Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Abdu-Jalil_420
Ullr
Level 17
God Stats
2W - 5L
1,271 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Vulcan
Vulcan
Gavva
Vulcan
Level 154
God Stats
9W - 12L
1,453 SR
Queue Stats
90W - 90L
1,457 Elo+
Solo
Fenrir
Fenrir
QuoNonAscendam
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,414 Elo+
Solo
Merlin
Merlin
Xyoss
Merlin
Level 156
God Stats
7W - 12L
1,559 SR
Queue Stats
167W - 150L
1,542 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,456 Elo+

VS

Team Averages
Level 127
1,605 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Dansensitive
Gilgamesh
Level 133
God Stats
4W - 2L
1,823 SR
Queue Stats
63W - 67L
1,504 Elo+
Party 1
Vulcan
Vulcan
JoelOverwatch
Vulcan
Level 145
God Stats
8W - 4L
1,618 SR
Queue Stats
126W - 143L
1,524 Elo+
Party 1
Poseidon
Poseidon
Olsencio
Poseidon
Level 140
God Stats
45W - 61L
1,481 SR
Queue Stats
153W - 171L
1,502 Elo+
Solo
Bastet
Bastet
Supreme133
Bastet
Level 58
God Stats
7W - 5L
1,642 SR
Queue Stats
18W - 15L
1,446 Elo+
Solo
Ymir
Ymir
tonyboss96
Ymir
Level 159
God Stats
1W - 1L
1,462 SR
Queue Stats
84W - 97L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 0
6,306
901
841
5,706
2,474
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 1 / 0
5,681
812
478
1,871
527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Gavva
Vulcan
11
0 / 3 / 1
6,304
901
2,847
4,713
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,244
892
2,796
5,479
3,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Xyoss
Merlin
13
0 / 0 / 1
6,784
969
4,210
1,910
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dansensitive
Gilgamesh
12
2 / 0 / 7
6,613
945
2,477
5,270
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 4
7,312
1,045
6,295
2,536
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Olsencio
Poseidon
14
1 / 0 / 0
7,416
1,059
1,038
1,411
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Supreme133
Bastet
12
2 / 1 / 7
6,952
993
3,295
4,545
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 7
6,419
917
3,356
5,444
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
11
11
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
L
0
1
0
0
W
Gilgamesh
Dansensitive
Gilgamesh
2
0
7
5.5
L
Vulcan
Gavva
Vulcan
0
3
1
0.17
W
5
1
4
7
W
Poseidon
Olsencio
Poseidon
1
0
0
1
L
1
3
1
0.5
W
Bastet
Supreme133
Bastet
2
1
7
5.5
L
Merlin
Xyoss
Merlin
0
0
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,172
Damage
16,461
19,679
Taken
19,206
8,958
Mitigated
11,369
2,140
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
841
59
0
0
5,706
2,474
0
3,868
1,406
0
3,149
L
478
124
0
20
1,871
527
0
1,244
444
0
1,465
W
Gilgamesh
Dansensitive
Gilgamesh
2,477
402
0
900
5,270
3,830
379
2,065
3,205
0
7,479
L
Vulcan
Gavva
Vulcan
2,847
111
0
500
4,713
1,436
0
1,652
2,822
15,658
0
W
6,295
99
0
322
2,536
1,025
264
643
1,893
23,673
0
W
Poseidon
Olsencio
Poseidon
1,038
33
0
145
1,411
452
737
670
741
26,732
501
L
2,796
378
0
1,198
5,479
3,847
0
2,305
2,722
0
6,156
W
Bastet
Supreme133
Bastet
3,295
882
0
719
4,545
1,634
0
1,409
3,136
0
11,875
L
Merlin
Xyoss
Merlin
4,210
84
0
422
1,910
674
0
344
1,413
31,531
0
W
3,356
378
0
770
5,444
4,428
0
2,270
3,174
5,365
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
34,712
132
Minions Killed
170
0
Camps Cleared
0
606,606
Distance Traveled
802,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,306
901
3
0
0
142,020
0
L
Ullr
5,681
812
4
1
0
65,275
0
W
Gilgamesh
6,613
945
10
1
0
169,066
0
L
Vulcan
6,304
901
38
5
0
114,858
0
W
Vulcan
7,312
1,045
46
7
0
159,976
0
W
Poseidon
7,416
1,059
84
12
0
178,341
0
L
Fenrir
6,244
892
9
1
0
147,685
0
W
Bastet
6,952
993
19
3
0
140,758
0
L
Merlin
6,784
969
78
11
0
136,768
0
W
Ymir
6,419
917
11
2
0
154,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role