Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DARK3NEDxS0UL
Anubis
Level 121
God Stats
1W - 2L
1,171 SR
Queue Stats
190W - 184L
1,484 Elo+
Solo
Yemoja
Yemoja
ElBiitzz
Yemoja
Level 107
God Stats
2W - 0L
1,770 SR
Queue Stats
6W - 4L
1,526 Elo+
Solo
Skadi
Skadi
NOOB SLAYER T1
Skadi
Level 119
God Stats
11W - 4L
1,678 SR
Queue Stats
474W - 459L
1,535 Elo+
Solo
Mercury
Mercury
ObubblegumO
Mercury
Level 107
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 6L
1,635 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,536 Elo+

VS

Team Averages
Level 99
1,534 SR
1,452 Elo+
Yemoja
Yemoja
CAlmighty4924
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,459 Elo+
Solo
Artemis
Artemis
CJT007
Artemis
Level 140
God Stats
5W - 6L
1,559 SR
Queue Stats
314W - 316L
1,433 Elo+
Solo
Thor
Thor
GhostNinja7
Thor
Level 102
God Stats
0W - 1L
1,560 SR
Queue Stats
28W - 25L
1,451 Elo+
Solo
Persephone
Persephone
Maddenny
Persephone
Level 118
God Stats
1W - 1L
1,724 SR
Queue Stats
32W - 39L
1,462 Elo+
Solo
Nox
Nox
PatoCharles
Nox
Level 107
God Stats
0W - 2L
1,326 SR
Queue Stats
47W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 12
8,756
796
3,334
5,070
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
6 / 5 / 14
10,556
960
12,256
11,544
4,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ElBiitzz
Yemoja
15
3 / 3 / 12
9,421
856
5,000
10,025
3,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 3 / 8
10,857
987
14,495
10,932
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
ObubblegumO
Mercury
17
3 / 3 / 13
9,707
882
4,091
9,861
3,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,796
254
0
0
0
Artemis
CJT007
Artemis
17
8 / 6 / 4
9,822
893
12,966
11,215
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 8 / 7
7,962
724
11,604
11,684
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Maddenny
Persephone
15
1 / 4 / 12
8,762
797
10,008
9,415
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 10
9,489
863
5,303
10,691
5,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
23
Kills
16
17
Deaths
22
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
12
2.33
L
0
0
0
0
L
Artemis
CJT007
Artemis
8
6
4
1.67
W
6
5
14
2.6
W
Yemoja
ElBiitzz
Yemoja
3
3
12
3
L
4
8
7
0.94
L
Persephone
Maddenny
Persephone
1
4
12
1.75
W
10
3
8
4.67
W
Mercury
ObubblegumO
Mercury
3
3
13
3.17
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
39,881
47,432
Taken
43,005
16,525
Mitigated
15,311
17,663
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,334
48
614
693
5,070
1,495
584
1,388
3,682
11,573
2,386
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
CJT007
Artemis
12,966
4,156
642
1,005
11,215
3,553
770
5,448
5,767
0
28,586
W
12,256
402
542
1,902
11,544
4,697
500
3,078
8,466
19,192
0
W
Yemoja
ElBiitzz
Yemoja
5,000
567
8,061
1,943
10,025
3,536
408
3,639
6,386
13,719
0
L
11,604
1,887
447
513
11,684
4,063
0
4,335
7,349
0
15,774
L
Persephone
Maddenny
Persephone
10,008
648
167
2,077
9,415
2,564
102
4,421
4,931
25,459
0
W
14,495
4,389
630
1,539
10,932
3,334
1,691
4,654
6,278
0
34,688
W
Mercury
ObubblegumO
Mercury
4,091
803
855
884
9,861
3,463
433
2,401
7,460
0
13,641
L
5,303
261
244
1,658
10,691
5,131
0
5,920
4,771
15,722
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
38,831
127
Minions Killed
103
0
Camps Cleared
0
901,059
Distance Traveled
723,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,756
796
24
2
0
132,545
0
L
Yemoja
2,796
254
0
0
0
0
0
L
Artemis
9,822
893
31
3
0
167,534
0
W
Anubis
10,556
960
16
1
0
188,916
0
W
Yemoja
9,421
856
25
2
0
158,203
1
L
Thor
7,962
724
3
0
0
157,116
0
L
Persephone
8,762
797
33
3
0
197,132
0
W
Skadi
10,857
987
34
3
0
189,551
0
W
Mercury
9,707
882
28
3
0
231,844
0
L
Nox
9,489
863
36
3
0
201,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role