Player Matchup

Discordia
Discordia
Silver I
ABAD LTD
Discordia
Silver I
Level 202
God Stats
178W - 208L
1,490 SR
Queue Stats
461W - 526L
1,317 MMR
Solo
Cliodhna
Cliodhna
Silver I
BrunhiIde
Cliodhna
Silver I
Level 129
God Stats
8W - 4L
1,447 SR
Queue Stats
54W - 43L
1,141 MMR
Solo
Chaac
Chaac
Silver I
Frandead_
Chaac
Silver I
Level 103
God Stats
32W - 24L
1,591 SR
Queue Stats
188W - 235L
1,149 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,509 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,598 SR
1,210 MMR
Mulan
Mulan
Silver II
BrolyOnBud
Mulan
Silver II
Level 129
God Stats
32W - 38L
1,500 SR
Queue Stats
225W - 286L
1,188 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Mochilito iF
Kuzenbo
Silver II
Level 103
God Stats
3W - 2L
1,546 SR
Queue Stats
165W - 179L
1,094 MMR
Solo
Thoth
Thoth
Silver II
Triggerz7364
Thoth
Silver II
Level 104
God Stats
2W - 0L
1,747 SR
Queue Stats
10W - 12L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ABAD LTD
Discordia
14
0 / 4 / 1
8,845
737
7,946
7,552
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
BrunhiIde
Cliodhna
16
1 / 2 / 0
9,620
802
6,091
9,568
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Frandead_
Chaac
16
0 / 3 / 1
8,962
747
6,378
15,082
11,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
Ne ZhaSerqetCthulhuAtlasAchilles

VS

Bans
Xing TianGebThorBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
7 / 1 / 2
10,886
907
11,848
13,064
11,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kuzenbo
Mochilito iF
Kuzenbo
15
0 / 0 / 8
9,249
771
6,615
7,139
8,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 0 / 6
10,294
858
10,213
5,137
1,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ABAD LTD
Discordia
0
4
1
0.13
W
Mulan
7
1
2
8
L
Cliodhna
BrunhiIde
Cliodhna
1
2
0
0.5
L
Chaac
Frandead_
Chaac
0
3
1
0.17
W
Kuzenbo
Mochilito iF
Kuzenbo
0
0
8
4
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
28,676
32,202
Taken
25,340
18,605
Mitigated
21,889
6,715
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ABAD LTD
Discordia
7,946
0
0
987
7,552
2,342
0
3,456
4,096
35,888
835
W
Mulan
11,848
1,130
0
634
13,064
11,731
0
4,386
8,645
884
33,243
L
Cliodhna
BrunhiIde
Cliodhna
6,091
315
0
2,404
9,568
4,862
0
6,094
3,450
76
35,082
L
Chaac
Frandead_
Chaac
6,378
748
0
3,324
15,082
11,401
0
7,752
7,307
0
33,111
W
Kuzenbo
Mochilito iF
Kuzenbo
6,615
1,969
0
1,136
7,139
8,421
39
2,179
4,942
28,018
1,400
W
10,213
352
0
250
5,137
1,737
255
1,144
3,993
47,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
30,429
170
Minions Killed
183
0
Camps Cleared
0
740,287
Distance Traveled
731,315
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,845
737
69
6
0
214,136
0
W
Mulan
10,886
907
48
4
0
240,251
0
L
Cliodhna
9,620
802
60
5
0
266,793
0
L
Chaac
8,962
747
41
3
0
259,358
1
W
Kuzenbo
9,249
771
39
3
0
238,874
0
W
Thoth
10,294
858
96
8
0
252,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role