Player Matchup

Scylla
Scylla
Rikouilles
Scylla
Level 49
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
ShrekIsOurKing
Tyr
Level 149
God Stats
0W - 1L
1,489 SR
Queue Stats
6W - 3L
1,762 Elo+
Party 1
Charon
Charon
YasuZetsu
Charon
Level 4
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
dsm-lef
Heimdallr
Level 68
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
dw4rfy123
Loki
Level 103
God Stats
15W - 9L
1,831 SR
Queue Stats
103W - 85L
1,636 Elo+
Solo
Team Averages
Level 75
1,589 SR
1,580 Elo+

VS

Team Averages
Level 145
1,440 SR
1,518 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Crayonssvt
Achilles
Level 182
God Stats
1W - 3L
1,480 SR
Queue Stats
181W - 163L
1,613 Elo+
Solo
Anubis
Anubis
ShadowOne202
Anubis
Level 123
God Stats
7W - 6L
1,478 SR
Queue Stats
242W - 214L
1,535 Elo+
Party 2
Ra
Ra
Yunnuh
Ra
Level 159
God Stats
2W - 3L
1,249 SR
Queue Stats
125W - 118L
1,478 Elo+
Solo
Nemesis
Nemesis
deharo
Nemesis
Level 107
God Stats
18W - 20L
1,491 SR
Queue Stats
290W - 295L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rikouilles
Scylla
12
0 / 6 / 1
7,505
751
2,091
7,096
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,628
763
5,078
13,291
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
YasuZetsu
Charon
12
0 / 5 / 1
7,669
767
3,078
12,803
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
dsm-lef
Heimdallr
12
0 / 4 / 1
7,605
761
4,921
7,736
2,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
16
4 / 1 / 0
9,309
931
7,006
11,031
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 3 / 11
9,312
931
12,531
7,605
3,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Crayonssvt
Achilles
16
8 / 0 / 3
9,667
967
14,289
10,962
13,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
16
5 / 0 / 4
9,353
935
9,341
6,940
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
14
0 / 1 / 6
8,547
855
3,328
3,754
1,537
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
deharo
Nemesis
15
2 / 0 / 9
8,873
887
7,508
3,821
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
11
3.17
W
Achilles
Crayonssvt
Achilles
8
0
3
9.5
L
Scylla
Rikouilles
Scylla
0
6
1
0.08
W
Anubis
5
0
4
7
L
0
3
1
0.17
L
Charon
YasuZetsu
Charon
0
5
1
0.1
W
Ra
0
1
6
3
W
Nemesis
deharo
Nemesis
2
0
9
6.5
L
Heimdallr
dsm-lef
Heimdallr
0
4
1
0.13
L
Loki
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
46,997
51,957
Taken
33,082
34,561
Mitigated
23,876
5,719
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,531
2,718
0
204
7,605
3,754
0
917
6,427
0
17,529
W
Achilles
Crayonssvt
Achilles
14,289
1,820
0
3,727
10,962
13,093
48
1,129
9,324
0
28,889
L
Scylla
Rikouilles
Scylla
2,091
254
41
94
7,096
1,964
0
2,448
4,439
11,526
0
W
Anubis
9,341
207
0
3,542
6,940
3,463
445
849
5,969
35,405
0
L
5,078
900
0
2,871
13,291
11,362
0
3,449
9,153
0
9,995
L
Charon
YasuZetsu
Charon
3,078
483
0
556
12,803
9,525
0
1,201
11,159
10,851
0
W
Ra
3,328
264
2,100
1,273
3,754
1,537
369
223
3,455
33,055
0
W
Nemesis
deharo
Nemesis
7,508
2,056
0
1,058
3,821
2,029
157
1,376
2,169
0
18,902
L
Heimdallr
dsm-lef
Heimdallr
4,921
1,321
0
137
7,736
2,991
0
2,419
5,275
0
14,815
L
Loki
7,006
1,537
0
2,020
11,031
8,719
0
3,000
7,409
0
33,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
45,752
157
Minions Killed
209
0
Camps Cleared
0
961,095
Distance Traveled
1,141,987
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,312
931
11
1
0
228,554
0
W
Achilles
9,667
967
35
4
0
277,092
0
L
Scylla
7,505
751
26
3
0
166,787
0
W
Anubis
9,353
935
62
6
0
199,761
0
L
Tyr
7,628
763
19
2
0
226,371
0
L
Charon
7,669
767
22
2
0
189,524
0
W
Ra
8,547
855
68
7
0
221,806
4
W
Nemesis
8,873
887
33
3
0
214,774
4
L
Heimdallr
7,605
761
24
2
0
168,633
0
L
Loki
9,309
931
66
7
0
209,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role