Player Matchup

Cerberus
Cerberus
Platinum III
IFLORIDAIBOY
Cerberus
Platinum III
Level 206
God Stats
46W - 7L
1,868 SR
Queue Stats
546W - 450L
1,811 MMR
Party 2
Martichoras
Martichoras
Diamond I
PureNV
Martichoras
Diamond I
Level 158
God Stats
5W - 5L
1,790 SR
Queue Stats
219W - 156L
2,376 MMR
Party 2
Nike
Nike
Diamond I
сity
Nike
Diamond I
Level 148
God Stats
1W - 0L
1,517 SR
Queue Stats
73W - 35L
2,637 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,725 SR
2,275 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,428 SR
2,149 MMR
Ishtar
Ishtar
Diamond II
Dharcuz
Ishtar
Diamond II
Level 180
God Stats
27W - 32L
1,600 SR
Queue Stats
262W - 313L
2,311 MMR
Solo
Poseidon
Poseidon
Diamond IV
Mapuche99
Poseidon
Diamond IV
Level 106
God Stats
0W - 2L
1,183 SR
Queue Stats
464W - 450L
2,117 MMR
Party 1
Geb
Geb
Diamond IV
Stanleybθt
Geb
Diamond IV
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
160W - 157L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IFLORIDAIBOY
Cerberus
15
2 / 0 / 9
8,728
873
5,601
9,573
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
PureNV
Martichoras
16
5 / 1 / 6
9,769
977
6,935
6,079
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
сity
Nike
14
4 / 2 / 7
8,977
898
11,126
9,886
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuSerqetFafnirNe ZhaXing Tian

VS

Bans
KuzenboSobekAchillesKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dharcuz
Ishtar
13
2 / 3 / 0
7,780
778
5,415
9,056
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Mapuche99
Poseidon
12
1 / 3 / 0
7,369
737
3,000
7,169
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 2
7,452
745
6,360
10,148
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
3
3
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Dharcuz
Ishtar
2
3
0
0.67
W
Cerberus
IFLORIDAIBOY
Cerberus
2
0
9
6.5
L
Poseidon
Mapuche99
Poseidon
1
3
0
0.33
W
Martichoras
PureNV
Martichoras
5
1
6
8
L
0
5
2
0.2
W
Nike
сity
Nike
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
14,775
25,538
Taken
26,373
18,627
Mitigated
10,698
5,658
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Dharcuz
Ishtar
5,415
2,453
0
1,167
9,056
2,844
0
1,131
7,462
0
24,674
W
Cerberus
IFLORIDAIBOY
Cerberus
5,601
232
0
2,695
9,573
8,490
143
1,832
7,455
18,744
3,293
L
Poseidon
Mapuche99
Poseidon
3,000
347
0
594
7,169
1,410
0
2,295
4,594
22,767
635
W
Martichoras
PureNV
Martichoras
6,935
1,985
0
1,747
6,079
2,234
1,012
3,306
2,411
0
38,457
L
6,360
146
0
560
10,148
6,444
0
1,785
8,170
14,345
0
W
Nike
сity
Nike
11,126
808
0
1,216
9,886
7,903
101
3,106
6,260
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
22,601
158
Minions Killed
110
0
Camps Cleared
0
627,546
Distance Traveled
549,893
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,780
778
41
4
0
173,700
0
W
Cerberus
8,728
873
41
4
0
212,256
7
L
Poseidon
7,369
737
41
4
0
189,374
1
W
Martichoras
9,769
977
79
8
0
193,698
0
L
Geb
7,452
745
28
3
0
186,819
0
W
Nike
8,977
898
38
4
0
221,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role