Player Matchup

Vulcan
Vulcan
BirdLawExpert
Vulcan
Level 63
God Stats
0W - 1L
1,771 SR
Queue Stats
65W - 48L
1,603 Elo+
Party 2
Serqet
Serqet
MrRandyWatson5C
Serqet
Level 238
God Stats
14W - 23L
1,400 SR
Queue Stats
265W - 253L
1,556 Elo+
Solo
Cthulhu
Cthulhu
WhoYaNewDad
Cthulhu
Level 148
God Stats
15W - 15L
1,625 SR
Queue Stats
98W - 104L
1,597 Elo+
Solo
Artemis
Artemis
cherubicaI
Artemis
Level 139
God Stats
6W - 8L
1,535 SR
Queue Stats
177W - 154L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
102W - 111L
1,554 SR
Queue Stats
159W - 174L
1,520 Elo+
Solo
Team Averages
Level 149
1,577 SR
1,574 Elo+

VS

Team Averages
Level 136
1,553 SR
1,549 Elo+
Erlang Shen
Erlang Shen
AngelGR0210
Erlang Shen
Level 105
God Stats
20W - 24L
1,464 SR
Queue Stats
54W - 63L
1,456 Elo+
Solo
Ares
Ares
JayJaxRHS13
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Skadi
Skadi
OhYeahItsJosh
Skadi
Level 149
God Stats
61W - 30L
1,626 SR
Queue Stats
632W - 568L
1,572 Elo+
Solo
Thanatos
Thanatos
Typhoon
Thanatos
Level 184
God Stats
7W - 2L
1,674 SR
Queue Stats
142W - 103L
1,618 Elo+
Party 1
Hel
Hel
savagegrey611
Hel
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 66L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,651
512
5,040
7,043
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 3
6,205
477
3,577
11,501
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
WhoYaNewDad
Cthulhu
11
1 / 1 / 2
6,767
521
3,895
9,984
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
cherubicaI
Artemis
13
3 / 4 / 0
6,829
525
6,432
8,481
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
drroskii
Sylvanus
14
2 / 3 / 1
8,408
647
9,803
12,591
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngelGR0210
Erlang Shen
12
0 / 4 / 3
6,385
491
7,474
13,518
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 4
7,927
610
7,538
9,449
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 3
7,074
544
6,800
8,391
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Typhoon
Thanatos
16
11 / 0 / 3
8,793
676
12,284
11,393
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 4
7,968
613
3,199
5,205
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AngelGR0210
Erlang Shen
0
4
3
0.38
L
0
4
1
0.13
W
3
1
4
5
L
1
5
3
0.5
W
2
2
3
1.75
W
Thanatos
Typhoon
Thanatos
11
0
3
12.5
L
Cthulhu
WhoYaNewDad
Cthulhu
1
1
2
2
L
Artemis
cherubicaI
Artemis
3
4
0
0.75
L
Sylvanus
drroskii
Sylvanus
2
3
1
0.83
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
37,295
49,600
Taken
47,956
25,142
Mitigated
23,951
13,516
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AngelGR0210
Erlang Shen
7,474
4,367
0
4,542
13,518
8,034
0
6,770
6,748
0
41,196
L
5,040
270
0
520
7,043
2,120
0
1,065
5,978
54,874
0
W
7,538
575
0
1,676
9,449
8,197
579
3,414
6,005
21,742
3,264
L
3,577
955
0
3,305
11,501
3,363
0
1,837
9,664
0
29,871
W
6,800
1,368
0
1,509
8,391
2,552
368
1,888
6,344
0
67,310
W
Thanatos
Typhoon
Thanatos
12,284
3,388
0
14,939
11,393
4,060
275
2,426
8,622
0
66,454
L
Cthulhu
WhoYaNewDad
Cthulhu
3,895
420
185
2,999
9,984
6,744
0
3,555
6,429
30,920
1,681
L
Artemis
cherubicaI
Artemis
6,432
1,846
0
1,495
8,481
2,524
0
2,437
6,044
0
43,640
L
Sylvanus
drroskii
Sylvanus
9,803
3,818
0
5,012
12,591
10,391
351
1,096
11,495
55,588
13,704
W
3,199
56
1,533
2,882
5,205
1,108
366
2,760
1,725
57,357
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
38,147
407
Minions Killed
415
0
Camps Cleared
0
1,272,161
Distance Traveled
1,363,699
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,385
491
57
4
0
244,480
5
L
Vulcan
6,651
512
108
8
0
272,878
0
W
Ares
7,927
610
30
2
0
264,819
3
L
Serqet
6,205
477
50
4
0
300,714
2
W
Skadi
7,074
544
103
8
0
254,704
6
W
Thanatos
8,793
676
111
9
0
322,536
0
L
Cthulhu
6,767
521
63
5
0
287,509
3
L
Artemis
6,829
525
71
5
0
240,776
0
L
Sylvanus
8,408
647
115
9
0
170,284
4
W
Hel
7,968
613
114
9
0
277,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role