Player Matchup

Athena
Athena
Grenelian
Athena
Level 125
God Stats
2W - 3L
1,571 SR
Queue Stats
203W - 182L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
KornFL
Ne Zha
Level 67
God Stats
13W - 8L
1,649 SR
Queue Stats
112W - 111L
1,501 Elo+
Solo
Merlin
Merlin
KungFuuMassa
Merlin
Level 171
God Stats
7W - 14L
1,349 SR
Queue Stats
819W - 791L
1,464 Elo+
Solo
Nu Wa
Nu Wa
errrkel
Nu Wa
Level 46
God Stats
2W - 1L
1,743 SR
Queue Stats
60W - 62L
1,553 Elo+
Solo
Danzaburou
Danzaburou
lukke123
Danzaburou
Level 116
God Stats
2W - 5L
1,422 SR
Queue Stats
196W - 192L
1,446 Elo+
Party 1
Team Averages
Level 105
1,547 SR
1,491 Elo+

VS

Team Averages
Level 136
1,500 SR
1,536 Elo+
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Booothie
Ymir
Level 83
God Stats
4W - 4L
1,595 SR
Queue Stats
158W - 119L
1,588 Elo+
Solo
Cupid
Cupid
IgorBotafogo
Cupid
Level 151
God Stats
4W - 4L
1,330 SR
Queue Stats
71W - 67L
1,523 Elo+
Solo
Hera
Hera
Lazizery
Hera
Level 149
God Stats
1W - 1L
1,506 SR
Queue Stats
4W - 3L
1,561 Elo+
Solo
Nu Wa
Nu Wa
o0Sleeper0o
Nu Wa
Level 154
God Stats
33W - 27L
1,569 SR
Queue Stats
374W - 359L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grenelian
Athena
7
0 / 3 / 0
4,733
430
2,547
9,690
6,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
KornFL
Ne Zha
10
2 / 3 / 0
5,463
497
3,409
8,625
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
0 / 2 / 0
5,286
481
2,120
4,980
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
errrkel
Nu Wa
10
0 / 2 / 1
5,695
518
4,964
4,637
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lukke123
Danzaburou
11
0 / 1 / 0
5,782
526
3,423
5,713
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 3
6,648
604
4,657
7,337
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
3 / 0 / 3
6,671
606
3,132
6,882
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,418
583
3,407
6,048
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
1 / 2 / 2
6,512
592
7,396
5,067
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,562
597
4,272
5,384
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
3
5.5
W
Ymir
3
0
3
4.5
L
Athena
Grenelian
Athena
0
3
0
0
W
1
0
2
2
L
Ne Zha
KornFL
Ne Zha
2
3
0
0.67
L
Merlin
0
2
0
0
W
Hera
1
2
2
1
L
Nu Wa
errrkel
Nu Wa
0
2
1
0.25
L
Danzaburou
lukke123
Danzaburou
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
22,864
33,645
Taken
30,718
14,490
Mitigated
12,142
7,196
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,657
1,672
0
2,781
7,337
3,077
0
1,263
5,849
809
45,798
W
Ymir
3,132
537
0
2,413
6,882
4,171
0
1,868
4,814
25,341
0
L
Athena
Grenelian
Athena
2,547
734
0
2,203
9,690
6,729
0
4,430
5,035
10,110
0
W
3,407
1,905
952
4,553
6,048
2,015
116
745
5,157
0
46,848
L
Ne Zha
KornFL
Ne Zha
3,409
586
0
1,916
8,625
3,189
0
2,330
6,153
0
37,877
L
Merlin
2,120
34
0
0
4,980
1,486
0
2,305
2,675
35,875
1,288
W
Hera
7,396
1,231
0
750
5,067
1,366
0
2,121
2,579
53,750
2,196
L
Nu Wa
errrkel
Nu Wa
4,964
739
0
1,318
4,637
1,253
0
2,687
1,668
45,744
0
L
Danzaburou
lukke123
Danzaburou
3,423
1,275
0
1,759
5,713
1,833
0
2,311
3,376
0
41,119
W
4,272
541
0
1,994
5,384
1,513
437
2,486
2,752
48,859
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
32,811
314
Minions Killed
398
0
Camps Cleared
0
1,146,884
Distance Traveled
1,061,917
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,648
604
74
7
0
256,127
0
W
Ymir
6,671
606
39
4
0
215,272
1
L
Athena
4,733
430
19
2
0
264,786
7
W
Cupid
6,418
583
92
8
0
188,795
2
L
Ne Zha
5,463
497
55
5
0
252,926
2
L
Merlin
5,286
481
63
6
0
196,850
7
W
Hera
6,512
592
115
10
0
208,292
0
L
Nu Wa
5,695
518
98
9
0
214,900
3
L
Danzaburou
5,782
526
79
7
0
217,422
2
W
Nu Wa
6,562
597
78
7
0
193,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role