
986,013
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,690
669
90
9
0
192,019
2
L
Skadi
5,227
523
87
9
0
192,676
0
W
Arachne
5,226
523
67
7
0
221,701
2
L
Scylla
4,907
491
53
5
0
167,973
0
L
Sylvanus
5,397
540
18
2
0
181,146
0
L
Kali
4,143
414
38
4
0
132,417
0
W
Nut
5,845
585
94
9
0
177,383
3
L
Cthulhu
5,084
508
66
7
0
164,492
0
W
Nu Wa
6,311
631
94
9
0
181,626
0
W
Sobek
6,010
601
19
2
0
213,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role