Player Matchup

Hera
Hera
 
Hera
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GetsItUp
Charybdis
Level 209
God Stats
4W - 1L
1,691 SR
Queue Stats
538W - 542L
1,610 Elo+
Solo
Ah Puch
Ah Puch
NINJA_KID_RULEZ
Ah Puch
Level 67
God Stats
8W - 5L
1,571 SR
Queue Stats
265W - 282L
1,476 Elo+
Solo
Hercules
Hercules
NotAValveGame
Hercules
Level 276
God Stats
3W - 1L
1,635 SR
Queue Stats
110W - 112L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Trav1s
Danzaburou
Level 186
God Stats
9W - 7L
1,515 SR
Queue Stats
509W - 531L
1,511 Elo+
Solo
Team Averages
Level 196
1,583 SR
1,532 Elo+

VS

Team Averages
Level 122
1,527 SR
1,626 Elo+
Hera
Hera
Guerra04
Hera
Level 157
God Stats
4W - 4L
1,721 SR
Queue Stats
477W - 286L
1,616 Elo+
Party 1
Anhur
Anhur
HardDinky
Anhur
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
153W - 99L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
MrSaite
Cthulhu
Level 148
God Stats
4W - 2L
1,617 SR
Queue Stats
286W - 193L
1,615 Elo+
Party 1
Hercules
Hercules
RiCeHAT MaN
Hercules
Level 252
God Stats
3W - 8L
1,319 SR
Queue Stats
691W - 700L
1,547 Elo+
Solo
Vulcan
Vulcan
SlingingDatMeat
Vulcan
Level 24
God Stats
1W - 2L
1,685 SR
Queue Stats
72W - 22L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 7
9,297
845
5,751
7,187
2,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GetsItUp
Charybdis
16
4 / 2 / 6
9,583
871
8,691
9,101
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 6
9,241
840
7,605
5,829
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
NotAValveGame
Hercules
15
3 / 3 / 6
9,732
885
5,938
17,759
16,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
Trav1s
Danzaburou
16
5 / 2 / 7
10,585
962
6,686
9,571
3,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 4 / 3
8,196
745
6,680
6,491
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
HardDinky
Anhur
15
3 / 4 / 1
7,761
706
7,799
7,836
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
MrSaite
Cthulhu
14
0 / 4 / 8
8,149
741
8,230
10,836
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RiCeHAT MaN
Hercules
11
1 / 1 / 2
6,793
618
2,034
6,857
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 4
8,536
776
13,074
4,916
2,340
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
15
Kills
9
10
Deaths
15
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
7
2.75
W
Charybdis
GetsItUp
Charybdis
4
2
6
3.5
L
Hera
3
4
3
1.13
L
Anhur
HardDinky
Anhur
3
4
1
0.88
L
Cthulhu
MrSaite
Cthulhu
0
4
8
1
W
1
1
6
4
W
Hercules
NotAValveGame
Hercules
3
3
6
2
L
Hercules
RiCeHAT MaN
Hercules
1
1
2
2
L
2
2
4
2
W
Danzaburou
Trav1s
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
37,817
49,447
Taken
36,936
28,895
Mitigated
25,892
22,321
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,751
840
1,020
1,893
7,187
2,511
1,953
4,431
2,698
22,713
0
W
Charybdis
GetsItUp
Charybdis
8,691
3,499
0
2,555
9,101
3,433
1,024
5,575
3,409
0
26,538
L
Hera
6,680
633
852
878
6,491
3,071
0
3,322
3,169
11,379
526
L
Anhur
HardDinky
Anhur
7,799
4,220
824
1,216
7,836
3,117
0
3,337
4,499
0
15,953
L
Cthulhu
MrSaite
Cthulhu
8,230
31
1,093
1,060
10,836
11,442
0
2,755
8,081
17,802
617
W
7,605
137
1,007
2,325
5,829
2,207
1,280
2,059
3,738
31,024
125
W
Hercules
NotAValveGame
Hercules
5,938
795
288
8,263
17,759
16,874
137
8,302
8,904
0
8,536
L
Hercules
RiCeHAT MaN
Hercules
2,034
56
677
3,141
6,857
5,922
0
2,394
4,463
0
2,685
L
13,074
162
0
0
4,916
2,340
0
1,527
3,389
35,145
0
W
Danzaburou
Trav1s
Danzaburou
6,686
1,592
1,348
3,622
9,571
3,870
2,911
5,943
3,585
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
39,435
172
Minions Killed
119
0
Camps Cleared
0
1,099,824
Distance Traveled
919,184
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,297
845
47
4
0
224,976
0
W
Charybdis
9,583
871
27
2
0
224,933
0
L
Hera
8,196
745
12
1
0
182,003
0
L
Anhur
7,761
706
32
3
0
192,810
0
L
Cthulhu
8,149
741
26
2
0
177,271
0
W
Ah Puch
9,241
840
52
5
0
201,079
0
W
Hercules
9,732
885
6
1
0
237,815
1
L
Hercules
6,793
618
4
0
0
136,118
0
L
Vulcan
8,536
776
45
4
0
230,982
0
W
Danzaburou
10,585
962
40
4
0
211,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role