Player Matchup

Ishtar
Ishtar
BabyChefD
Ishtar
Level 127
God Stats
15W - 9L
1,916 SR
Queue Stats
695W - 243L
1,864 Elo+
Party 2
Yemoja
Yemoja
Strokе
Yemoja
Level 149
God Stats
116W - 32L
1,862 SR
Queue Stats
497W - 162L
1,872 Elo+
Party 2
Vamana
Vamana
Wendigο
Vamana
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,718 Elo+
Party 2
Kali
Kali
YuckyDucky
Kali
Level 128
God Stats
3W - 0L
1,875 SR
Queue Stats
30W - 8L
1,848 Elo+
Party 2
Thoth
Thoth
ZaarMobile
Thoth
Level 158
God Stats
6W - 3L
1,618 SR
Queue Stats
152W - 65L
1,739 Elo+
Party 2
Team Averages
Level 154
1,754 SR
1,808 Elo+

VS

Team Averages
Level 166
1,744 SR
1,704 Elo+
Arachne
Arachne
Albus1904
Arachne
Level 162
God Stats
0W - 1L
1,796 SR
Queue Stats
39W - 16L
1,715 Elo+
Solo
Thoth
Thoth
AnarchyXShadow
Thoth
Level 157
God Stats
1W - 3L
1,779 SR
Queue Stats
165W - 86L
1,736 Elo+
Party 1
Athena
Athena
Mаnslaughter
Athena
Level 193
God Stats
2W - 2L
1,848 SR
Queue Stats
187W - 69L
1,756 Elo+
Party 1
Horus
Horus
icantfindmylag
Horus
Level 163
God Stats
50W - 49L
1,597 SR
Queue Stats
203W - 194L
1,585 Elo+
Solo
Anubis
Anubis
Μurder
Anubis
Level 156
God Stats
7W - 2L
1,703 SR
Queue Stats
239W - 117L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabyChefD
Ishtar
14
5 / 3 / 4
8,284
690
8,678
10,129
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Strokе
Yemoja
11
6 / 4 / 7
7,491
624
5,130
11,063
5,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Wendigο
Vamana
15
6 / 1 / 2
9,030
753
11,088
10,784
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 3 / 8
8,173
681
6,851
13,539
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thoth
12
4 / 4 / 8
7,455
621
9,146
6,694
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Albus1904
Arachne
11
0 / 4 / 1
6,455
538
2,811
12,566
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 5 / 4
7,495
625
6,591
7,069
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 4 / 1
6,890
574
5,865
9,189
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 10 / 7
6,479
540
5,088
14,699
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Μurder
Anubis
11
5 / 5 / 7
7,226
602
11,885
9,224
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
27
Kills
15
15
Deaths
28
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Albus1904
Arachne
0
4
1
0.13
L
4
5
4
1.2
W
Ishtar
BabyChefD
Ishtar
5
3
4
2.33
L
5
4
1
1.38
W
Yemoja
Strokе
Yemoja
6
4
7
2.38
W
Vamana
Wendigο
Vamana
6
1
2
7
W
6
3
8
3.33
W
Thoth
4
4
8
2
L
1
10
7
0.45
L
Anubis
Μurder
Anubis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
32,240
52,209
Taken
52,747
20,727
Mitigated
23,105
19,408
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Albus1904
Arachne
2,811
2,019
0
5,941
12,566
7,462
0
1,013
11,515
0
33,988
L
6,591
864
0
798
7,069
1,796
0
2,171
4,854
34,538
685
W
Ishtar
BabyChefD
Ishtar
8,678
5,487
0
2,849
10,129
2,855
479
5,775
4,314
0
69,631
L
5,865
1,580
0
734
9,189
3,737
0
2,914
5,906
34,290
0
W
Yemoja
Strokе
Yemoja
5,130
720
3,578
1,963
11,063
5,909
13
5,975
5,032
19,628
0
W
Vamana
Wendigο
Vamana
11,088
5,167
0
4,374
10,784
7,032
0
2,097
8,687
1,511
71,195
W
6,851
2,877
0
6,092
13,539
3,724
0
6,986
6,199
0
49,521
W
Thoth
9,146
548
0
552
6,694
1,207
9
3,329
3,295
39,747
1,755
L
5,088
1,227
232
1,118
14,699
6,724
0
4,505
9,842
0
27,569
L
Anubis
Μurder
Anubis
11,885
807
0
2,438
9,224
3,386
0
2,687
6,445
42,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
34,545
465
Minions Killed
310
0
Camps Cleared
0
1,287,493
Distance Traveled
1,213,047
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,455
538
66
6
0
251,014
0
L
Thoth
7,495
625
60
5
0
252,089
0
W
Ishtar
8,284
690
119
10
0
231,833
0
L
Athena
6,890
574
77
6
0
240,394
0
W
Yemoja
7,491
624
24
2
0
246,160
8
W
Vamana
9,030
753
174
15
0
258,425
0
W
Kali
8,173
681
75
6
0
276,668
2
W
Thoth
7,455
621
73
6
0
274,407
0
L
Horus
6,479
540
48
4
0
221,646
0
L
Anubis
7,226
602
59
5
0
247,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role