Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Deadpool-ish
Cupid
Level 144
God Stats
1W - 1L
1,852 SR
Queue Stats
15W - 6L
1,796 Elo+
Party 3
Ah Puch
Ah Puch
LegitSusMaster
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,895 Elo+
Party 3
Charon
Charon
TheMan94-
Charon
Level 155
God Stats
8W - 3L
1,884 SR
Queue Stats
16W - 6L
1,800 Elo+
Party 3
Mulan
Mulan
lvl1Magikarp666
Mulan
Level 58
God Stats
23W - 21L
1,488 SR
Queue Stats
186W - 210L
1,455 Elo+
Solo
Team Averages
Level 117
1,645 SR
1,689 Elo+

VS

Team Averages
Level 96
1,570 SR
1,533 Elo+
Anubis
Anubis
DXHaseoXD
Anubis
Level 57
God Stats
4W - 4L
1,502 SR
Queue Stats
38W - 40L
1,531 Elo+
Solo
Thanatos
Thanatos
HarveyIsDumb
Thanatos
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
43W - 40L
1,545 Elo+
Party 1
Loki
Loki
Profiler2003
Loki
Level 123
God Stats
17W - 16L
1,497 SR
Queue Stats
72W - 75L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
Rawz729
Sylvanus
Level 149
God Stats
15W - 11L
1,535 SR
Queue Stats
229W - 236L
1,492 Elo+
Party 2
Vamana
Vamana
whey2stronk
Vamana
Level 122
God Stats
2W - 2L
1,570 SR
Queue Stats
57W - 45L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 2 / 4
6,205
1,241
3,740
4,626
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 3
6,212
1,242
6,556
4,674
1,494
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 0
4,965
993
0
0
0
Charon
TheMan94-
Charon
11
1 / 2 / 4
6,582
1,316
3,325
5,838
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 4
6,142
1,228
5,119
8,392
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

342

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DXHaseoXD
Anubis
12
7 / 1 / 3
7,924
1,585
4,007
2,614
1,154
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HarveyIsDumb
Thanatos
11
0 / 3 / 10
5,801
1,160
4,305
4,989
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 7
6,350
1,270
4,303
2,907
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Rawz729
Sylvanus
11
0 / 1 / 11
6,501
1,300
3,828
5,675
4,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
11
2 / 0 / 6
6,193
1,239
4,930
5,354
3,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
6
Kills
11
11
Deaths
6
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
4
2
W
Anubis
DXHaseoXD
Anubis
7
1
3
8.5
L
2
2
3
1.75
W
Thanatos
HarveyIsDumb
Thanatos
0
3
10
1.67
L
0
0
0
0
W
2
1
7
5.5
W
Sylvanus
Rawz729
Sylvanus
0
1
11
5.5
L
Charon
TheMan94-
Charon
1
2
4
1.5
L
1
5
4
0.6
W
Vamana
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
21,373
23,530
Taken
21,539
11,417
Mitigated
11,782
5,110
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,740
168
2,323
1,310
4,626
1,395
0
1,836
2,790
11,614
0
W
Anubis
DXHaseoXD
Anubis
4,007
52
0
1,007
2,614
1,154
0
1,098
1,483
27,575
0
L
6,556
4,469
292
262
4,674
1,494
0
679
3,995
0
24,461
W
Thanatos
HarveyIsDumb
Thanatos
4,305
1,327
0
1,104
4,989
1,685
0
1,187
3,610
0
6,771
L
0
0
0
0
0
0
0
0
0
0
0
W
4,303
836
0
205
2,907
988
0
1,314
1,554
0
10,959
W
Sylvanus
Rawz729
Sylvanus
3,828
1,131
1,320
1,528
5,675
4,514
0
2,433
3,205
6,700
319
L
Charon
TheMan94-
Charon
3,325
472
0
338
5,838
4,275
0
1,682
4,156
7,961
0
L
5,119
715
0
585
8,392
4,253
0
3,379
5,013
0
12,567
W
Vamana
4,930
2,678
0
138
5,354
3,441
0
1,033
4,252
0
9,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
32,769
83
Minions Killed
94
3
Camps Cleared
5
381,962
Distance Traveled
530,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,205
1,241
13
3
0
89,524
0
W
Anubis
7,924
1,585
69
14
3
102,441
0
L
Cupid
6,212
1,242
43
9
1
90,847
0
W
Thanatos
5,801
1,160
5
1
1
97,947
0
L
Ah Puch
4,965
993
0
0
0
0
0
W
Loki
6,350
1,270
8
2
1
107,438
0
W
Sylvanus
6,501
1,300
4
1
0
95,545
0
L
Charon
6,582
1,316
12
2
2
101,053
0
L
Mulan
6,142
1,228
15
3
0
100,538
0
W
Vamana
6,193
1,239
8
2
0
127,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role