Player Matchup

Terra
Terra
DarklordofShehol
Terra
Level 99
God Stats
8W - 12L
1,403 SR
Queue Stats
765W - 943L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Fletch Gordan
Jing Wei
Level 111
God Stats
12W - 8L
1,540 SR
Queue Stats
615W - 679L
1,473 Elo+
Solo
Nemesis
Nemesis
caliber35
Nemesis
Level 77
God Stats
8W - 8L
1,421 SR
Queue Stats
303W - 344L
1,472 Elo+
Solo
Skadi
Skadi
gingersnap6183
Skadi
Level 114
God Stats
4W - 2L
1,736 SR
Queue Stats
169W - 171L
1,415 Elo+
Solo
Bellona
Bellona
xMondayPotatox
Bellona
Level 65
God Stats
1W - 1L
1,235 SR
Queue Stats
22W - 24L
1,417 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,450 Elo+

VS

Team Averages
Level 116
1,358 SR
1,480 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Broger
Ymir
Level 87
God Stats
3W - 4L
1,469 SR
Queue Stats
118W - 107L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
LaughingSatan
Zhong Kui
Level 171
God Stats
1W - 5L
1,001 SR
Queue Stats
332W - 333L
1,498 Elo+
Party 2
Hachiman
Hachiman
Spacemonk91
Hachiman
Level 67
God Stats
8W - 3L
1,443 SR
Queue Stats
108W - 106L
1,485 Elo+
Party 1
Zeus
Zeus
shaggymaggie180
Zeus
Level 127
God Stats
6W - 7L
1,376 SR
Queue Stats
430W - 429L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,933
693
2,275
1,770
1,265
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
Fletch Gordan
Jing Wei
17
5 / 2 / 5
9,309
931
10,362
8,167
2,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
caliber35
Nemesis
15
6 / 5 / 4
9,442
944
11,643
11,593
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 3
7,486
749
12,517
10,071
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 9 / 7
7,655
766
4,271
13,977
10,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 2 / 13
10,063
1,006
3,621
13,680
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Broger
Ymir
16
2 / 2 / 15
9,727
973
9,611
16,371
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
LaughingSatan
Zhong Kui
12
0 / 3 / 12
7,781
778
4,981
8,636
9,060
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Spacemonk91
Hachiman
16
6 / 2 / 10
9,532
953
10,380
8,817
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 8
9,963
996
12,177
6,947
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
11
Kills
19
19
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
13
5.25
W
Ymir
Broger
Ymir
2
2
15
4.75
L
0
0
1
0.5
L
Jing Wei
Fletch Gordan
Jing Wei
5
2
5
3.75
W
Zhong Kui
LaughingSatan
Zhong Kui
0
3
12
2
W
Hachiman
Spacemonk91
Hachiman
6
2
10
5.5
L
Nemesis
caliber35
Nemesis
6
5
4
1.6
L
0
3
3
0.5
W
7
2
8
5.5
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
40,770
45,578
Taken
54,451
24,138
Mitigated
42,745
12,927
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,621
891
8,213
5,405
13,680
11,221
325
572
12,962
11,730
0
W
Ymir
Broger
Ymir
9,611
591
2,245
4,640
16,371
15,816
509
502
15,832
15,462
0
L
2,275
40
2,908
1,005
1,770
1,265
0
1,202
568
4,368
0
L
Jing Wei
Fletch Gordan
Jing Wei
10,362
8,293
181
1,545
8,167
2,926
681
6,112
2,055
0
29,142
W
Zhong Kui
LaughingSatan
Zhong Kui
4,981
977
1,004
675
8,636
9,060
1,668
343
8,214
10,188
0
W
Hachiman
Spacemonk91
Hachiman
10,380
5,496
838
459
8,817
4,024
3,417
745
7,909
0
33,063
L
Nemesis
caliber35
Nemesis
11,643
4,393
1,088
3,690
11,593
6,217
646
8,151
3,442
0
15,966
L
12,517
3,733
251
1,460
10,071
3,112
0
6,990
3,081
0
27,119
W
12,177
1,197
961
175
6,947
2,624
1,567
113
6,644
29,394
428
L
4,271
847
602
197
13,977
10,618
233
7,904
6,073
0
5,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
47,066
94
Minions Killed
111
0
Camps Cleared
0
854,942
Distance Traveled
849,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,063
1,006
22
2
0
155,108
0
W
Ymir
9,727
973
16
2
0
205,569
0
L
Terra
6,933
693
4
0
0
134,057
0
L
Jing Wei
9,309
931
44
4
0
193,248
0
W
Zhong Kui
7,781
778
6
1
0
151,929
0
W
Hachiman
9,532
953
43
4
0
159,455
0
L
Nemesis
9,442
944
12
1
0
178,400
0
L
Skadi
7,486
749
28
3
0
163,810
0
W
Zeus
9,963
996
24
2
0
177,382
0
L
Bellona
7,655
766
6
1
0
185,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role