Player Matchup

Hercules
Hercules
Da-Gronk
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,365 Elo+
Party 1
Maui
Maui
HazzeSky
Maui
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
95W - 92L
1,499 Elo+
Party 1
Zeus
Zeus
NekoKawaiiii
Zeus
Level 156
God Stats
6W - 6L
1,509 SR
Queue Stats
309W - 287L
1,497 Elo+
Solo
Fenrir
Fenrir
Rosa_MelanoPlz
Fenrir
Level 84
God Stats
2W - 4L
1,397 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 1
Charybdis
Charybdis
submaxe
Charybdis
Level 142
God Stats
0W - 1L
1,977 SR
Queue Stats
371W - 319L
1,538 Elo+
Solo
Team Averages
Level 112
1,625 SR
1,461 Elo+

VS

Team Averages
Level 128
1,593 SR
1,513 Elo+
Thor
Thor
Alexander23YT23
Thor
Level 111
God Stats
4W - 1L
1,673 SR
Queue Stats
106W - 100L
1,534 Elo+
Solo
Poseidon
Poseidon
Evilazael
Poseidon
Level 156
God Stats
11W - 8L
1,575 SR
Queue Stats
130W - 125L
1,554 Elo+
Solo
Bacchus
Bacchus
NastyNorm3875
Bacchus
Level 136
God Stats
17W - 15L
1,511 SR
Queue Stats
98W - 90L
1,556 Elo+
Solo
Neith
Neith
m_easzy
Neith
Level 105
God Stats
11W - 15L
1,443 SR
Queue Stats
43W - 50L
1,450 Elo+
Solo
Mulan
Mulan
xGOLDENxTAURUSx
Mulan
Level 134
God Stats
4W - 2L
1,764 SR
Queue Stats
62W - 62L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Da-Gronk
Hercules
10
0 / 6 / 0
6,076
434
3,161
11,044
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
11
2 / 3 / 3
7,162
512
4,524
13,170
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 2
7,140
510
10,349
8,361
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 0
6,207
443
2,672
10,758
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
submaxe
Charybdis
14
3 / 5 / 1
7,610
544
7,439
10,451
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,239
589
4,302
8,923
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
Evilazael
Poseidon
15
9 / 0 / 7
9,611
687
10,955
9,194
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
2 / 4 / 5
7,350
525
5,441
12,839
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
m_easzy
Neith
12
5 / 2 / 5
7,671
548
7,743
8,674
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 0 / 1
10,694
764
9,162
8,086
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
27
27
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Hercules
Da-Gronk
Hercules
0
6
0
0
W
Poseidon
Evilazael
Poseidon
9
0
7
12.5
L
Maui
2
3
3
1.17
W
Bacchus
2
4
5
1.13
L
1
7
2
0.29
L
0
6
0
0
W
Neith
m_easzy
Neith
5
2
5
3.75
L
Charybdis
submaxe
Charybdis
3
5
1
0.7
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
37,603
53,784
Taken
47,716
28,853
Mitigated
26,241
9,953
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,302
1,133
0
5,391
8,923
2,821
319
2,954
5,969
0
55,278
L
Hercules
Da-Gronk
Hercules
3,161
1,342
0
2,541
11,044
6,542
0
291
10,726
0
24,468
W
Poseidon
Evilazael
Poseidon
10,955
2,220
0
1,690
9,194
2,738
520
4,707
4,487
62,423
1,499
L
Maui
4,524
1,303
0
2,561
13,170
11,625
0
4,782
8,150
14,471
994
W
Bacchus
5,441
673
0
3,279
12,839
12,295
120
4,147
8,692
21,479
0
L
10,349
636
0
368
8,361
2,688
0
3,217
4,742
53,973
448
L
2,672
314
0
1,049
10,758
4,074
0
2,815
7,803
0
40,580
W
Neith
m_easzy
Neith
7,743
2,108
0
2,452
8,674
2,289
441
2,446
6,188
0
38,429
L
Charybdis
submaxe
Charybdis
7,439
3,224
0
3,434
10,451
3,924
480
3,819
6,528
0
70,296
W
9,162
1,999
0
2,575
8,086
6,098
0
664
7,022
0
76,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
43,565
350
Minions Killed
438
0
Camps Cleared
0
1,367,868
Distance Traveled
1,470,807
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,239
589
87
6
0
326,548
0
L
Hercules
6,076
434
34
2
0
284,870
2
W
Poseidon
9,611
687
122
9
0
324,112
4
L
Maui
7,162
512
22
2
0
274,236
3
W
Bacchus
7,350
525
28
2
0
265,321
3
L
Zeus
7,140
510
105
8
0
264,166
0
L
Fenrir
6,207
443
74
5
0
282,861
2
W
Neith
7,671
548
51
4
0
271,505
0
L
Charybdis
7,610
544
115
8
0
261,735
4
W
Mulan
10,694
764
150
11
0
283,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role