Player Matchup

Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Remember Odin
Nu Wa
Platinum I
Level 158
God Stats
43W - 48L
1,618 SR
Queue Stats
364W - 368L
1,885 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,539 SR
1,628 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,465 SR
1,510 MMR
Sun Wukong
Sun Wukong
Bronze III
King Boots1243
Sun Wukong
Bronze III
Level 110
God Stats
1W - 2L
1,367 SR
Queue Stats
2W - 4L
1,507 MMR
Party 1
Scylla
Scylla
Bronze III
Mr Smkee
Scylla
Bronze III
Level 42
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 5L
1,519 MMR
Party 1
Izanami
Izanami
Bronze IV
Siren Of Dreams
Izanami
Bronze IV
Level 89
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 7
8,742
971
5,633
4,870
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
13
4 / 1 / 6
8,306
923
7,101
7,262
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 5
9,002
1,000
9,725
4,479
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetMauiNe ZhaGuan YuCerberus

VS

Bans
MartichorasKumbhakarnaAresFenrirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Boots1243
Sun Wukong
10
1 / 4 / 1
6,832
759
2,814
9,893
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Mr Smkee
Scylla
12
0 / 4 / 1
6,568
730
3,510
7,606
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 0
6,959
773
2,409
7,078
1,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
7
5.5
W
Cthulhu
 
Cthulhu
4
1
6
7
L
Sun Wukong
King Boots1243
Sun Wukong
1
4
1
0.38
L
Scylla
Mr Smkee
Scylla
0
4
1
0.13
W
5
0
5
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
8,733
16,611
Taken
24,577
9,248
Mitigated
8,873
5,846
Healing
1,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,633
938
466
1,636
4,870
1,617
2,167
800
3,933
0
35,959
W
Cthulhu
 
Cthulhu
7,101
937
206
1,853
7,262
6,181
68
1,736
5,441
20,015
391
L
Sun Wukong
King Boots1243
Sun Wukong
2,814
383
0
654
9,893
5,085
0
6,801
2,388
0
11,500
L
Scylla
Mr Smkee
Scylla
3,510
249
0
430
7,606
2,063
0
3,934
3,162
20,815
0
W
9,725
3,669
0
1,685
4,479
1,450
1,324
1,022
3,420
39,430
0
L
2,409
1,216
0
480
7,078
1,725
0
4,143
2,564
0
25,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
20,359
151
Minions Killed
109
0
Camps Cleared
0
577,298
Distance Traveled
470,432
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,742
971
55
6
0
191,495
5
W
Cthulhu
8,306
923
31
3
0
191,857
0
L
Sun Wukong
6,832
759
7
1
0
149,062
3
L
Scylla
6,568
730
47
5
0
159,821
0
W
Nu Wa
9,002
1,000
65
7
0
193,946
0
L
Izanami
6,959
773
55
6
0
161,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role