Player Matchup

Athena
Athena
Aruanthien
Athena
Level 156
God Stats
3W - 3L
1,639 SR
Queue Stats
169W - 184L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
Auxilium101
Sylvanus
Level 147
God Stats
69W - 68L
1,534 SR
Queue Stats
247W - 252L
1,459 Elo+
Party 1
Arachne
Arachne
SkullKid-619
Arachne
Level 108
God Stats
1W - 2L
1,197 SR
Queue Stats
102W - 113L
1,475 Elo+
Solo
Hera
Hera
The_Boy1982
Hera
Level 154
God Stats
125W - 90L
1,603 SR
Queue Stats
232W - 220L
1,440 Elo+
Party 1
Skadi
Skadi
arkaniq
Skadi
Level 149
God Stats
15W - 11L
1,668 SR
Queue Stats
78W - 73L
1,553 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,460 Elo+

VS

Team Averages
Level 134
1,520 SR
1,476 Elo+
Medusa
Medusa
DravenClash227
Medusa
Level 158
God Stats
17W - 20L
1,493 SR
Queue Stats
372W - 400L
1,543 Elo+
Party 2
Horus
Horus
KungFuWinslow
Horus
Level 124
God Stats
8W - 8L
1,384 SR
Queue Stats
390W - 373L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
aleeedb_01
Ao Kuang
Level 107
God Stats
4W - 6L
1,378 SR
Queue Stats
205W - 225L
1,499 Elo+
Party 2
Hades
Hades
bruno0927_
Hades
Level 128
God Stats
2W - 1L
1,722 SR
Queue Stats
112W - 143L
1,385 Elo+
Party 2
Mulan
Mulan
klaver2428
Mulan
Level 152
God Stats
1W - 2L
1,623 SR
Queue Stats
32W - 33L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aruanthien
Athena
14
2 / 2 / 6
8,887
555
4,310
13,672
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Auxilium101
Sylvanus
15
2 / 1 / 5
8,517
532
6,417
7,724
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SkullKid-619
Arachne
15
3 / 3 / 1
9,627
602
11,905
16,702
13,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 1 / 1
9,503
594
8,284
3,345
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
arkaniq
Skadi
17
2 / 1 / 2
9,356
585
8,607
7,193
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,654
478
5,771
9,930
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 2 / 1
6,930
433
2,385
12,236
8,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
aleeedb_01
Ao Kuang
15
4 / 3 / 2
8,433
527
8,249
14,667
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
0 / 1 / 1
7,243
453
1,573
7,351
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
14
3 / 4 / 1
8,688
543
9,652
15,252
19,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Aruanthien
Athena
2
2
6
2.5
W
Sylvanus
Auxilium101
Sylvanus
2
1
5
4.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Arachne
SkullKid-619
Arachne
3
3
1
1.17
W
4
1
1
4.5
L
Ao Kuang
aleeedb_01
Ao Kuang
4
3
2
1.67
W
Skadi
arkaniq
Skadi
2
1
2
3
L
Hades
0
1
1
0.5
L
Mulan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
27,630
48,636
Taken
59,436
33,060
Mitigated
37,109
17,669
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aruanthien
Athena
4,310
1,375
0
3,366
13,672
11,866
267
3,796
9,876
21,823
1,759
W
Sylvanus
Auxilium101
Sylvanus
6,417
1,133
1,073
4,393
7,724
4,123
0
879
6,845
50,313
19,931
L
5,771
1,056
0
715
9,930
2,666
0
3,756
6,174
0
56,653
L
2,385
851
280
2,892
12,236
8,281
0
5,362
6,874
0
18,151
W
Arachne
SkullKid-619
Arachne
11,905
10,114
0
6,303
16,702
13,776
509
1,957
14,745
0
62,431
W
8,284
1,383
0
473
3,345
1,128
0
1,930
1,415
75,233
74
L
Ao Kuang
aleeedb_01
Ao Kuang
8,249
1,787
0
7,223
14,667
4,443
0
4,662
10,005
63,356
1,699
W
Skadi
arkaniq
Skadi
8,607
3,178
0
2,061
7,193
2,167
630
1,729
5,464
0
91,879
L
Hades
1,573
18
167
3,471
7,351
2,388
0
4,143
3,208
42,530
1,978
L
Mulan
9,652
1,736
0
6,902
15,252
19,331
0
796
14,456
0
56,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
38,948
571
Minions Killed
444
0
Camps Cleared
0
1,555,652
Distance Traveled
1,512,531
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,887
555
46
3
0
341,305
2
W
Sylvanus
8,517
532
108
7
0
304,300
5
L
Medusa
7,654
478
98
6
0
326,540
2
L
Horus
6,930
433
34
2
0
324,331
4
W
Arachne
9,627
602
107
7
0
284,879
0
W
Hera
9,503
594
154
10
0
325,950
6
L
Ao Kuang
8,433
527
103
6
0
332,317
0
W
Skadi
9,356
585
156
10
0
299,218
2
L
Hades
7,243
453
96
6
0
249,243
2
L
Mulan
8,688
543
113
7
0
280,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role