Player Matchup

Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alejoabratex
Cupid
Level 88
God Stats
2W - 4L
1,394 SR
Queue Stats
148W - 143L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
F1xgg
Nu Wa
Level 105
God Stats
2W - 3L
1,295 SR
Queue Stats
79W - 86L
1,499 Elo+
Party 2
Ymir
Ymir
Kunx
Ymir
Level 129
God Stats
2W - 2L
1,848 SR
Queue Stats
80W - 68L
1,606 Elo+
Party 2
Team Averages
Level 121
1,507 SR
1,518 Elo+

VS

Team Averages
Level 146
1,550 SR
1,511 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AynnePetrova
Bastet
Level 156
God Stats
1W - 2L
1,303 SR
Queue Stats
147W - 144L
1,527 Elo+
Party 1
Rama
Rama
Kiiyotto
Rama
Level 108
God Stats
11W - 8L
1,678 SR
Queue Stats
107W - 108L
1,506 Elo+
Party 3
Freya
Freya
KingOfTrevas
Freya
Level 184
God Stats
3W - 5L
1,400 SR
Queue Stats
97W - 95L
1,517 Elo+
Party 1
Ra
Ra
kevin4232
Ra
Level 140
God Stats
9W - 2L
1,868 SR
Queue Stats
131W - 130L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 2 / 0
3,727
621
2,060
5,388
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
5
0 / 1 / 0
3,396
566
989
2,931
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 3 / 1
3,986
664
2,287
2,959
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
F1xgg
Nu Wa
7
0 / 3 / 1
3,704
617
2,382
3,734
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
Kunx
Ymir
7
1 / 4 / 1
3,908
651
1,557
6,688
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 2 / 4
4,628
771
3,344
3,275
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
9
5 / 0 / 1
5,186
864
2,712
3,967
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
8
3 / 1 / 3
4,770
795
3,024
2,465
726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 0
4,826
804
1,195
2,684
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 1 / 3
5,002
834
2,899
3,406
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
L
Bellona
 
Bellona
0
1
0
0
W
Poseidon
 
Poseidon
2
2
4
2
L
2
3
1
0.83
W
Bastet
5
0
1
5.5
L
Nu Wa
F1xgg
Nu Wa
0
3
1
0.17
W
Rama
3
1
3
4.5
W
1
0
0
1
L
Ymir
Kunx
Ymir
1
4
1
0.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,275
Damage
13,174
21,700
Taken
15,797
7,224
Mitigated
4,122
4,698
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,060
592
0
2,336
5,388
1,471
0
1,172
4,074
0
13,766
L
Bellona
 
Bellona
989
251
0
1,102
2,931
1,189
0
1,149
1,782
0
10,185
W
Poseidon
 
Poseidon
3,344
818
0
580
3,275
761
0
915
2,360
22,790
0
L
2,287
1,640
174
144
2,959
712
144
1,384
1,575
0
20,571
W
Bastet
2,712
749
0
2,708
3,967
1,026
0
868
3,099
0
25,986
L
Nu Wa
F1xgg
Nu Wa
2,382
471
0
280
3,734
861
0
1,472
2,166
19,774
0
W
Rama
3,024
2,651
0
1,256
2,465
726
478
832
1,633
0
20,469
W
1,195
502
0
2,051
2,684
708
117
188
2,496
23,485
3,277
L
Ymir
Kunx
Ymir
1,557
875
0
662
6,688
2,991
60
1,960
4,728
10,327
0
W
2,899
229
222
1,432
3,406
901
0
1,136
1,958
27,887
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
24,412
139
Minions Killed
227
0
Camps Cleared
0
622,400
Distance Traveled
668,718
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,727
621
29
5
0
158,864
2
L
Bellona
3,396
566
22
4
0
84,118
0
W
Poseidon
4,628
771
44
7
0
130,007
0
L
Cupid
3,986
664
30
5
0
124,939
0
W
Bastet
5,186
864
45
8
0
151,831
0
L
Nu Wa
3,704
617
41
7
0
121,528
0
W
Rama
4,770
795
35
6
0
119,942
0
W
Freya
4,826
804
40
7
0
123,506
1
L
Ymir
3,908
651
17
3
0
132,951
0
W
Ra
5,002
834
63
11
0
143,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role