Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
Dante6191
Ne Zha
Silver II
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
63W - 73L
1,550 MMR
Solo
Eset
Eset
Gold I
ILLIDANSTORM96
Eset
Gold I
Level 241
God Stats
10W - 12L
1,569 SR
Queue Stats
332W - 341L
1,572 MMR
Solo
Hou Yi
Hou Yi
Gold II
Joselo029
Hou Yi
Gold II
Level 126
God Stats
11W - 10L
1,557 SR
Queue Stats
239W - 253L
1,573 MMR
Solo
Sylvanus
Sylvanus
Gold V
NiceBoysGnR
Sylvanus
Gold V
Level 158
God Stats
2W - 4L
1,360 SR
Queue Stats
56W - 61L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,497 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,616 SR
1,530 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
LLodaxx9030
Thor
Gold I
Level 108
God Stats
146W - 135L
1,687 SR
Queue Stats
708W - 734L
1,561 MMR
Solo
Geb
Geb
Gold I
McRoberTT
Geb
Gold I
Level 144
God Stats
3W - 2L
1,568 SR
Queue Stats
167W - 161L
1,565 MMR
Solo
Skadi
Skadi
Gold III
Tariqx
Skadi
Gold III
Level 157
God Stats
14W - 6L
1,753 SR
Queue Stats
444W - 439L
1,507 MMR
Solo
Osiris
Osiris
Gold IV
edyefel
Osiris
Gold IV
Level 127
God Stats
11W - 7L
1,572 SR
Queue Stats
50W - 46L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 0
6,822
487
7,408
18,385
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Dante6191
Ne Zha
14
1 / 3 / 2
7,089
506
5,157
12,032
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 8 / 1
7,581
542
7,986
10,646
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Joselo029
Hou Yi
12
1 / 5 / 0
7,063
505
10,248
11,340
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
NiceBoysGnR
Sylvanus
11
0 / 4 / 2
5,876
420
5,386
15,284
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Chang'eCerberusAwilixAgni

VS

Bans
AthenaKumbhakarnaSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 2 / 7
8,836
631
10,984
6,637
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 1 / 8
8,371
598
8,991
9,287
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 1 / 7
8,179
584
5,768
13,263
9,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Tariqx
Skadi
16
6 / 1 / 5
8,950
639
11,627
10,302
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
edyefel
Osiris
15
4 / 0 / 10
9,123
652
12,176
13,667
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
25
25
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Vulcan
 
Vulcan
5
2
7
4.25
L
Ne Zha
Dante6191
Ne Zha
1
3
2
0.67
L
3
8
1
0.44
L
Hou Yi
Joselo029
Hou Yi
1
5
0
0.2
W
6
1
8
10
W
4
1
7
7.5
L
Sylvanus
NiceBoysGnR
Sylvanus
0
4
2
0.25
W
Skadi
Tariqx
Skadi
6
1
5
8.5
W
Osiris
edyefel
Osiris
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
49,546
67,687
Taken
53,156
31,919
Mitigated
26,260
17,005
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,408
2,081
0
6,673
18,385
11,887
0
2,846
14,517
0
46,053
W
Vulcan
 
Vulcan
10,984
367
0
2,923
6,637
1,915
633
3,465
2,779
53,978
1,325
L
Ne Zha
Dante6191
Ne Zha
5,157
1,990
0
2,480
12,032
4,665
0
1,601
10,371
0
70,400
L
7,986
580
215
982
10,646
2,930
0
2,644
7,640
45,102
0
L
Hou Yi
Joselo029
Hou Yi
10,248
3,696
0
1,902
11,340
3,439
0
2,589
8,674
0
56,718
W
8,991
2,553
0
3,110
9,287
3,023
194
1,271
7,894
0
47,681
W
5,768
907
2,515
3,229
13,263
9,267
0
3,340
9,732
22,559
894
L
Sylvanus
NiceBoysGnR
Sylvanus
5,386
819
953
3,800
15,284
8,998
0
6,212
8,869
18,996
8,486
W
Skadi
Tariqx
Skadi
11,627
3,596
0
2,943
10,302
3,043
923
2,063
8,157
90
74,199
W
Osiris
edyefel
Osiris
12,176
5,462
0
3,511
13,667
9,012
213
2,770
10,025
0
62,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
43,459
427
Minions Killed
396
0
Camps Cleared
0
1,357,322
Distance Traveled
1,430,650
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,822
487
86
6
0
279,212
0
W
Vulcan
8,836
631
78
6
0
289,241
7
L
Ne Zha
7,089
506
112
8
0
320,030
0
L
Eset
7,581
542
92
7
0
262,873
0
L
Hou Yi
7,063
505
98
7
0
238,940
3
W
Thor
8,371
598
76
5
0
323,326
0
W
Geb
8,179
584
21
2
0
281,938
0
L
Sylvanus
5,876
420
39
3
0
256,267
3
W
Skadi
8,950
639
129
9
0
265,490
6
W
Osiris
9,123
652
92
7
0
270,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role