Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CallmeDurth
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
FBTxJAVIx800
Nu Wa
Level 109
God Stats
17W - 16L
1,553 SR
Queue Stats
80W - 106L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
TheBasedRob
Cabrakan
Level 177
God Stats
45W - 38L
1,610 SR
Queue Stats
686W - 725L
1,518 Elo+
Party 1
Poseidon
Poseidon
iKxky
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 1
Vamana
Vamana
xNHAx_Mulah
Vamana
Level 133
God Stats
4W - 8L
1,386 SR
Queue Stats
63W - 79L
1,420 Elo+
Party 1
Team Averages
Level 121
1,510 SR
1,489 Elo+

VS

Team Averages
Level 177
1,521 SR
1,529 Elo+
Sun Wukong
Sun Wukong
BaByGraffe
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,600 Elo+
Solo
Ares
Ares
BlueKnight129
Ares
Level 226
God Stats
69W - 68L
1,469 SR
Queue Stats
1,054W - 1,028L
1,536 Elo+
Solo
Tiamat
Tiamat
Chrigguh
Tiamat
Level 188
God Stats
0W - 1L
1,357 SR
Queue Stats
21W - 29L
1,475 Elo+
Party 2
Nut
Nut
OG_joeC
Nut
Level 301
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 243L
1,532 Elo+
Party 2
Thanatos
Thanatos
liImixedhunny
Thanatos
Level 41
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CallmeDurth
Ah Muzen Cab
12
3 / 1 / 8
7,940
567
9,490
5,279
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 4
7,759
554
9,097
2,336
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
TheBasedRob
Cabrakan
12
4 / 0 / 8
7,966
569
3,839
7,616
7,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
iKxky
Poseidon
17
8 / 0 / 5
9,670
691
8,738
5,502
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
1 / 0 / 0
8,574
612
5,952
11,635
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaByGraffe
Sun Wukong
13
0 / 1 / 0
7,430
531
7,171
14,159
11,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 7 / 0
6,358
454
1,606
15,349
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Chrigguh
Tiamat
11
0 / 3 / 0
6,411
458
2,310
7,198
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nut
12
1 / 2 / 0
6,751
482
3,905
8,108
2,429
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
liImixedhunny
Thanatos
10
0 / 6 / 0
5,719
409
2,107
12,013
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
19
Kills
1
1
Deaths
19
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BaByGraffe
Sun Wukong
0
1
0
0
L
0
7
0
0
W
Ah Muzen Cab
CallmeDurth
Ah Muzen Cab
3
1
8
7
L
Tiamat
Chrigguh
Tiamat
0
3
0
0
W
3
0
4
5
L
Nut
1
2
0
0.5
W
Cabrakan
TheBasedRob
Cabrakan
4
0
8
8
W
Poseidon
iKxky
Poseidon
8
0
5
10.5
L
Thanatos
liImixedhunny
Thanatos
0
6
0
0
W
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
17,099
32,368
Taken
56,827
18,752
Mitigated
32,630
12,106
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BaByGraffe
Sun Wukong
7,171
1,343
0
3,681
14,159
11,892
0
2,036
11,319
0
60,478
L
1,606
37
0
3,310
15,349
11,415
0
8,960
6,053
25,778
0
W
Ah Muzen Cab
CallmeDurth
Ah Muzen Cab
9,490
5,714
0
1,137
5,279
1,710
1,364
707
4,572
0
49,560
L
Tiamat
Chrigguh
Tiamat
2,310
114
0
2,279
7,198
3,129
0
3,291
3,616
45,534
1,564
W
9,097
4,506
0
652
2,336
624
682
933
1,403
41,079
0
L
Nut
3,905
2,140
0
3,917
8,108
2,429
0
1,746
6,322
0
44,969
W
Cabrakan
TheBasedRob
Cabrakan
3,839
887
0
1,965
7,616
7,235
0
1,950
5,666
12,766
1,447
W
Poseidon
iKxky
Poseidon
8,738
1,459
0
1,075
5,502
2,194
892
808
4,694
96,271
0
L
Thanatos
liImixedhunny
Thanatos
2,107
739
0
4,021
12,013
3,765
0
4,423
7,386
0
34,201
W
Vamana
5,952
2,033
0
7,277
11,635
6,989
983
0
11,635
0
63,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
32,669
434
Minions Killed
426
0
Camps Cleared
0
1,415,815
Distance Traveled
1,231,496
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,430
531
106
8
0
260,072
2
L
Ares
6,358
454
43
3
0
280,708
0
W
Ah Muzen Cab
7,940
567
71
5
0
261,539
0
L
Tiamat
6,411
458
115
8
0
222,636
0
W
Nu Wa
7,759
554
73
5
0
265,133
4
L
Nut
6,751
482
105
8
0
193,501
3
W
Cabrakan
7,966
569
16
1
0
273,792
7
W
Poseidon
9,670
691
158
11
0
330,988
2
L
Thanatos
5,719
409
57
4
0
274,579
1
W
Vamana
8,574
612
116
8
0
284,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role