Player Matchup

Thoth
Thoth
Platinum V
ChunkyCTD
Thoth
Platinum V
Level 152
God Stats
18W - 14L
1,672 SR
Queue Stats
58W - 49L
1,833 MMR
Party 1
Charon
Charon
Platinum III
MrSUWY
Charon
Platinum III
Level 150
God Stats
29W - 22L
1,733 SR
Queue Stats
50W - 41L
2,016 MMR
Party 1
Achilles
Achilles
Platinum III
SquirtOnJesus
Achilles
Platinum III
Level 67
God Stats
29W - 29L
1,598 SR
Queue Stats
73W - 70L
1,962 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,668 SR
1,937 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,643 SR
2,107 MMR
Chronos
Chronos
Gold III
HKMaloXx
Chronos
Gold III
Level 157
God Stats
2W - 2L
1,597 SR
Queue Stats
19W - 10L
1,620 MMR
Solo
Jormungandr
Jormungandr
Masters
HitmanBadman
Jormungandr
Masters
Level 156
God Stats
11W - 4L
1,773 SR
Queue Stats
243W - 162L
2,185 MMR
Party 2
Ne Zha
Ne Zha
Masters
Scufrie
Ne Zha
Masters
Level 157
God Stats
2W - 1L
1,558 SR
Queue Stats
211W - 149L
2,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ChunkyCTD
Thoth
18
4 / 7 / 4
11,759
840
14,338
13,852
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
MrSUWY
Charon
16
1 / 5 / 4
10,223
730
11,281
18,628
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SquirtOnJesus
Achilles
18
4 / 2 / 4
11,809
844
14,898
16,157
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
DiscordiaSerqetCerberusKuzenboFafnir

VS

Bans
CthulhuHeraMedusaScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HKMaloXx
Chronos
17
2 / 4 / 8
11,304
807
12,065
14,951
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
HitmanBadman
Jormungandr
18
5 / 3 / 8
12,244
875
12,072
18,609
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
Scufrie
Ne Zha
20
7 / 2 / 7
12,851
918
14,715
23,318
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
14
14
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
ChunkyCTD
Thoth
4
7
4
0.86
W
Chronos
HKMaloXx
Chronos
2
4
8
1.5
W
Jormungandr
HitmanBadman
Jormungandr
5
3
8
3
L
Charon
MrSUWY
Charon
1
5
4
0.6
W
Ne Zha
Scufrie
Ne Zha
7
2
7
5.25
L
Achilles
SquirtOnJesus
Achilles
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
38,852
48,637
Taken
56,878
46,873
Mitigated
38,462
4,223
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ChunkyCTD
Thoth
14,338
32
0
799
13,852
4,940
0
6,008
7,097
45,659
0
W
Chronos
HKMaloXx
Chronos
12,065
4,638
0
4,481
14,951
5,241
2,329
7,535
6,586
50,774
537
W
Jormungandr
HitmanBadman
Jormungandr
12,072
2,089
0
4,389
18,609
14,472
295
6,623
11,229
31,703
1,443
L
Charon
MrSUWY
Charon
11,281
1,279
0
1,790
18,628
19,518
0
8,804
8,619
28,090
1,703
W
Ne Zha
Scufrie
Ne Zha
14,715
4,247
0
9,354
23,318
18,749
324
10,538
11,767
0
47,482
L
Achilles
SquirtOnJesus
Achilles
14,898
2,906
0
1,634
16,157
22,415
0
6,913
8,125
1,933
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
36,399
146
Minions Killed
180
0
Camps Cleared
0
774,358
Distance Traveled
813,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,759
840
66
5
0
235,439
0
W
Chronos
11,304
807
86
6
0
251,285
0
W
Jormungandr
12,244
875
55
4
0
262,334
0
L
Charon
10,223
730
28
2
0
256,273
0
W
Ne Zha
12,851
918
39
3
0
300,342
0
L
Achilles
11,809
844
52
4
0
282,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role