Player Matchup

Vulcan
Vulcan
DcT_KaPiNoU
Vulcan
Level 121
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 14L
1,472 Elo+
Solo
Terra
Terra
MURMA1DER
Terra
Level 29
God Stats
1W - 0L
1,353 SR
Queue Stats
13W - 26L
1,293 Elo+
Party 1
Serqet
Serqet
Stoned8
Serqet
Level 159
God Stats
12W - 15L
1,456 SR
Queue Stats
1,300W - 1,362L
1,408 Elo+
Solo
Nox
Nox
xxxxLilithxxxx
Nox
Level 145
God Stats
3W - 5L
1,313 SR
Queue Stats
254W - 258L
1,428 Elo+
Party 1
Zeus
Zeus
Шиповничек
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,338 Elo+
Party 1
Team Averages
Level 116
1,384 SR
1,388 Elo+

VS

Team Averages
Level 101
1,448 SR
1,439 Elo+
Zeus
Zeus
Fritosha13
Zeus
Level 65
God Stats
5W - 6L
1,694 SR
Queue Stats
394W - 428L
1,436 Elo+
Solo
Hera
Hera
Mr cheese4088
Hera
Level 198
God Stats
10W - 13L
1,387 SR
Queue Stats
1,096W - 1,137L
1,455 Elo+
Solo
Horus
Horus
Nøzdørmu
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,447 Elo+
Party 2
Chernobog
Chernobog
XXDEADSHOTXXX
Chernobog
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,378 Elo+
Solo
Janus
Janus
agilium
Janus
Level 142
God Stats
1W - 5L
1,159 SR
Queue Stats
308W - 319L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 2 / 2
7,601
760
11,082
6,552
3,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
MURMA1DER
Terra
13
0 / 1 / 6
7,766
777
2,151
11,416
9,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Stoned8
Serqet
13
3 / 1 / 3
7,577
758
3,478
6,731
7,289
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 4
7,277
728
5,119
10,190
3,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
8,102
810
10,698
4,464
1,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,419
742
4,999
6,008
2,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
1 / 3 / 6
7,608
761
7,042
5,757
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
12
0 / 2 / 4
7,574
757
2,974
11,429
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
XXDEADSHOTXXX
Chernobog
13
1 / 1 / 4
7,390
739
5,610
7,074
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
agilium
Janus
17
4 / 0 / 1
9,168
917
14,787
5,473
2,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
8
Kills
7
7
Deaths
8
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
2
2
1.5
L
1
2
2
1
W
Terra
MURMA1DER
Terra
0
1
6
3
L
1
3
6
1.33
L
Horus
0
2
4
1
W
Serqet
Stoned8
Serqet
3
1
3
4.5
L
Chernobog
XXDEADSHOTXXX
Chernobog
1
1
4
3
L
Janus
agilium
Janus
4
0
1
4.5
W
0
2
4
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
35,412
39,353
Taken
35,741
25,254
Mitigated
20,204
18,000
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,082
170
0
1,408
6,552
3,087
0
5,348
1,204
26,990
1,837
L
4,999
123
240
226
6,008
2,187
0
5,356
573
13,595
0
W
Terra
MURMA1DER
Terra
2,151
387
7,534
4,593
11,416
9,195
62
7,353
4,063
4,450
0
L
7,042
1,123
929
1,047
5,757
2,145
0
3,566
1,759
13,722
0
L
Horus
2,974
974
3,955
6,221
11,429
10,302
0
9,453
1,708
0
6,541
W
Serqet
Stoned8
Serqet
3,478
69
567
1,263
6,731
7,289
0
2,916
3,815
0
5,506
L
Chernobog
XXDEADSHOTXXX
Chernobog
5,610
3,122
0
2,280
7,074
3,066
0
5,916
1,158
0
19,263
L
Janus
agilium
Janus
14,787
389
741
142
5,473
2,504
0
4,193
1,280
39,310
629
W
5,119
675
655
1,505
10,190
3,982
55
7,816
2,374
14,602
0
W
10,698
431
249
226
4,464
1,701
51
3,302
1,162
30,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
39,159
120
Minions Killed
141
0
Camps Cleared
0
1,038,624
Distance Traveled
1,088,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,601
760
37
4
0
224,997
0
L
Zeus
7,419
742
18
2
0
216,400
0
W
Terra
7,766
777
7
1
0
214,952
0
L
Hera
7,608
761
12
1
0
212,784
0
L
Horus
7,574
757
10
1
0
228,128
0
W
Serqet
7,577
758
8
1
0
175,087
0
L
Chernobog
7,390
739
38
4
0
187,264
0
L
Janus
9,168
917
63
6
0
244,013
0
W
Nox
7,277
728
19
2
0
215,893
0
W
Zeus
8,102
810
49
5
0
207,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role