Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
africanelephant
Hachiman
Platinum I
Level 202
God Stats
14W - 4L
1,775 SR
Queue Stats
50W - 30L
2,070 MMR
Party 1
Bacchus
Bacchus
Masters
ch4nch4n
Bacchus
Masters
Level 158
God Stats
9W - 3L
1,638 SR
Queue Stats
198W - 169L
2,571 MMR
Solo
Shiva
Shiva
Platinum I
chailon
Shiva
Platinum I
Level 142
God Stats
15W - 6L
1,758 SR
Queue Stats
108W - 90L
2,072 MMR
Solo
Ix Chel
Ix Chel
Platinum I
speedybeast
Ix Chel
Platinum I
Level 158
God Stats
1W - 0L
1,707 SR
Queue Stats
50W - 30L
2,070 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,676 SR
2,057 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,628 SR
2,164 MMR
Bellona
Bellona
Masters
AntSleepz
Bellona
Masters
Level 146
God Stats
5W - 8L
1,570 SR
Queue Stats
186W - 151L
2,753 MMR
Solo
Agni
Agni
Diamond III
Kluuuutch
Agni
Diamond III
Level 158
God Stats
66W - 61L
1,564 SR
Queue Stats
425W - 412L
2,227 MMR
Solo
Artemis
Artemis
Platinum III
Senju JS
Artemis
Platinum III
Level 123
God Stats
3W - 2L
1,659 SR
Queue Stats
209W - 204L
1,917 MMR
Party 2
Ganesha
Ganesha
Platinum I
SomeoneVeryBad
Ganesha
Platinum I
Level 149
God Stats
1W - 1L
1,755 SR
Queue Stats
101W - 93L
2,043 MMR
Solo
Nemesis
Nemesis
Platinum III
saulpino
Nemesis
Platinum III
Level 152
God Stats
6W - 4L
1,592 SR
Queue Stats
206W - 199L
1,877 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 2 / 5
8,767
626
10,579
12,441
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
17
3 / 1 / 5
9,693
692
8,933
9,899
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ch4nch4n
Bacchus
14
3 / 0 / 8
8,562
612
5,112
12,015
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
chailon
Shiva
16
3 / 1 / 3
9,922
709
7,970
12,041
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
speedybeast
Ix Chel
16
5 / 0 / 4
8,832
631
10,714
7,303
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangLokiKuzenboAres

VS

Bans
ThanatosCthulhuSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntSleepz
Bellona
11
1 / 3 / 1
6,813
487
8,418
11,623
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
12
1 / 5 / 0
7,260
519
7,839
6,748
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Senju JS
Artemis
13
0 / 4 / 1
7,051
504
4,848
10,876
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,603
472
4,365
13,432
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
saulpino
Nemesis
13
2 / 5 / 1
7,222
516
6,368
13,925
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
5
4.25
L
Bellona
AntSleepz
Bellona
1
3
1
0.5
L
Agni
1
5
0
0.2
L
Artemis
Senju JS
Artemis
0
4
1
0.13
L
0
3
1
0.17
W
Hachiman
3
1
5
5.5
W
Bacchus
ch4nch4n
Bacchus
3
0
8
7
W
Shiva
chailon
Shiva
3
1
3
4.5
L
Nemesis
saulpino
Nemesis
2
5
1
0.5
W
Ix Chel
speedybeast
Ix Chel
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
31,838
53,699
Taken
56,604
28,554
Mitigated
33,165
18,215
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,579
3,574
0
1,205
12,441
4,307
0
2,995
9,115
0
67,498
L
Bellona
AntSleepz
Bellona
8,418
2,296
0
3,753
11,623
11,142
0
1,121
10,476
1,334
37,500
L
Agni
7,839
329
0
730
6,748
1,928
0
4,004
2,555
45,988
981
L
Artemis
Senju JS
Artemis
4,848
1,403
0
2,112
10,876
3,359
0
1,216
9,660
0
55,397
L
4,365
298
0
2,314
13,432
11,521
0
6,543
6,619
17,848
0
W
Hachiman
8,933
4,684
0
4,787
9,899
3,776
271
500
9,359
0
88,732
W
Bacchus
ch4nch4n
Bacchus
5,112
884
0
4,400
12,015
11,399
0
2,875
8,938
14,480
4,214
W
Shiva
chailon
Shiva
7,970
1,658
139
1,286
12,041
6,825
298
1,891
9,414
0
68,754
L
Nemesis
saulpino
Nemesis
6,368
2,378
0
1,779
13,925
5,215
0
1,967
11,905
0
55,705
W
Ix Chel
speedybeast
Ix Chel
10,714
1,850
2,555
3,843
7,303
2,247
457
3,729
3,300
65,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
34,949
518
Minions Killed
415
0
Camps Cleared
0
1,591,717
Distance Traveled
1,406,206
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,767
626
98
7
0
371,773
0
L
Bellona
6,813
487
76
5
0
238,724
3
L
Agni
7,260
519
129
9
0
295,206
1
L
Artemis
7,051
504
103
7
0
254,357
0
L
Ganesha
6,603
472
13
1
0
285,256
0
W
Hachiman
9,693
692
155
11
0
283,563
4
W
Bacchus
8,562
612
22
2
0
336,237
5
W
Shiva
9,922
709
121
9
0
317,039
5
L
Nemesis
7,222
516
94
7
0
332,663
0
W
Ix Chel
8,832
631
122
9
0
283,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role