Player Matchup

Shiva
Shiva
DTSS2
Shiva
Level 149
God Stats
4W - 2L
1,723 SR
Queue Stats
34W - 30L
1,489 Elo+
Solo
The Morrigan
The Morrigan
MarkToMarket
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,371 Elo+
Solo
Ymir
Ymir
Paulinowes
Ymir
Level 18
God Stats
1W - 0L
1,170 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
Slaperoni
Bakasura
Level 58
God Stats
1W - 0L
1,717 SR
Queue Stats
41W - 61L
1,384 Elo+
Party 1
Neith
Neith
beaverpatrol10
Neith
Level 53
God Stats
16W - 18L
1,543 SR
Queue Stats
36W - 60L
1,375 Elo+
Party 1
Team Averages
Level 61
1,531 SR
1,424 Elo+

VS

Team Averages
Level 47
1,513 SR
1,411 Elo+
Neith
Neith
Alloi77
Neith
Level 6
God Stats
1W - 4L
1,336 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Set
Set
FusionStyleonem
Set
Level 49
God Stats
6W - 14L
1,462 SR
Queue Stats
505W - 527L
1,518 Elo+
Solo
Chaac
Chaac
PRCASPER
Chaac
Level 16
God Stats
7W - 7L
1,768 SR
Queue Stats
103W - 112L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Suricatto92
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Discordia
Discordia
TThrauG
Discordia
Level 148
God Stats
20W - 17L
1,498 SR
Queue Stats
540W - 603L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DTSS2
Shiva
12
4 / 1 / 4
7,071
1,010
7,159
8,323
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
MarkToMarket
The Morrigan
13
3 / 1 / 3
7,237
1,034
4,821
2,826
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 4
6,472
925
3,049
6,942
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Slaperoni
Bakasura
12
1 / 0 / 4
6,487
927
2,012
5,434
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 6
6,514
931
3,587
4,670
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alloi77
Neith
8
0 / 0 / 0
5,478
783
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 0
6,507
930
9,024
8,397
6,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
PRCASPER
Chaac
12
0 / 3 / 3
6,534
933
4,271
6,882
4,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Suricatto92
Baron Samedi
11
1 / 2 / 2
6,252
893
4,428
6,678
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TThrauG
Discordia
12
0 / 1 / 2
6,297
900
5,590
2,493
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
3
3
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Alloi77
Neith
0
0
0
0
W
Shiva
DTSS2
Shiva
4
1
4
6
L
2
3
0
0.67
W
The Morrigan
MarkToMarket
The Morrigan
3
1
3
4.5
L
Chaac
PRCASPER
Chaac
0
3
3
0.5
W
1
1
4
3
W
Bakasura
Slaperoni
Bakasura
1
0
4
3
L
Baron Samedi
Suricatto92
Baron Samedi
1
2
2
1
L
Discordia
TThrauG
Discordia
0
1
2
1
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
23,313
28,195
Taken
24,450
15,333
Mitigated
14,128
5,890
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alloi77
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
DTSS2
Shiva
7,159
1,141
21
993
8,323
6,810
174
2,109
5,901
0
16,851
L
9,024
3,692
0
2,035
8,397
6,005
0
2,667
5,119
0
23,131
W
The Morrigan
MarkToMarket
The Morrigan
4,821
803
0
403
2,826
814
0
1,169
1,475
15,433
2,226
L
Chaac
PRCASPER
Chaac
4,271
702
0
1,463
6,882
4,994
0
1,237
5,087
0
18,356
W
3,049
396
0
1,335
6,942
4,160
203
1,639
5,139
6,788
0
W
Bakasura
Slaperoni
Bakasura
2,012
1,228
0
1,354
5,434
2,201
0
1,506
3,848
0
6,079
L
Baron Samedi
Suricatto92
Baron Samedi
4,428
204
153
2,199
6,678
2,394
0
2,313
4,084
9,054
0
L
Discordia
TThrauG
Discordia
5,590
123
0
872
2,493
735
0
720
1,616
19,184
555
W
3,587
1,480
0
1,784
4,670
1,348
161
2,481
2,085
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
31,068
127
Minions Killed
115
0
Camps Cleared
0
762,019
Distance Traveled
537,395
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,478
783
0
0
0
8,377
0
W
Shiva
7,071
1,010
21
3
0
163,003
0
L
Set
6,507
930
39
6
0
138,293
0
W
The Morrigan
7,237
1,034
50
7
0
148,061
5
L
Chaac
6,534
933
41
6
0
123,821
1
W
Ymir
6,472
925
9
1
0
147,147
1
W
Bakasura
6,487
927
22
3
0
168,247
0
L
Baron Samedi
6,252
893
6
1
0
123,516
0
L
Discordia
6,297
900
29
4
0
143,388
0
W
Neith
6,514
931
25
4
0
135,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role