Player Matchup

Arachne
Arachne
CebollaChan
Arachne
Level 184
God Stats
4W - 3L
1,301 SR
Queue Stats
315W - 310L
1,502 Elo+
Solo
Cerberus
Cerberus
SasukeUchiha58
Cerberus
Level 143
God Stats
1W - 9L
1,097 SR
Queue Stats
359W - 389L
1,470 Elo+
Solo
Anubis
Anubis
Stampedgraph48
Anubis
Level 127
God Stats
1W - 1L
1,916 SR
Queue Stats
74W - 58L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
UnTouchable5355
Ao Kuang
Level 156
God Stats
1W - 2L
1,565 SR
Queue Stats
36W - 33L
1,547 Elo+
Party 1
Poseidon
Poseidon
wopp7
Poseidon
Level 126
God Stats
2W - 2L
1,460 SR
Queue Stats
56W - 54L
1,506 Elo+
Solo
Team Averages
Level 147
1,468 SR
1,522 Elo+

VS

Team Averages
Level 153
1,502 SR
1,513 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jaloob
Bakasura
Level 165
God Stats
1W - 1L
1,178 SR
Queue Stats
49W - 38L
1,545 Elo+
Party 2
Rama
Rama
Rbarahona08
Rama
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 128L
1,509 Elo+
Solo
Vamana
Vamana
WaterMexican
Vamana
Level 150
God Stats
2W - 0L
1,834 SR
Queue Stats
29W - 18L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CebollaChan
Arachne
10
1 / 1 / 0
5,358
1,072
3,285
3,690
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
9
1 / 3 / 3
5,319
1,064
3,186
5,476
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,604
1,121
4,480
4,813
1,946
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
11
3 / 1 / 1
5,996
1,199
3,389
4,082
3,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
wopp7
Poseidon
6
0 / 2 / 0
4,414
883
1,022
1,661
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 1 / 6
5,406
1,081
5,182
3,509
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
 
Medusa
9
1 / 3 / 7
5,323
1,065
2,686
4,277
1,164
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Jaloob
Bakasura
10
4 / 1 / 2
5,797
1,159
1,724
4,248
1,822
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 1 / 6
5,819
1,164
4,703
3,644
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
10
1 / 1 / 4
5,327
1,065
3,626
4,355
3,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
9
10
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
6
4
W
Medusa
 
Medusa
1
3
7
1.5
L
Arachne
CebollaChan
Arachne
1
1
0
1
W
Bakasura
Jaloob
Bakasura
4
1
2
5
W
2
1
6
5
L
Cerberus
1
3
3
0.83
L
1
3
2
0.67
L
Ao Kuang
3
1
1
3.5
W
Vamana
1
1
4
3
L
Poseidon
wopp7
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
17,921
19,722
Taken
20,033
12,970
Mitigated
8,282
5,676
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,182
683
1,133
364
3,509
1,075
0
2,648
786
0
10,528
W
Medusa
 
Medusa
2,686
465
0
0
4,277
1,164
137
2,509
1,653
0
11,742
L
Arachne
CebollaChan
Arachne
3,285
2,252
586
1,522
3,690
3,314
0
0
3,316
0
5,646
W
Bakasura
Jaloob
Bakasura
1,724
886
0
1,049
4,248
1,822
0
2,073
2,065
0
2,489
W
4,703
2,476
225
1,842
3,644
978
368
2,718
926
0
12,348
L
Cerberus
3,186
97
51
833
5,476
4,041
0
0
5,100
5,363
0
L
4,480
0
39
1,195
4,813
1,946
0
0
4,724
16,432
0
L
Ao Kuang
3,389
197
499
951
4,082
3,300
0
0
3,805
6,762
913
W
Vamana
3,626
1,387
0
704
4,355
3,243
0
1,880
2,324
0
7,142
L
Poseidon
wopp7
Poseidon
1,022
124
0
0
1,661
369
0
0
1,625
2,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
27,672
55
Minions Killed
68
0
Camps Cleared
0
428,251
Distance Traveled
533,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,406
1,081
15
3
0
109,069
0
W
Medusa
5,323
1,065
6
1
0
108,274
0
L
Arachne
5,358
1,072
6
1
0
108,247
0
W
Bakasura
5,797
1,159
10
2
0
105,721
0
W
Rama
5,819
1,164
21
4
0
88,453
0
L
Cerberus
5,319
1,064
9
2
0
100,470
0
L
Anubis
5,604
1,121
25
5
0
86,906
0
L
Ao Kuang
5,996
1,199
8
2
0
90,881
0
W
Vamana
5,327
1,065
16
3
0
121,825
0
L
Poseidon
4,414
883
7
1
0
41,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role