Player Matchup

Tyr
Tyr
IP Man 919
Tyr
Level 195
God Stats
20W - 10L
1,561 SR
Queue Stats
368W - 420L
1,415 Elo+
Solo
Cerberus
Cerberus
PikchuPR2770
Cerberus
Level 106
God Stats
2W - 1L
1,524 SR
Queue Stats
175W - 165L
1,512 Elo+
Party 1
Ra
Ra
TaverenRaven
Ra
Level 86
God Stats
1W - 0L
1,680 SR
Queue Stats
15W - 18L
1,478 Elo+
Solo
Medusa
Medusa
ttvXnegative
Medusa
Level 136
God Stats
2W - 1L
1,278 SR
Queue Stats
172W - 179L
1,495 Elo+
Solo
Nox
Nox
xElxOGx
Nox
Level 116
God Stats
6W - 3L
1,630 SR
Queue Stats
103W - 108L
1,467 Elo+
Party 1
Team Averages
Level 128
1,535 SR
1,473 Elo+

VS

Team Averages
Level 135
1,522 SR
1,483 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JNDiaro
Tiamat
Level 170
God Stats
12W - 8L
1,643 SR
Queue Stats
449W - 442L
1,505 Elo+
Solo
Terra
Terra
TheDarckEssence
Terra
Level 124
God Stats
1W - 1L
1,468 SR
Queue Stats
45W - 64L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
rizza140
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
6,504
1,301
3,290
6,247
5,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
PikchuPR2770
Cerberus
10
3 / 2 / 11
6,414
1,283
5,202
8,222
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 13
6,995
1,399
3,580
4,014
1,419
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
12
8 / 1 / 9
7,273
1,455
8,735
4,274
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
9
2 / 2 / 10
5,860
1,172
2,907
4,397
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 5 / 1
6,162
1,232
5,567
6,681
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
 
Arachne
9
0 / 4 / 2
4,847
969
2,184
7,079
5,882
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
JNDiaro
Tiamat
10
2 / 5 / 2
5,264
1,053
6,533
5,426
3,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 3
5,194
1,039
2,529
7,738
3,711
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
rizza140
Tsukuyomi
1
0 / 0 / 0
1,428
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
18
Kills
5
7
Deaths
18
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
1
0.7
L
Arachne
 
Arachne
0
4
2
0.25
W
1
2
12
3.5
L
Tiamat
JNDiaro
Tiamat
2
5
2
0.6
W
Cerberus
PikchuPR2770
Cerberus
3
2
11
4.25
W
4
0
13
10.5
L
0
4
3
0.38
L
Tsukuyomi
rizza140
Tsukuyomi
0
0
0
0
W
Medusa
8
1
9
12.5
W
Nox
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
16,813
27,154
Taken
26,924
16,481
Mitigated
15,490
13,290
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,567
1,558
0
601
6,681
2,349
0
2,186
4,495
0
13,836
L
Arachne
 
Arachne
2,184
1,271
184
914
7,079
5,882
0
2,937
4,142
0
2,986
W
3,290
246
707
1,703
6,247
5,403
0
2,315
3,932
0
10,654
L
Tiamat
JNDiaro
Tiamat
6,533
224
0
140
5,426
3,548
0
1,988
3,336
10,320
0
W
Cerberus
PikchuPR2770
Cerberus
5,202
786
625
2,059
8,222
6,668
188
2,557
5,665
8,327
935
W
3,580
408
2,935
2,956
4,014
1,419
212
674
3,340
11,098
351
L
2,529
351
705
1,629
7,738
3,711
0
3,639
4,099
5,808
0
L
Tsukuyomi
rizza140
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
8,735
3,896
265
1,015
4,274
1,516
137
2,050
2,224
0
15,825
W
Nox
2,907
231
0
1,025
4,397
1,475
492
1,466
2,931
8,541
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
22,895
93
Minions Killed
24
0
Camps Cleared
0
579,428
Distance Traveled
378,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,162
1,232
8
2
0
88,871
0
L
Arachne
4,847
969
3
1
0
73,233
0
W
Tyr
6,504
1,301
22
4
0
126,499
0
L
Tiamat
5,264
1,053
5
1
0
105,212
0
W
Cerberus
6,414
1,283
16
3
0
113,548
0
W
Ra
6,995
1,399
19
4
0
129,943
0
L
Terra
5,194
1,039
8
2
0
111,668
0
L
Tsukuyomi
1,428
286
0
0
0
0
0
W
Medusa
7,273
1,455
15
3
0
104,150
0
W
Nox
5,860
1,172
21
4
0
105,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role