Player Matchup

Bellona
Bellona
DevoBlack
Bellona
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,759 Elo+
Party 1
Olorun
Olorun
IMythOfKhaleesi
Olorun
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 10L
1,394 Elo+
Solo
Amaterasu
Amaterasu
kitaro101
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,609 Elo+
Party 1
Cerberus
Cerberus
l HXTR3D l
Cerberus
Level 108
God Stats
3W - 2L
1,921 SR
Queue Stats
64W - 59L
1,530 Elo+
Party 1
Medusa
Medusa
wonderbreadman11
Medusa
Level 127
God Stats
5W - 3L
1,536 SR
Queue Stats
167W - 160L
1,462 Elo+
Solo
Team Averages
Level 95
1,549 SR
1,551 Elo+

VS

Team Averages
Level 106
1,593 SR
1,458 Elo+
Surtr
Surtr
Frozen_Legend750
Surtr
Level 108
God Stats
15W - 14L
1,515 SR
Queue Stats
183W - 161L
1,477 Elo+
Solo
He Bo
He Bo
Lookslikea
He Bo
Level 56
God Stats
2W - 2L
1,570 SR
Queue Stats
66W - 71L
1,482 Elo+
Solo
Heimdallr
Heimdallr
R4NDOMHER0
Heimdallr
Level 124
God Stats
5W - 4L
1,750 SR
Queue Stats
49W - 42L
1,492 Elo+
Solo
Geb
Geb
SaisonBlazeon
Geb
Level 143
God Stats
0W - 1L
1,546 SR
Queue Stats
11W - 21L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Skycesar96
Kukulkan
Level 99
God Stats
12W - 7L
1,582 SR
Queue Stats
255W - 246L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DevoBlack
Bellona
17
6 / 0 / 2
10,380
611
18,374
21,801
26,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 4
9,561
562
6,146
11,441
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
kitaro101
Amaterasu
16
11 / 0 / 4
9,972
587
11,838
13,058
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
l HXTR3D l
Cerberus
15
5 / 1 / 9
9,960
586
9,714
14,945
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 0 / 4
9,880
581
8,247
9,089
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,086
534
14,343
24,739
24,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

He Bo
12
0 / 8 / 1
7,462
439
5,851
13,693
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
R4NDOMHER0
Heimdallr
14
0 / 6 / 0
8,116
477
3,708
10,371
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,637
449
5,351
11,640
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
Skycesar96
Kukulkan
14
4 / 7 / 0
8,778
516
10,073
13,321
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
30
Kills
4
4
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
DevoBlack
Bellona
6
0
2
7
L
0
5
0
0
W
3
3
4
1.67
L
He Bo
0
8
1
0.06
L
Heimdallr
R4NDOMHER0
Heimdallr
0
6
0
0
L
0
4
0
0
L
Kukulkan
Skycesar96
Kukulkan
4
7
0
0.57
W
Amaterasu
kitaro101
Amaterasu
11
0
4
13
W
Cerberus
l HXTR3D l
Cerberus
5
1
9
9.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,319
Damage
39,326
70,334
Taken
73,764
51,895
Mitigated
44,619
31,893
Healing
24,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DevoBlack
Bellona
18,374
10,410
0
11,012
21,801
26,317
564
1,965
19,836
0
83,454
L
14,343
7,636
0
12,632
24,739
24,509
4
1,484
23,255
1,454
78,562
W
6,146
3,379
264
4,910
11,441
3,469
50
8,944
2,497
56,808
489
L
He Bo
5,851
677
0
4,222
13,693
3,022
0
1,552
12,141
61,168
0
L
Heimdallr
R4NDOMHER0
Heimdallr
3,708
2,249
0
2,028
10,371
3,453
0
1,548
8,823
0
63,797
L
5,351
351
0
2,202
11,640
9,430
0
4,253
7,387
24,736
0
L
Kukulkan
Skycesar96
Kukulkan
10,073
1,284
176
2,970
13,321
4,205
204
7,023
6,298
68,554
241
W
Amaterasu
kitaro101
Amaterasu
11,838
4,880
0
2,922
13,058
6,483
1,172
3,574
9,484
0
61,357
W
Cerberus
l HXTR3D l
Cerberus
9,714
755
3,261
5,341
14,945
12,442
176
5,882
9,063
40,439
0
W
8,247
3,254
327
3,856
9,089
3,184
1,893
1,615
7,474
0
86,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
41,079
561
Minions Killed
510
0
Camps Cleared
0
1,720,201
Distance Traveled
1,601,462
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,380
611
150
9
0
302,550
2
L
Surtr
9,086
534
133
8
0
310,477
0
W
Olorun
9,561
562
111
7
0
345,470
6
L
He Bo
7,462
439
96
6
0
314,006
0
L
Heimdallr
8,116
477
128
8
0
308,245
0
L
Geb
7,637
449
28
2
0
366,721
2
L
Kukulkan
8,778
516
125
7
0
302,013
0
W
Amaterasu
9,972
587
96
6
0
398,508
2
W
Cerberus
9,960
586
71
4
0
330,190
2
W
Medusa
9,880
581
133
8
0
343,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role