Player Matchup

Sobek
Sobek
frankfurd
Sobek
Level 107
God Stats
2W - 2L
1,826 SR
Queue Stats
60W - 57L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
iSamehada-
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,395 Elo+
Solo
Poseidon
Poseidon
zzooozz
Poseidon
Level 121
God Stats
8W - 3L
1,659 SR
Queue Stats
30W - 19L
1,593 Elo+
Party 1
Team Averages
Level 116
1,661 SR
1,539 Elo+

VS

Team Averages
Level 105
1,781 SR
1,784 Elo+
Artemis
Artemis
ArthurGray
Artemis
Level 65
God Stats
1W - 0L
2,000 SR
Queue Stats
112W - 50L
1,842 Elo+
Party 2
Anubis
Anubis
GeoZE
Anubis
Level 68
God Stats
16W - 4L
1,564 SR
Queue Stats
57W - 18L
1,664 Elo+
Solo
Bake Kujira
Bake Kujira
Zemra1976
Bake Kujira
Level 182
God Stats
13W - 8L
1,779 SR
Queue Stats
174W - 81L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
frankfurd
Sobek
16
0 / 6 / 4
9,824
702
5,795
19,420
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
iSamehada-
Danzaburou
15
3 / 4 / 1
10,405
743
8,075
12,077
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
zzooozz
Poseidon
16
1 / 6 / 3
10,233
731
10,275
10,832
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArthurGray
Artemis
19
7 / 0 / 7
12,922
923
16,126
7,120
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
GeoZE
Anubis
18
2 / 1 / 9
12,344
882
6,551
5,360
2,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
Zemra1976
Bake Kujira
18
7 / 3 / 9
12,393
885
15,035
21,072
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
16
16
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArthurGray
Artemis
7
0
7
10.5
W
Anubis
GeoZE
Anubis
2
1
9
6.5
W
Bake Kujira
Zemra1976
Bake Kujira
7
3
9
3.83
L
Sobek
frankfurd
Sobek
0
6
4
0.33
L
Danzaburou
iSamehada-
Danzaburou
3
4
1
0.88
L
Poseidon
zzooozz
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
37,712
42,329
Taken
33,552
24,421
Mitigated
21,972
5,571
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArthurGray
Artemis
16,126
8,836
0
1,607
7,120
3,103
3,121
1,756
5,294
0
57,506
W
Anubis
GeoZE
Anubis
6,551
110
363
2,254
5,360
2,400
487
3,709
1,577
42,378
591
W
Bake Kujira
Zemra1976
Bake Kujira
15,035
3,815
0
5,465
21,072
16,469
442
9,756
10,707
42,834
2,121
L
Sobek
frankfurd
Sobek
5,795
303
0
2,798
19,420
17,485
234
6,904
11,912
20,256
0
L
Danzaburou
iSamehada-
Danzaburou
8,075
2,752
0
2,273
12,077
3,795
540
5,468
6,455
0
36,234
L
Poseidon
zzooozz
Poseidon
10,275
2,058
0
500
10,832
3,141
0
6,532
3,895
47,042
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
37,659
173
Minions Killed
196
0
Camps Cleared
0
697,146
Distance Traveled
741,397
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,922
923
74
5
0
270,249
2
W
Anubis
12,344
882
73
5
0
185,683
0
W
Bake Kujira
12,393
885
49
4
0
285,465
1
L
Sobek
9,824
702
28
2
0
230,448
1
L
Danzaburou
10,405
743
64
5
0
236,754
2
L
Poseidon
10,233
731
81
6
0
229,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role