Player Matchup

Skadi
Skadi
 
Skadi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Brentyo89
Janus
Level 24
God Stats
1W - 2L
1,688 SR
Queue Stats
28W - 40L
1,395 Elo+
Solo
Izanami
Izanami
Thugas_sidekick
Izanami
Level 116
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Jing Wei
Jing Wei
TwbHazey
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,435 Elo+
Solo
Thanatos
Thanatos
Voixao
Thanatos
Level 39
God Stats
0W - 1L
1,308 SR
Queue Stats
16W - 23L
1,441 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,437 Elo+

VS

Team Averages
Level 131
1,586 SR
1,570 Elo+
Tyr
Tyr
GareldJones
Tyr
Level 108
God Stats
2W - 0L
1,372 SR
Queue Stats
30W - 13L
1,643 Elo+
Party 1
Merlin
Merlin
GutMeGhosty
Merlin
Level 154
God Stats
1W - 0L
1,208 SR
Queue Stats
26W - 10L
1,681 Elo+
Party 1
Ne Zha
Ne Zha
LordPiffy
Ne Zha
Level 156
God Stats
3W - 0L
1,815 SR
Queue Stats
204W - 202L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
Triumph13
Jing Wei
Level 143
God Stats
5W - 0L
1,896 SR
Queue Stats
173W - 165L
1,500 Elo+
Party 2
Nike
Nike
q122
Nike
Level 95
God Stats
10W - 3L
1,638 SR
Queue Stats
134W - 116L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 4 / 7
9,280
844
10,954
8,600
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
Brentyo89
Janus
13
0 / 5 / 5
7,553
687
7,848
7,489
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 6 / 2
10,288
935
10,895
12,477
4,636
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
TwbHazey
Jing Wei
14
1 / 3 / 10
8,417
765
5,327
7,811
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Voixao
Thanatos
13
1 / 6 / 3
8,010
728
2,215
9,885
3,821
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 16
9,020
820
7,244
15,223
15,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
15
6 / 4 / 11
9,820
893
7,511
6,961
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
LordPiffy
Ne Zha
18
10 / 3 / 7
10,349
941
15,086
9,255
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Triumph13
Jing Wei
16
3 / 0 / 14
9,424
857
5,446
6,970
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
q122
Nike
16
3 / 1 / 14
9,530
866
7,387
13,572
10,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
14
Kills
24
24
Deaths
14
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
4
7
1.88
L
Janus
Brentyo89
Janus
0
5
5
0.5
W
2
6
16
1.67
W
Merlin
6
4
11
2.88
W
Ne Zha
LordPiffy
Ne Zha
10
3
7
4.5
L
8
6
2
1.5
W
Jing Wei
Triumph13
Jing Wei
3
0
14
10
L
Jing Wei
TwbHazey
Jing Wei
1
3
10
2
L
Thanatos
Voixao
Thanatos
1
6
3
0.42
W
Nike
q122
Nike
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
42,674
46,262
Taken
51,981
16,683
Mitigated
35,752
11,303
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,954
1,973
1,112
1,373
8,600
3,151
312
2,253
6,347
0
27,450
L
Janus
Brentyo89
Janus
7,848
664
1,450
905
7,489
2,396
42
2,341
5,148
13,586
0
W
7,244
1,217
667
3,806
15,223
15,121
0
1,199
13,886
0
10,070
W
Merlin
7,511
168
814
564
6,961
2,709
387
812
6,067
18,472
661
W
Ne Zha
LordPiffy
Ne Zha
15,086
2,590
1,027
1,332
9,255
4,729
1,020
1,078
8,057
0
34,490
L
10,895
6,764
166
1,800
12,477
4,636
328
1,435
11,042
0
23,040
W
Jing Wei
Triumph13
Jing Wei
5,446
3,153
1,757
2,144
6,970
2,496
1,826
1,724
5,098
0
17,459
L
Jing Wei
TwbHazey
Jing Wei
5,327
3,033
226
1,468
7,811
2,679
828
1,319
6,492
0
15,144
L
Thanatos
Voixao
Thanatos
2,215
481
300
2,503
9,885
3,821
0
1,042
8,843
0
8,829
W
Nike
q122
Nike
7,387
173
1,789
4,016
13,572
10,697
629
2,361
11,025
1,102
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
48,143
113
Minions Killed
126
0
Camps Cleared
0
893,724
Distance Traveled
1,056,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,280
844
23
2
0
178,350
0
L
Janus
7,553
687
15
1
0
162,538
0
W
Tyr
9,020
820
8
1
0
212,433
0
W
Merlin
9,820
893
30
3
0
197,093
0
W
Ne Zha
10,349
941
30
3
0
230,524
0
L
Izanami
10,288
935
34
3
0
175,637
0
W
Jing Wei
9,424
857
32
3
0
225,179
0
L
Jing Wei
8,417
765
24
2
0
186,528
0
L
Thanatos
8,010
728
17
2
0
190,671
0
W
Nike
9,530
866
26
2
0
190,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role