Player Matchup

Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CriseeHouse
Chernobog
Level 154
God Stats
2W - 1L
1,797 SR
Queue Stats
234W - 247L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
Klay midia
Cliodhna
Level 108
God Stats
1W - 2L
1,343 SR
Queue Stats
110W - 101L
1,559 Elo+
Party 2
Hera
Hera
TheEmeraldOni
Hera
Level 64
God Stats
10W - 13L
1,489 SR
Queue Stats
206W - 210L
1,535 Elo+
Solo
Janus
Janus
gargar
Janus
Level 159
God Stats
17W - 14L
1,617 SR
Queue Stats
375W - 330L
1,572 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,542 Elo+

VS

Team Averages
Level 127
1,537 SR
1,506 Elo+
Kali
Kali
ByCamelas
Kali
Level 96
God Stats
4W - 4L
1,417 SR
Queue Stats
117W - 118L
1,510 Elo+
Solo
Nu Wa
Nu Wa
FaZe Daniel4980
Nu Wa
Level 132
God Stats
6W - 4L
1,622 SR
Queue Stats
432W - 381L
1,556 Elo+
Solo
Cthulhu
Cthulhu
InsanityAwaits-
Cthulhu
Level 142
God Stats
35W - 20L
1,632 SR
Queue Stats
313W - 306L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
kornmuffin77
Ratatoskr
Level 114
God Stats
10W - 11L
1,520 SR
Queue Stats
156W - 153L
1,457 Elo+
Party 1
Apollo
Apollo
zZorris
Apollo
Level 149
God Stats
14W - 10L
1,493 SR
Queue Stats
128W - 129L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 1
5,819
529
3,609
10,668
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
CriseeHouse
Chernobog
11
1 / 3 / 0
5,830
530
7,312
8,481
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Klay midia
Cliodhna
10
2 / 6 / 0
5,843
531
4,594
11,222
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 5 / 0
6,298
573
4,905
7,392
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
gargar
Janus
12
3 / 3 / 0
7,458
678
4,785
8,267
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 0 / 5
7,206
655
3,186
10,002
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 3 / 3
7,379
671
9,120
7,203
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 3 / 2
7,068
643
5,270
7,401
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
kornmuffin77
Ratatoskr
12
2 / 0 / 5
6,512
592
6,559
10,846
3,584
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
zZorris
Apollo
12
2 / 1 / 4
6,722
611
8,184
8,774
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
7
Kills
17
18
Deaths
7
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Kali
4
0
5
6.5
L
Chernobog
CriseeHouse
Chernobog
1
3
0
0.33
W
7
3
3
2.83
W
2
3
2
1
L
Cliodhna
Klay midia
Cliodhna
2
6
0
0.33
L
1
5
0
0.2
L
Janus
gargar
Janus
3
3
0
1
W
Ratatoskr
kornmuffin77
Ratatoskr
2
0
5
4.5
W
Apollo
zZorris
Apollo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
32,319
46,030
Taken
44,226
14,525
Mitigated
17,153
13,965
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,609
303
1,487
3,260
10,668
4,877
0
992
9,565
21,516
0
W
Kali
3,186
1,968
0
4,684
10,002
3,899
0
1,879
8,081
0
43,731
L
Chernobog
CriseeHouse
Chernobog
7,312
3,621
0
2,422
8,481
3,425
13
0
8,481
0
48,484
W
9,120
3,265
0
250
7,203
2,169
462
3,657
3,546
43,381
0
W
5,270
438
0
850
7,401
4,633
0
3,551
3,427
38,647
404
L
Cliodhna
Klay midia
Cliodhna
4,594
795
0
3,671
11,222
2,459
0
4,438
6,475
0
37,303
L
4,905
1,077
0
895
7,392
1,466
198
3,121
4,116
43,160
1,205
L
Janus
gargar
Janus
4,785
576
0
2,230
8,267
2,298
0
4,507
3,104
48,577
1,882
W
Ratatoskr
kornmuffin77
Ratatoskr
6,559
1,228
0
3,103
10,846
3,584
239
2,717
8,129
0
35,277
W
Apollo
zZorris
Apollo
8,184
6,045
0
4,821
8,774
2,868
100
936
7,838
0
54,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
34,887
371
Minions Killed
383
0
Camps Cleared
0
1,092,680
Distance Traveled
1,188,769
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,819
529
30
3
0
206,237
3
W
Kali
7,206
655
73
7
0
267,747
0
L
Chernobog
5,830
530
95
9
0
215,482
0
W
Nu Wa
7,379
671
71
6
0
222,382
3
W
Cthulhu
7,068
643
91
8
0
213,963
0
L
Cliodhna
5,843
531
60
5
0
230,589
0
L
Hera
6,298
573
86
8
0
206,275
1
L
Janus
7,458
678
100
9
0
234,097
3
W
Ratatoskr
6,512
592
53
5
0
265,432
2
W
Apollo
6,722
611
95
9
0
219,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role