Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
JhonFINALBOSS
Kukulkan
Masters
Level 157
God Stats
8W - 8L
1,566 SR
Queue Stats
201W - 183L
2,399 MMR
Solo
Chiron
Chiron
Diamond IV
LarryTheChain
Chiron
Diamond IV
Level 128
God Stats
1W - 4L
1,381 SR
Queue Stats
144W - 144L
2,308 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
xGaston241
Sylvanus
Diamond IV
Level 149
God Stats
3W - 3L
1,738 SR
Queue Stats
134W - 117L
2,181 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,537 SR
1,978 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,520 SR
1,978 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
CaptainVanchu
Cabrakan
Platinum I
Level 225
God Stats
5W - 5L
1,226 SR
Queue Stats
203W - 195L
2,086 MMR
Solo
Kali
Kali
Diamond V
TheLastPro55
Kali
Diamond V
Level 156
God Stats
12W - 4L
1,692 SR
Queue Stats
121W - 110L
2,067 MMR
Solo
Ratatoskr
Ratatoskr
Masters
v1etcong
Ratatoskr
Masters
Level 145
God Stats
11W - 6L
1,684 SR
Queue Stats
265W - 217L
2,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
4 / 3 / 0
4,239
848
1,993
5,223
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
 
Eset
7
0 / 0 / 2
3,605
721
2,424
1,699
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JhonFINALBOSS
Kukulkan
7
1 / 3 / 1
3,725
745
2,307
3,352
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 0
3,540
708
2,816
3,173
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
xGaston241
Sylvanus
3
0 / 0 / 0
2,805
561
1,354
1,466
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaKhepriCu ChulainnCthulhu

VS

Bans
Ah PuchAo KuangSerqetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 2
3,701
740
1,257
2,801
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
 
Xing Tian
6
0 / 0 / 1
3,608
722
988
3,186
1,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cabrakan
CaptainVanchu
Cabrakan
7
0 / 1 / 0
3,709
742
1,066
3,970
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 0 / 0
3,810
762
2,555
4,617
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
v1etcong
Ratatoskr
8
6 / 2 / 0
4,547
909
3,970
3,887
1,146
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
8
8
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
0
1.33
L
Eset
 
Eset
0
0
2
1
W
Janus
 
Janus
0
2
2
0.5
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Cabrakan
CaptainVanchu
Cabrakan
0
1
0
0
L
Kukulkan
JhonFINALBOSS
Kukulkan
1
3
1
0.5
L
0
2
0
0
W
2
0
0
2
W
Ratatoskr
v1etcong
Ratatoskr
6
2
0
3
L
Sylvanus
xGaston241
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
9,836
14,913
Taken
18,461
4,403
Mitigated
7,512
3,647
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,993
952
0
847
5,223
1,744
0
561
4,626
0
17,049
L
Eset
 
Eset
2,424
373
0
662
1,699
417
0
843
752
13,987
0
W
Janus
 
Janus
1,257
86
0
582
2,801
723
0
1,163
1,638
18,033
0
W
Xing Tian
 
Xing Tian
988
81
0
1,605
3,186
1,708
0
796
2,390
9,225
0
W
Cabrakan
CaptainVanchu
Cabrakan
1,066
121
0
1,929
3,970
2,476
0
1,849
1,780
15,365
0
L
Kukulkan
JhonFINALBOSS
Kukulkan
2,307
436
0
742
3,352
846
0
874
2,320
19,071
58
L
2,816
1,273
77
767
3,173
746
0
370
2,774
0
18,791
W
2,555
1,555
0
2,522
4,617
1,459
0
349
4,268
0
16,697
W
Ratatoskr
v1etcong
Ratatoskr
3,970
1,680
0
408
3,887
1,146
0
1,328
2,515
0
17,455
L
Sylvanus
xGaston241
Sylvanus
1,354
832
0
552
1,466
650
0
365
1,101
5,347
2,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,914
Gold Earned
19,375
144
Minions Killed
155
0
Camps Cleared
0
475,996
Distance Traveled
573,611
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,239
848
35
7
0
111,190
0
L
Eset
3,605
721
30
6
0
98,065
3
W
Janus
3,701
740
44
9
0
122,706
0
W
Xing Tian
3,608
722
10
2
0
119,825
2
W
Cabrakan
3,709
742
39
8
0
93,530
0
L
Kukulkan
3,725
745
31
6
0
102,041
0
L
Chiron
3,540
708
40
8
0
108,354
0
W
Kali
3,810
762
32
6
0
105,723
0
W
Ratatoskr
4,547
909
30
6
0
131,827
0
L
Sylvanus
2,805
561
8
2
0
56,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role