Player Matchup

Thoth
Thoth
BruhBruhBro
Thoth
Level 58
God Stats
4W - 5L
1,804 SR
Queue Stats
25W - 42L
1,458 Elo+
Party 1
Nemesis
Nemesis
JaaQ
Nemesis
Level 74
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 32L
1,439 Elo+
Party 1
Cerberus
Cerberus
KiwiBro
Cerberus
Level 29
God Stats
5W - 6L
1,472 SR
Queue Stats
10W - 22L
1,390 Elo+
Party 1
Team Averages
Level 54
1,619 SR
1,429 Elo+

VS

Team Averages
Level 41
1,367 SR
1,270 Elo+
Kuzenbo
Kuzenbo
Djwolf727
Kuzenbo
Level 37
God Stats
15W - 13L
1,441 SR
Queue Stats
24W - 27L
1,338 Elo+
Solo
Surtr
Surtr
FisterHarder
Surtr
Level 69
God Stats
92W - 116L
1,414 SR
Queue Stats
242W - 305L
1,306 Elo+
Party 2
Poseidon
Poseidon
wastelandkids
Poseidon
Level 16
God Stats
1W - 4L
1,247 SR
Queue Stats
8W - 19L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
9,958
996
12,750
3,228
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JaaQ
Nemesis
14
4 / 0 / 7
9,244
924
6,098
4,522
3,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
KiwiBro
Cerberus
13
3 / 2 / 8
8,592
859
4,684
8,554
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Djwolf727
Kuzenbo
11
1 / 5 / 0
6,749
675
1,258
8,158
3,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 8 / 1
6,851
685
4,372
13,228
6,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
wastelandkids
Poseidon
10
0 / 3 / 2
6,242
624
1,209
4,852
529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Kuzenbo
Djwolf727
Kuzenbo
1
5
0
0.2
L
1
8
1
0.19
W
Nemesis
JaaQ
Nemesis
4
0
7
7.5
W
Cerberus
KiwiBro
Cerberus
3
2
8
3.5
L
Poseidon
wastelandkids
Poseidon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
6,839
16,304
Taken
26,238
8,691
Mitigated
10,783
1,795
Healing
1,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,750
350
0
713
3,228
1,089
174
1,146
2,082
57,496
0
L
Kuzenbo
Djwolf727
Kuzenbo
1,258
765
0
220
8,158
3,794
0
5,047
2,879
3,866
0
L
4,372
626
0
1,258
13,228
6,460
0
7,376
5,405
4,056
10,910
W
Nemesis
JaaQ
Nemesis
6,098
2,697
0
747
4,522
3,075
22
833
3,689
0
33,500
W
Cerberus
KiwiBro
Cerberus
4,684
161
0
335
8,554
4,527
138
2,233
6,321
14,551
0
L
Poseidon
wastelandkids
Poseidon
1,209
104
0
0
4,852
529
0
4,268
475
6,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
19,842
187
Minions Killed
34
0
Camps Cleared
0
546,043
Distance Traveled
355,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,958
996
95
10
0
191,185
0
L
Kuzenbo
6,749
675
3
0
0
109,092
0
L
Surtr
6,851
685
17
2
0
139,738
0
W
Nemesis
9,244
924
59
6
0
187,785
0
W
Cerberus
8,592
859
33
3
0
167,073
0
L
Poseidon
6,242
624
14
1
0
107,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role