Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BurntToast726
Anhur
Level 66
God Stats
1W - 0L
1,589 SR
Queue Stats
14W - 22L
1,467 Elo+
Party 1
Nox
Nox
TheSunGoddess_
Nox
Level 74
God Stats
65W - 73L
1,410 SR
Queue Stats
456W - 467L
1,424 Elo+
Solo
Izanami
Izanami
rattiehi
Izanami
Level 7
God Stats
6W - 7L
1,603 SR
Queue Stats
6W - 10L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
zartas123
Baron Samedi
Level 198
God Stats
187W - 114L
1,685 SR
Queue Stats
1,112W - 1,115L
1,527 Elo+
Solo
Team Averages
Level 101
1,558 SR
1,475 Elo+

VS

Team Averages
Level 109
1,491 SR
1,503 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Alex-revolution
Aphrodite
Level 146
God Stats
1W - 2L
1,396 SR
Queue Stats
73W - 85L
1,485 Elo+
Solo
Ganesha
Ganesha
Jamrools90
Ganesha
Level 115
God Stats
6W - 7L
1,535 SR
Queue Stats
81W - 73L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Wise Famus
Ah Puch
Level 100
God Stats
50W - 40L
1,607 SR
Queue Stats
271W - 290L
1,479 Elo+
Party 2
Charybdis
Charybdis
Wise Kindly
Charybdis
Level 43
God Stats
57W - 62L
1,417 SR
Queue Stats
254W - 265L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 10
7,261
1,210
4,117
5,797
3,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 6
7,805
1,301
12,516
6,971
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 8
6,925
1,154
3,760
3,095
968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
rattiehi
Izanami
12
0 / 0 / 6
6,479
1,080
3,098
2,492
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
zartas123
Baron Samedi
12
3 / 0 / 7
8,128
1,355
5,191
1,708
1,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

377

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 0
6,191
1,032
5,010
5,337
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Alex-revolution
Aphrodite
11
0 / 3 / 0
6,218
1,036
3,743
7,379
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Jamrools90
Ganesha
12
0 / 4 / 0
6,962
1,160
2,336
10,991
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Wise Famus
Ah Puch
11
0 / 2 / 0
5,889
982
644
2,074
411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wise Kindly
Charybdis
11
0 / 0 / 0
6,106
1,018
3,739
4,575
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
12
Kills
0
0
Deaths
12
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Aphrodite
Alex-revolution
Aphrodite
0
3
0
0
W
5
0
6
8
L
Ganesha
Jamrools90
Ganesha
0
4
0
0
W
2
0
8
6
L
Ah Puch
Wise Famus
Ah Puch
0
2
0
0
L
Charybdis
Wise Kindly
Charybdis
0
0
0
0
W
Izanami
rattiehi
Izanami
0
0
6
3
W
Baron Samedi
zartas123
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
15,472
20,063
Taken
30,356
8,393
Mitigated
17,640
7,283
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,117
29
0
1,529
5,797
3,374
0
3,326
2,258
10,277
0
L
Kukulkan
 
Kukulkan
5,010
185
0
200
5,337
1,856
0
2,052
3,285
16,707
489
L
Aphrodite
Alex-revolution
Aphrodite
3,743
48
1,870
2,873
7,379
3,742
0
3,436
3,943
15,489
0
W
12,516
7,650
0
3,547
6,971
2,185
0
4,320
2,471
0
23,213
L
Ganesha
Jamrools90
Ganesha
2,336
209
0
910
10,991
10,195
0
4,311
6,680
8,434
0
W
3,760
810
0
0
3,095
968
0
1,745
1,255
10,574
0
L
Ah Puch
Wise Famus
Ah Puch
644
0
0
25
2,074
411
0
612
1,462
5,790
0
L
Charybdis
Wise Kindly
Charybdis
3,739
2,319
0
349
4,575
1,436
0
2,417
2,158
0
11,664
W
Izanami
rattiehi
Izanami
3,098
1,562
0
350
2,492
725
0
1,122
1,355
0
16,798
W
Baron Samedi
zartas123
Baron Samedi
5,191
182
722
1,135
1,708
1,141
0
470
1,238
15,181
3,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
31,366
126
Minions Killed
113
6
Camps Cleared
4
615,125
Distance Traveled
534,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,261
1,210
10
2
0
145,096
0
L
Kukulkan
6,191
1,032
45
8
0
141,374
0
L
Aphrodite
6,218
1,036
39
7
0
124,531
2
W
Anhur
7,805
1,301
19
3
4
109,752
0
L
Ganesha
6,962
1,160
0
0
0
111,493
0
W
Nox
6,925
1,154
18
3
0
127,259
0
L
Ah Puch
5,889
982
16
3
1
53,908
0
L
Charybdis
6,106
1,018
13
2
3
103,661
0
W
Izanami
6,479
1,080
37
6
2
131,829
0
W
Baron Samedi
8,128
1,355
42
7
0
101,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role